“There are a number of different reasons,” said Activision’s Brian Pass as he explained the decision. “One is we have a partnership with Nintendo. It’s a great opportunity. This game was originally on the N64, so there’s the nostalgia factor for people that are Nintendo fans. So we wanted to partner with Nintendo for this.
“The opportunity on the Nintendo Wii platform is huge. There’s roughly 12 million Wiis in North America. But it’s not really a console that a lot of shooter fans are playing on. So we wanted to offer them their own first-person shooter, that’s unique and exclusive to that console.
“We really want to tap in to the nostalgia for Nintendo fans, and take advantage of the opportunity presented by the platform.”
– Activision’s Brian Pass, GoldenEye 007