Steve Lycett, executive producer at Sumo Digital has admitted that he surprised by the specifications of Wii U, especially the GPU and memory which are better than the developers had expected. Lycett then went on the say that Wii U has way more memory than other consoles on the market, so they can then take advantage of that with less compression on elements and textures.
“There are always surprises and unexpected challenges when you develop on a new console. When we first got our hands on the kit, the first surprise was the capability of the GPU (Graphics Processing Unit). We’d been worried that we might need to re-engineer all the effects and shaders in the game, but they worked just fine.”
“The Wii U looks as good as any of the HD platforms. The Wii U has way more memory, so we can take advantage of that with less compression on elements and textures, so it will look all lovely and shiny.”