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Nintendo Wii: Nintendo Explain Why They Have Delayed The Wii Vitality Sensor

Nintendo president Satoru Iwata has clarified to investors why the company have chosen to keep quiet about the Wii Vitality Sensor. The Wii Vitality sensor is currently still in the works at Nintendo but there have been numerous factors that have delayed the peripherals development.

“I imagine that you are worried about that because it hasn’t been put on the market even though a long time has passed since it was initially announced.”

“This is a totally new type of entertainment, and there are large individual differences in the biological information of humans.

“For example, if it was acceptable that only 80 per cent of the users thought the result was natural, then we could propose this to consumers right now. However, we are aiming for a level of quality in which 99 per cent of consumers feel comfortable, and that is why this project is taking time to complete.”

“I feel that this project has a lot of interesting potential, and we would like to continue this project without giving up,” he continued, “but it is difficult to overcome this hurdle, so please understand that now I cannot clearly say when we will be ready to put this on the market.”

– Nintendo president, Satoru Iwata

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14 thoughts on “Nintendo Wii: Nintendo Explain Why They Have Delayed The Wii Vitality Sensor”

  1. Macho Man Randy Savage

    I hope that this vitality sensor does a similar thing that Valve has been working on. I.E. the games play and respond to how you feel. Horror games would really benefit from this

  2. Honestly, when it wasn’t shown at the last E3 I thought it was just something to trick other companies into wasting their time trying to imitate it (which happened). I mean, it hasn’t even been spoken of since then until recently.

  3. SinPunishmentConqueror

    I’m not sure how I’d want to use this… I can imagine a Yoshi’s Cookie-style puzzler where the speed of the dropping pieces depends on how you feel, like if your relaxed it’ll challenge you more by gaining speed, but will slow down when you get too anxious.

    Not sure I’d go out of my way to play such a game though. They’d be better off not releasing this.

  4. Why do people prejudge this device and say it’s no good when they no absolutely nothing about it or what potential it has? Idiots.

  5. Pingback: Nintendo explica el retraso del Vitality Sensor | Bonustage

  6. Pingback: Microsoft Makes Its Own Vitality Sensor For Kinect Play Fit | My Nintendo News

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