Far Cry 4’s creative director Alex Hutchinson believes that traditionally linear story based titles that we are all used to will eventually lose appeal with consumers. Hutchinson thinks that big open world games are the way forward giving consumers a choice about how they go about approaching the world presented to them.
“I’m really interested in emergent games and where that’s going with video sharing and Twitch. I think linear story games are really going to suffer in the modern marketplace.
“They’re already super high-quality, and we’re already seeing their audiences migrate to the big open world games. If I open my friends list and see everybody on the same mission, doing the same thing… I think that’s nowhere near as strong a sales pitch as opening your friends list and seeing 40 people doing completely different things.”
Nintendo of America has announced that they’re looking for a lead graphic engineer for their next video game console. The job description reads, Nintendo Technology Development is looking for a lead graphics architect in the system-on-chip architecture group in Redmond, WA. The group is responsible for the architecture of Nintendo’s game console SoCs. The graphics architect plays a key role in determining the SoC architecture.
The job responsibilities are:
- Evaluate HW graphics (GPU) offerings from SoC solutions available in the market based on performance, power, and silicon area.
- Evaluate the performance of the SoC solutions for both proprietary and standard graphics APIs.
- Determine workloads and simulation models for both performance and power characteristics of GPUs.
- Keep track of GPU architectural improvements in the industry and devise strategies to incorporate them for future Nintendo gaming platforms.
- Act as the graphics architectural evangelist working with global Nintendo teams for future and on-going programs
- Work with external SoC vendors as the Nintendo focal point for graphics GPU architecture.
- Should be prepared to work through architecture, design, validation, and bring-up stages of SoC design in cooperation with internal and external teams.
Summary of Requirements
- The ideal candidate will have had experience working directly in a GPU architecture and design team with significant responsibilities.
Low power and SoC design experience would be a plus.
- The candidate is expected to have good architectural insights and the ability to apply that for setting future graphics direction for Nintendo.
- A bachelors degree (graduate degree preferred) in computer science/engineering or electrical engineering.
- 5+ years of lead or architectural role experience are required.
The official UK Nintendo Store is once again offering gamers the chance to nab exclusive pre-order gifts if you purchase games with them. If you decide to get Captain Toad: Treasure Tracker from the Nintendo UK Store you are eligible to receive a free Captain Toad keychain. You can pre-order the game for £35 on the store.
NintenDaan has given us a closer look at the Micro SD management feature on the New Nintendo 3DS. Memory storage has been changed from SD cards to Micro SD cards on the New Nintendo 3DS so it’s worth having a look at the video which highlights how you can manage your saved data from the device and the computer.
The Pokémon Company International today announced the launch of the free Camp Pokémon application for iPad, iPhone, and iPod touch devices running iOS 7 or later. Kids can begin their journey to Camp Pokémon and explore the island’s numerous interactive Pokémon-themed activities as they learn what it takes to become a Pokémon Trainer. Along the way, they will immerse themselves in the Pokémon universe and learn about the many Pokémon that inhabit it. Campers can begin their adventure now by downloading the free Camp Pokémon app at the Apple App Store: AppStore.com/CampPokemon
Campers will travel to Camp Pokémon in a cinematic animated sequence that showcases the beautiful island on which they will begin their adventure. After being welcomed by Camp Pokémon counselors, campers can explore and participate in several interactive Pokémon-themed activities, like Poké Ball Throw and Find the Pokémon, which allow campers to earn and collect nearly 100 Pokémon Pins for their virtual Pin Book. Other activities help campers learn about Pokémon Evolution chains and type matchups. By completing activities, campers can earn Rewards that are added to the Pin Book and unlock new levels in many of the activities around the island.
Campers can also create photo memories by virtually stepping into the Camp Pokémon Photo Booth, where they can take and save photos of themselves using their device’s camera and decorate the pictures with Pokémon-themed stickers they earn by participating in the camp’s many activities.
“Kids will have a blast exploring Camp Pokémon as they immerse themselves in the Pokémon universe in a fun, interactive setting,” said J.C. Smith, director of Consumer Marketing for The Pokémon Company International. “Parents will love watching their little campers participate in fun activities and create memories at the virtual Pokémon island.”
- Fun Pokémon Camp app activities include:
- Find the Pokémon: Use a spyglass to search for virtual Pokémon and earn their Pins.
- Earn Rewards to unlock new levels and search for other Pokémon in different environments.
- Poké Ball Throw: Launch Poké Balls at cardboard cutouts of Pokémon hiding in the grass and knock them down.
- Earn Rewards to unlock the Rock and Water environments.
Pokémon Evolutions: Test your knowledge of Pokémon Evolutions by choosing the correct Pokémon missing from the Evolution chain.
- Battle Matchups: Practice type matchups, an important skill in Pokémon battles, by choosing which type is strong against the given Pokémon.
- Pokémon in Focus: Choose the Pokémon that matches the shadow projected on the tent.
- My Cabin: In this home base, campers can find their Pin Book,
- Photo Book, and Bulletin Board.
- Photo Booth: Create camp memories by taking photos with the iPad, iPhone, or iPod touch camera, adding stickers to the images, and saving the pictures to the app’s Photo Book or the Camera
- Roll on the camper’s device.
Mystery Cave: What could be hiding in the Mystery Cave? To find out, campers will need to earn the right to enter!
Ubisoft and Nintendo of America have uploaded the launch trailer for Ubisoft latest dancing game, Just Dance 2015. The snazzy game is available on both the original Wii and the Wii U and is available to purchase right now if you’re interested.
It seems fairly obvious that we will eventually be getting some sort of downloadable content for Super Smash Bros in the near future and to back this up it appears as though NeoGAF member PushDustin has found some hidden code in the brawler. Here’s the proof that the game has code to load character and stage DLC:
- ui/script/lib ui/replace/field
- ui/replace ui/replace/image
- ui/replace/profile ui/replace/figure
And here’s info that a downloadable content store will appear
SMASHOnlineSmash RunGames & MoreChallengeWii UStreetPassTest your skills in classic Smash! Challenge the CPU or nearby players.Connect to the Internet, and test your skills against your friends and the world!Collect boosts in a vast labyrinth to prepare for an epic final battle!Solo and group games, plus Training, custom fighters, the Vault, and more!Take on challenges and win prizes!Connect to Super Smash Bros. for Wii U.A StreetSmash of epic proportions! Defeat your rivals and win prizes! ChallengesNotificationsShop
And here’s the conclusion PushDustin came to about the discovery.
The game uses pictures (EFF and BCO for Japanese and English) to animate “A Challenger Appears” on the top screen, so since there is a text version in the dump, either characters are unlocked through connecting to the Wii U, or it will display the text when a character is purchased through the store. Even though I hate to admit it, it’s most likely connected to the Wii U menu as there is no other text for the store (it’ll probably connect to the E-Shop, or download the page from the Internet). However, there are no additional characters files in the game which severely hurts the chances of this being the case (as the 3DS would have to download quite a bit of data from the Wii U in order to utilize the character).
The 3DS can be used as a controller in 8 player Smash for the Wii U, based on the pictures with the file names: 29CE and 279A (Essentially: the 1-8 Player Icons, and numbers with pictures of 8 fighters). Files with CFC13 are the menu pictures (posted above).