All posts by sickr

kirby_archer

Club Nintendo US Isn’t Taking Orders For Physical Rewards Until May 13th

Nintendo has confirmed via the Club Nintendo website that they won’t be taking anymore orders for physical rewards until May 13th.  The company says that while physical rewards won’t be available, there’s still a collection of great digital games that you can download instantly.

“Orders for physical rewards are currently closed while we update our systems. But there’s good news: We’ll be accepting orders again starting May 13. We’ve also got great digital games that you can download instantly, so check ‘em out.”

Thanks, Sib

skylanders_trap_team

Skylanders Trap Team Announced Coming To Nintendo Platforms

Skylanders is redefining the toys-to-life phenomenon with yet another ground-breaking innovation, Skylanders Trap TeamTM. On October 5 in North America, Activision Publishing, Inc, will introduce the newest installment to the Skylanders franchise, which will reverse the magic of bringing toys to life – incredibly letting kids pull characters out of the digital world into the physical world. The

With Skylanders Trap Team, Portal Masters seek out and defeat the most wanted villains in all of Skylands, pulling them out of the game and into living rooms by capturing them in magical Traps. Players can then send villains back into the game where they play as them to fight for good. The game will include the Traptanium PortalTM, a new ring of magical energy that enables kids to not only bring their Skylanders to life, but also magically capture villains using the new Traps. Once they’ve defeated the villains, kids will be able to place a Trap into the new portal to capture them. They will also be able to hear the villains inside the Traps, an innovation that truly brings life to toys.

This exciting new play pattern also gives players the option to switch between playing as a Skylander hero or a villain at any time, creating fun and unique “tag team” gameplay. In addition, fans can even take their Traps and their Skylanders characters to their friends’ houses for fun, co-operative adventures across all console game systems.

“When we created Skylanders, we invented a new category of play and, in the process, disrupted two industries – videogames and toys. With each new Skylanders game, our commitment to continuous, disruptive innovation has led to surprising and delightful new ways for kids to play with toys and games,” said Eric Hirshberg, CEO of Activision Publishing, Inc. “With Skylanders Trap Team, we’re no longer just letting kids bring their toys to life inside the game anymore. This time, we’re letting them pull their toys out of the game as well. We are confident this installment of Skylanders will once again redefine what’s possible at the intersection of the physical and virtual worlds.”

“When Activision first introduced the Skylanders franchise in 2011, it promised to redefine play by merging the physical and digital worlds. The company delivered on that pledge with three blockbuster titles – all of which have been named to the annual Toys”R”Us Holiday Hot Toy List – and is now poised to do it again with the introduction of Skylanders Trap Team,” said Richard Barry, Executive Vice President, Chief Merchandising Officer Toys”R”Us, Inc. “With Skylanders Trap Team, Activision is reversing the magic of ‘toys-to-life,’ allowing kids to bring characters out of the digital world and into the physical world for the first time. We’re thrilled to continue as a marquee destination for Skylanders products, providing a comprehensive, global marketing and merchandising program, including our fully exclusive Legendary series of figures that will introduce Skylanders Trap Team to our enthusiastic customers this October.”

In Skylanders Trap Team, Kaos continues his ongoing quest to rule over Skylands. He has discovered the location of the legendary Cloudcracker Prison — a fortress built entirely out of the magical substance TraptaniumTM and home to Skylands’ most nefarious baddies. In an attempt to build his own army of foes, Kaos blows up the prison, releasing the most wanted villains and blasting shards of Traptanium to Earth in the form of Traps. Now it’s up to Portal Masters to recapture all of the escaped villains using powerful Traptanium Traps and defeat Kaos before it’s too late! The new adventure delivers a diverse and dynamic story-driven gameplay experience, filled with adventure, combat, puzzles, mini-games, activities, platforming and drop-in/drop-out co-op play — all set within new compelling environments.

Skylanders Trap Team introduces Skylanders heroes known as Trap Masters, brand new Core Skylanders characters and reposed fan-favorite Skylanders characters. The game also features a variety of elementally aligned Traps with unique and interesting designs. With every addition to their Trap Team collection, Portal Masters unlock exciting gameplay possibilities within each level.

Fans can pre-order Skylanders Trap Team starting on April 23, with special offers available at select retail destinations worldwide. Skylanders Trap Team will be available on Xbox 360TM and Xbox OneTMvideo game and entertainment systems from Microsoft, PlayStation(r) 3 and PlayStation(r) 4 computer entertainment systems, Nintendo’s Wii TM system, Nintendo’s Wii U TM system, and a completely unique adventure available on the Nintendo 3DS TM hand-held system. The game will be available on October 5 in North America; October 2 in Australia/New Zealand; and October 10 in Europe.

iphones

GameStop Set To Increase Focus On Phones And Tablets Instead Of Video Games

Popular US video game retailer GameStop has announced that it plans to increase its focus on both smartphones and tablets, rather than video games. GameStop CEO Paul Raines calls the bold new move “GameStop 3.0.” Raines says the company will close around 2% of its current retail stores. GameStop will be opening Spring Mobile and Simply Mac stores instead. Spring Mobile will cover AT&T-branded phones and Simply Mac covers Apple products. They will open over 200 Spring Mobile stores and 20 Simply Mac stores.

shovel_knight_vs_excavator

Here’s Some Shovel Knight Offscreen Footage From PAX East 2014

Youtube user ThirdRateMinion managed to record some footage from the long-awaited Shovel Knight at this year’s PAX East event. The video showcases a new level, so it’s certainly worth a watch. Shovel Knight still doesn’t have a release date and the official Twitter account tweeted, “The game is practically done every day. Due to the uncertain nature, I can’t set a day to know when the specific day is.”

theatrhythm_curtain_call

Check Out The First Hour Of Theatrhythm Final Fantasy: Curtain Call

NintenDaan has uploaded the very first hour of Theatrhythm Final Fantasy: Curtain Call for the Nintendo 3DS. The game is already out and available in Japan. The first hour video of Theatrhythm Final Fantasy: Curtain Call contains the game’s opening scene along with a number of catchy and memorable songs. Square Enix has already confirmed that the rhythm based title will be coming to North America.

Thanks, NintenDaan

rachel_resident_evil_revelations_wii_u

Capcom Looking To Reveal Resident Evil 7 At E3?

 Sankei financial newspaper is reporting that there’s a possibility that Capcom may reveal the next entry to the Resident Evil franchise at E3 in June. Whether it’s insider information, or just a rumour that the paper has picked up on, remains to be seen. However, it seems reasonably likely that we will see some sort of Resident Evil title at E3 as Resident Evil 6 launched back in 2012.

And then there’s the matter of E3. Set for June, the publisher plans to show off a major game of some sort for the PS4. Fans are getting increasingly hyped up for the event, as they take it to mean that a new Resident Evil game is on the horizon.

Thanks, Nintendofan64

snes_controller

Nintendo Says Super Nintendo Remix Depends On Fan Support

NES Remix director Koichi Hayashida was asked by IGN whether he had thought about bringing a Super Nintendo Remix to the Wii U. Hayashida says that he would love to embark on that project, but says it’s really dependant on the fans. He was also asked by the publication as to whether he had considered including non-Nintendo games like Mega Man, Castlevania, and Contra. Here’s his response.

 “Well personally I’m a fan of those games, and I like them a lot,” Hayashida said. “If there’s a big enough outpouring of support for these titles, it’s something I’d like to take a look at.”

Well, personally, I have a large desire to explore that very idea,” he explained. “But it really harkens back to the answer I just gave. Does the marketplace want it or need it?”

gamecube_controller_custom

The Under Performing GameCube Sold Double The Amount Of Units Wii U Has In The Same Time Frame

Nintendo World Report has put together an interesting feature comparing Nintendo home console sales from their second March on the market. It makes dismissal reading for the Wii U which saw the under performing GameCube sell double the amount of units that Wii U has during the same time frame.

Sales from the Wii U, Wii, and GameCube from their second March on the market:

  • Wii U (March 2014) – 70,000
  • Wii (March 2008) – 721,000
  • GameCube (March 2003) – 165,000

Taking it a step further, here’s where each of those three systems were at sales-wise overall at those same points:

  • Wii U – Between 5 and 6 million units worldwide as of March 2014
  • Wii – About 25 million units worldwide as of March 2008
  • GameCube – About 9.5 million units worldwide as of March 2003 (Update from NWR: We originally had 14.5 million units for GameCube but we were mistaken. Thanks to all who pointed out the correction.)