The mystery developer behind the intriguing Minecraft clone for Wii U – which is aptly named U Craft – has been revealed. Nexis Games, the developer behind BrickBlast U! on the Nintendo eShop, has confirmed they are developing U Craft for the Wii U eShop. While we’ve seen a few screenshots of the upcoming sandbox construction clone, sneakily unveiled by HullBreach Studios last week, the game is apparently well on its way to completion.
In fact the studio has since said U Craft could arrive for the Nintendo eShop before Christmas – though such plans are not yet set in stone. Let us know your thoughts on the game’s potential on Wii U, and whether it could become a substantial carbon copy for Minecraft in the comment section below.
Koei Tecmo has provided Hyrule Warriors fans with a few new details regarding the first DLC pack for Japan. According to an update on the official website, the DLC pack will contain additional costumes for Lana and Cia, Link’s trusted steed Epona as Zelda producer Eiji Aonuma announced last week, the untold storyline of the Black Witch Cia, and a new adventure mode map for 1,200 yen. However, players can purchase all of the above separately for a cost of 500 yen each for the Epona, Cia storyline, and additional adventure map, or opt for the costume pack for Lana and Cia for 200 yen.
The Master Quest Pack will be released October 16 for Japan, Europe and North America. Western prices are yet to be confirmed when purchasing the DLC separately, however Nintendo of America stated that owners of the game can buy a season pass for $19.99, which will give them access to all four of the upcoming DLC packs.
The Dynasty Warriors developer has also uploaded a brand new trailer showcasing Hyrule Warriors’ main villain and her deadly moves on the battlefield. You can take a look at Cia’s vicious battle techniques in the video embedded above. For Japanese players, it appears version 1.3.0 is now available for Hyrule Warriors.
You can check out the official website for the latest DLC screenshots, or alternatively view them in the gallery below. Here are some additional details for the DLC:
Adventure map adds “Master Quest” rules, so you won’t be able to heal or use items.
Players can discover Cia, Volga and Wizzro’s high-ranked battle weapons throughout the map, as well as an array of scattered weapons and other rewards.
With the New Nintendo 3DS launching in Japan in a mere few weeks, Nintendo has revealed a whole host of new 3DS background images to feast your eyes upon. Scheduled to arrive in a new firmware update for all 3DS consoles, current handheld users will be able to purchase an array of background themes and custom menu features for a small price on the Nintendo eShop. Nintendo of Europe has already confirmed the Nintendo-led themes will be available during October, but in the mean time Nintendo of Japan has launched a new website detailing each theme.
There are almost 50 background themes to choose from in Japan, so you may just be spoiled for choice. Though the themes may vary for western users, you can take a look at the new website, here, as well as check out the list and their Japanese prices, which all range between 100 and 200 Yen. Which 3DS background theme do you have your eye on? Let us know in the comments below.
Nintendo of Japan has opened a promotional site for the New Nintendo 3DS and 3DS XL. Set to arrive on October 11, the New Nintendo 3DS will feature improved 3D screen technology, along with a C-Stick button and higher performance rates on new 3DS titles. Additionally, the new consoles will include the ability to interchange the plain faceplates to Nintendo-themed faceplates, including characters such as Mario, Peach and Yoshi.
Along with the promotional site, where you can view all the upcoming cover plates, along with a teaser for the Kawaii Kisekae plates here, a new eye-popping, bubblegum Japanese TV advert aims to have consumers running to retailers for the New Nintendo 3DS and 3DS XL. You can take a look at Mario, Pikachu, Kirby, and many more jumping into the cosplay action in the video embedded above.
This week’s UK charts are now in courtesy of GFK Chart-Track. It’s an unsurprising victory for FIFA 15, which claims the first four spots in the chart, while Destiny follows closely behind. Level-5’s Fantasy Life – a cross-over between life simulation and RPG – has managed to nab a place at the tail-end of the individual top 10. For those still uncertain on the game’s potential, make sure you take a look at our Fantasy Life review, which garnered a solid 8 score.
While Fantasy Life grabs a top 10 spot, Hyrule Warriors slips down from last week’s 4 to 15, with Tomodachi Life not far behind at 17. EA’s FIFA 15 makes a surprising debut at 23 for the Nintendo Wii and beats the PC entry which lands at 28. Elsewhere, Mario Kart 8 gears up for a small flurry of movement up the chart and sits at 26. You can take a look at the individual top 40 below.
1. (NE) [PS4] FIFA 15
2. (NE)  FIFA 15
3. (NE) [XBO] FIFA 15
4. (NE) [PS3] FIFA 15
5. (01) [PS4] Destiny
6. (02) [XBO] Destiny
7. (03)  Destiny
8. (08)  Minecraft: Xbox 360 Edition
9. (06) [PC] The Sims 4
10. (NE) [3DS] Fantasy Life
11. (07) [PS3] Destiny
12. (09) [PS3] Minecraft: PlayStation 3 Edition
13. (05)  Disney Infinity 2.0
14. (11) [PS4] The Last of Us: Remastered
15. (04) [WIIU] Hyrule Warriors
16. (12) [PS4] Watch Dogs
17. (14) [3DS] Tomodachi Life
18. (NE) [VITA] FIFA 15
19. (19) [PS4] Call of Duty: Ghosts
20. (16)  Grand Theft Auto V
21. (10) [PS3] Disney Infinity 2.0
22. (18) [XBO] Call of Duty: Ghosts
23. (NE) [WII] FIFA 15
24. (22)  Terraria
25. (23)  Plants vs Zombies: Garden Warfare
26. (28) [WIIU] Mario Kart 8
27. (24)  The LEGO Movie Videogame
28. (NE) [PC] FIFA 15
29. (35) [XBO] Forza Motorsport 5
30. (32) [DS] Frozen: Olaf’s Quest
31. (25) [PS4] Infamous: First Light
32. (26) [XBO] Titanfall
33. (33)  LEGO Marvel Super Heroes
34. (29)  Skate 3
35. (21)  Watch Dogs
36. (31 [PS4] Metro Redux
37. (27) [PS3] Watch Dogs
38. (34) [PS3] Grand Theft Auto V
39. (RE)  Call of Duty: Ghosts
40. (13) [PS4] Disney Infinity 2.0
Bayonetta 2 has sold 67 per cent of its first shipment in Japan – that’s according to the latest Media Create report. On Wednesday, we reported on this week’s Japanese chart sales where the hack and slash sequel placed in third with a total of 38,828 copies. It was a less than stellar figure, though, given Bayonetta’s previous debut sales in 2009 on the Xbox 360 and PlayStation 3 which neared 200,000 copies.
However, Media Create states a lower install base from the Wii U may have affected Bayonetta 2’s initial debut sales. Despite this, the game starring the feisty Umbran Witch managed to sell a total of 67.29 per cent, just over two-thirds of its first shipment in a single day of sales. Whether a second week of sales will propel the game further up the charts remains to be seen. Let us know what you think of Bayonetta’s Japanese debut in the comments below.
A dozen lives to lead in a visually stunning world awaits players in Fantasy Life. But while its union between life simulation and RPG is a marriage made in Reveria for some, others may find the simple storyline diminutive and the variation between jobs a little thin.
From the developers behind the logic-prevailing world of Professor Layton and the sports-filled space of Inazuma Eleven, Level-5 brings the previously Japan-only title Fantasy Life to western players for the first time. In a text-rich environment, players can choose up to twelve lives in the vast land of Reveria and exude their prowess in weaponry and magic battles, crafting or healing. But just like reality, it takes time to master your new life as Hunter, Magician, Blacksmith, or Tailor, as well as the other eight lives available in the game, so players will never find themselves at a loss for new objectives.
After customising an avatar, players will be dropped into the beautifully lush world of Reveria, bulging at the seams with Level-5’s trademark charm both in characters and the surrounding scenery. But it’s not until you meet a talking butterfly named Flutter that this seemingly peaceful land will shortly feed itself unknowingly into the jaws of annihilation. A strange phenomenon has corrupted the tame beasts roaming Castele, Port Puerto, and Al Maajik, sending them into a wild craze and attacking humans at will. Charged with saving the land from the plummeting Doom Stones by King Erik of Castele, you’ll buddy up with Flutter to reforge past alliances, fulfilling her Bliss requirements along the way.
Fantasy Life’s main storyline can be completed in around ten hours, chiefly due to its half-baked RPG format with no need for levelling up or grinding. However, it’s no detriment to the storyline which provokes emotion and stimulates character attachment in its seven-part drama. But just when you believe there’s more to come with its comical approach to doomsday, it sits placidly in novella terrain. Though perfect for children or newcomers, it misses its mark among seasoned RPG players.
Those who crank up their 3D slider are rewarded justly when travelling around Reveria. While Castele and Port Puerto are prosperous in allure with historical features, azure oceans and sandy-washed beaches, it’s Al Maajik which truly fascinates the eye. Amidst the desert haze, magic carpet houses, hovering furniture, magical lamps, and rainbow-coloured portals dance across the town as a miniature pop-out Agrabah from Disney’s Aladdin. Since the game’s textures and lighting are perfectly encapsulated within the 3DS screen, tearing your gaze away to read text is solely an afterthought. And coupled with Fantasy Life’s music, it’s a perfect bubble to keep yourself contained within.
With a choice of twelve lives, savvy players should choose three lives for an efficient run. Pick up your sword and shield as a Paladin and venture into the Grassy Plains or caves, then grab your pickaxe as a Miner to chip away at those precious ores, and finally bring those materials to a Blacksmith bench and craft glorious weapons. The game’s ease of switching between lives at various Guild Offices around Reveria is one of the best features in the game, but the many life specific quests received means you’ll be endlessly looping between X, Y and Z for completion, resulting in slightly stale gameplay.
While crafting is largely the same in each life – whether as an Alchemist, Blacksmith, or Cook – and simply requires mashing the A button in quick succession, holding A down, and gently tapping A at the correct moment, beast-slaying requires a little more thought. Enemies can either be defeated by quickly tapping the A button with your equipped weapon, or players can use a range of special attacks and supercharge them to unleash ultimate damage. And with a variety of weapons on offer, buying different items with the in-game currency or “dosh” will certainly provide hours of enjoyment.
For those who choose to kick back and relax in Fantasy Life and let non-player characters join them on any given quest, unfortunate coding within the game will render them more troublesome than they are worth. Other than physically popping out from behind your avatar, NPCs will also stick like glue to walls and corners if too great a distance is travelled, while your avatar can seamlessly walk through them as if they were merely ghostly apparitions. The game also suffers from mild frame rate drops, particularly in the vicinity of large enemies, following NPCs, and trailing bounties. It’s jarring and ultimately brings players out of the gorgeous world when we desperately want to be drawn in.
Though Fantasy Life faces a few pitfalls with occasional NPC slip-ups and repetitive gameplay, its visually worth its weight in Al Maajik gold. If only the game’s well-paced and superbly crafted storyline was just a little longer, Fantasy Life would saddle up and race off into the sunset with a fist full of dosh and a near perfect score.