The Legend of Zelda producer Eiji Aonuma has revealed that Nintendo has been looking at comments from online social networks such as Miiverse and Twitter when developing The Legend of Zelda: A Link Between Worlds. Aonuma says that if they listen too closely then gamers will end up playing a predictable game. Instead the team have been taking on feedback and are working on something even better than what fans have been clamouring for.
“If we respond too directly to the things the fans are asking for, they’ll end up playing a predictable game. But with the Internet, social networks and Miiverse, the fans have more ways than ever to voice their opinions. We hear that input, and then we think about how to deliver something even better than what they’re asking for. I really don’t want fans of the original to hate it! So I’m working hard to make sure it doesn’t [make them do that]. If I really get it that wrong, then I’ll consider myself talentless [laughs].”