Nintendo: Nintendo Teamed Up With Nokia To Create Phone

It appears as though Nintendo takes the mobile space seriously as it’s been revealed that the gaming giant once teamed up with popular handset manufacturer Nokia to create what some would call the ultimate gaming phone.

A small research and development team from both companies worked together less than ten years ago to investigate the possibility of a Nintendo phone. The team emerged with a concept that was taken to the board of directors, but the idea was rejected and the development team dissolved.

Source

Nintendo Wii: Nintendo Have Sold 30 Million Wii Consoles In United States

Nintendo have announced today that they’ve managed to sell over 30 million Wii consoles in the United States alone

It’s been forty five months since the innovative games console made its spectacular début in the United States and with an impressive arsenal of games lined up for the holiday season demand for the console will inevitably continue.

Source

Nintendo Wii: Disney’s Epic Mickey Currently Staying Wii Exclusive

Epic Mickey lead designer Warren Spector has reiterated that Disney’s fantastic looking Epic Mickey is staying Wii exclusive, though the development studio could be swayed by Microsoft’s Kinect and Sony’s PlayStation Move.

“Before Move and Kinect I probably would have said no, because the game is built around gesturing. Now, however, there’s no reason technologically why we couldn’t. But that decision is really above my pay grade, ano one’s asked me for a port.”

So although the possibility still does exist (all that’s gotta happen is for someone to as him to do a port), Epic Mickey remains to be Wiixclusive for now. Not that he minds this limitation anyway.

“I’ve been a Nintendo fan, well, not as long as I’ve been a Disney fan, but a long time, and I’ve been pretty open about the fact that the Zelda games are some of my favorite of all time. So, we’re a Wii exclusive and I’m happy about that.”

- Warren Spector

Source

Nintendo 3DS: Masahiro Sakurai Says Resident Evil Revelations Is Most Impressive 3DS Game

Masahiro Sakurai, the acclaimed creative force behind Kirby, Smash Bros and Kid Icarus has lavished praise upon Capcom’s highly anticipated Resident Evil Revelations on the Nintendo 3DS.

When asked what Nintendo 3DS game he was most impressed with Sakuria replied:

“Resident Evil Revelations was very impressive. The real time graphics in that are very impressive and I’ve already seen things that I can learn from that.”

Source

Nintendo Wii: Nintendo Wii 1.5 Expected In ‘Near Future’ Says Analyst

Screen Digest analyst Piers Harding-Rolls believes that Nintendo will release an updated version of the Nintendo Wii in the near future as a stop-gap between the Wii and its full blown successor.

“We expect the Wii to have a shorter lifecycle than the high definition consoles. We’re actually pitching it for an end of 2012 Japan release and the rest of world in 2013.”

“Our forecast actually incorporates the idea that there will be an upgraded version of the Wii available. There is potentially significant movement to come from Wii pricing in the future. If you look at the handheld strategy they’ve got the DSi and the 3DS, so I think they’ve got room to have to this iterative version before a 2012 or 2013 release.”

- Piers Harding-Rolls, Screen Digest

Source

Nintendo 3DS: Smash Brothers & Kid Icarus Creator Says It’s Hard To Go Back To 2D

Masahiro Sakurai, the creative force behind Smash Brothers and Kid Icarus has told the Official Nintendo Magazine that he has an inkling that it’s going to be difficult to go back to 2D since he’s been developing Kid Icarus in 3D.

“Yes this is indeed my first 3D game but I have a feeling that it’s going to be hard to go back to 2D.”

According to Sakurai, your eyes, in say Avatar, get used to the novelty element of 3D and “simply enjoy it for what it is”.

“That’s the nature of the way we get used to things as they become familiar.” He says that the “problem” is going back to 2D after 3D makes it feel “flat”.

“So in terms of game development I would think that going back to 2D after working on a 3D project may be very difficult for me.”

- Masahiro Sakurai

Source

Nintendo DS: Pokemon Black & White Main Quest Only Has New Pokemon

It’s been revealed that the latest Pokemon game for the Nintendo DS, Pokemon Black & White, will only feature new Pokemon throughout the games main quest.

Players will encounter familiar Pokemon, but only once they’ve completed the game. This design choice was created to enable players to be ‘on the same starting line.’

The reason for this design choice, says GameFreak’s Junichi Masuda, is because they want to put kids and adults on the same starting line and give all players the feeling of “What is this Pokemon?”, similar to what they might have experienced when playing the original of all Pokemon games, Pokemon Red & Blue.

Game tester comments:

  • “It’s like playing something completely new, similar to when I played Red & Green”
  • “You don’t even know the type of the Pokemon, so you’re surprised at the skills”
  • “There are only Pokemon that you’ve never seen, so it’s fresh and new”

Source

Nintendo Wii: The Wii 2 Will Surprise People Says Nintendo President

Nintendo president Satoru Iwata has told investors that the successor to the Nintendo Wii is currently in the works and will inevitably surprise consumers once it’s announced.

Satoru Iwata also mentioned that the company has kept completely silent on the project due to the natural fear of its competitors stealing the unique ideas behind the forthcoming console.

“We are of course studying and developing the next console to Wii. However, there is a big difference between studying a product and announcing what it is and when we will release it,” added Iwata. “I am afraid to say that the history of entertainment is also the history of imitation. A great idea will promptly be copied unless protected through patents.”

“At the same time, it is really important for our business to positively surprise people. Will you be surprised by our completed product if we told you how it is surprising three years in advance? Therefore, we basically disclose information on our products as late as possible. We believe this is the best approach for the entertainment products we are developing. Again, we are planning the next products for Nintendo’s continuous growth, but we cannot tell you what, when and how we will release it here. Thank you for your understanding.”

- Nintendo president, Satoru Iwata

Source