Nintendo of Australia has announced Inazuma Eleven GO: Light and its counterpart Shadow will release for the region this summer. The Level-5 RPG title arrived in Europe last year for the Nintendo 3DS but, following a lengthy wait, fans of the series in both Australia and New Zealand can kick off in style with the football focused game on July 18.
Since the series’ arrival in 2008, Inazuma Eleven has shipped more than 7 million copies worldwide. And that’s not the only milestone Level-5 is celebrating, as it also marks the first physical release of the game on retail shelves in Australia and New Zealand. For those unfamiliar with the sports RPG, feel free to watch the trailer embedded above, or you can read our review published last year. The latest games entitled Inazuma Eleven GO Chrono Stones: Wildfire and Thunderflash were released for the Nintendo 3DS back in March for Europe.
A talented Nintendo fan has created a superbly intricate custom Ice Climbers amiibo figure. Reddit user Mast3r Sword posted the finished product – complete with front and back box design made from scratch – to the social networking site, along with a link to photographs of his creation. Designed from a base 3D model, Nana and Popo were modelled after their Super Smash Bros. Brawl character poses and feature beautiful detail upon their mallets. You can also view more of his wonderful character designs, including Sega’s Shadow and Dark Link, on his Flickr photo stream.
It’s not the first time we’ve seen custom-made fan amiibo either, with the psychic type Pokemon Mewtwo – which sold for an impressive price tag – and a Yarn Yoshi included in the mix. Unlike Yoshi and Mewtwo though, the Ice Climbers amiibo figure doesn’t represent its character on-screen, though an NFC chip could be installed from a previously bought character. Let us know if you’ve seen any other surprising amiibo creations in the comment section below.
Nintendo UK has offered fans the chance to win £50 eShop credit providing they share their favourite Wii U game on social media. In a competition available to residents of the United Kingdom aged 13 years and over only, Nintendo UK would love to hear the voice of the nation and compile an official fans’ Top 10 when the results have been counted and verified. And for just ten lucky fans selected at random, the company will offer a wonderful £50 in eShop credit to spend on their next retail or eShop game.
To be in with a chance of winning, simply log on to Twitter and tweet your favourite Wii U game – whether that’s the fast-paced Mario Kart 8, Super Smash Bros for Wii U, or the feisty Bayonetta 2 – and use the hashtags #WiiU and #PlayOn. The competition is open from now until June 1, so make sure you get your vote in within the next couple of weeks. Nintendo UK states that all winners will be notified by June 10, 2015.
Capcom has released two new item packs for Monster Hunter 4 Ultimate fans alongside its May DLC pack. Announced earlier today, the two additional item packs are free to download – as is the case with all Monster Hunter DLC – and are grouped into packs according to your hunter experience level. The Monster Hunter 4 Ultimate Support Pack is catered towards those just beginning the game, or for those who have yet to sink too many hours into the action RPG. On the other hand, the Advance Pack is ready to download for experienced hunters and contains plenty of great loot.
As was the case with the previous item pack released in March, the two new Monster Hunter 4 Ultimate item packs will only be available for a limited time. Fellow hunters have until May 31 to download them for free in the 3DS eShop, providing the 1.1 update has been installed. Each pack can only be downloaded once per game file, so you’ll have to choose which character gets the goods if you have more than one saved. You can find which items are included in both packs below, along with instructions on how to download the gear.
50x Mega Potion
15x Mega Dash Juice
30x Mega Nutrients
10x Max Potion
30x Disposable Earplugs
30x Tranq Bomb
20x Barrel Bomb L+
15x Pitfall Trap
15x Shock Trap
05x Ancient Potion
30x Bomb Casing
10x Hard Armor Sphere
10x Heavy Armor Sphere
10x Energy Drink
15x Cathangeafish Fry
05x Portable Steam Bomb
03x Dense Marcoal
05x Dust of Life
20x Armor Stone
3000x Caravan Points
How to receive your item packs:-
1) Go to the Nintendo eShop
2) Download and install Patch 1.1
3) Load Monster Hunter 4 Ultimate
4) Go to “Your House”
5) Talk to the “Housekeeper”
6) Select “Downloadable Content”
7) Go to the “Gift Area” option
8) Select the item pack of your liking
9) Exit the Download Menu
10) Check your Item Box
Team up with Henry Fleming and other pop culture characters in a brand new IP for the Nintendo 3DS. But hold on to your steampunk top hats as the alien menace gets into gear to terrorise innocent bystanders between London and America. With its comic-book style aesthetics, Code Name S.T.E.A.M. may look remarkable but its lack of substance derails gameplay entirely – ironically running out of steam.
From the developers behind such notable game series as Fire Emblem and Paper Mario, Intelligent Systems has teamed up with Nintendo to produce an entirely new and heavily stylised IP, Code Name S.T.E.A.M. Taking its inspiration from H.P. Lovecraft’s works, the turn-based strategy title features many pop culture and literary references in its superbly crafted and visually appealing Steampunk world. Set between distinguished areas in London and America, players will get to grips with the story basics in campaign mode, alongside introductions from the game’s main characters Henry Fleming, John Henry and president Abraham Lincoln. After a brief encounter with the aliens, aid comes from the airship Lady Liberty and you’ll receive a new mission as Code Name S.T.E.A.M. members – a handy acronym for Strike Team Eliminating the Alien Menace – to defeat all alien forces and save the world from complete obliteration.
Throughout campaign mode, Code Name S.T.E.A.M. introduces a number of playable characters with special weaponry, attacks and quirks for a memorable gaming experience. Popular characters from The Wizard of Oz – such as Lion, Scarecrow and Tin Man – make an appearance, as well as featuring characters from H. P. Lovecraft’s fictional works like Professor Randolph Carter, and Tiger Lily from J.M. Barrie’s Peter Pan. With intriguing voice acting, catchy musical tracks, and an artistic style that breathes life into the storyline – which is only amplified by the stereoscopic 3D effects – the third-person strategy shooter has all the super slick elements to allure handheld owners with the making of an incredible new IP. But it unfortunately falls short in its often tiresome and mundane gameplay.
Players must choose four playable characters for all main campaign missions, with up to 13 unlockable. Each map encountered throughout the story has its own hidden routes with subtle twists to vary your attack mode, layouts for stealth enemy takeouts, and a number of scattered collectibles such as gears and medals. All characters are equipped with a staple weapon, as well as an additional sub weapon, which can be switched out to newer artillery with the more medals you collect. As its environment suggests, all characters are limited in movement and offensive attacks by the amount of steam carried. And although this gives ample challenge for players strategically, steam shortage becomes particularly frustrating in the earlier levels when higher boiler upgrades have yet to be unlocked. Essentially, it’s this slow moving process that boils all enthusiasm up into a dried and scorched river bed.
From the beginning of Code Name S.T.E.A.M., players will be able to perform what are known as overwatch attacks. If you’ve saved up enough steam during your previous turn, playable characters will automatically fire at enemies who step within their ranged attack. It’s a neat twist that works both for and against you, since enemies can also launch their own individual overwatch attacks, too. And though there are many enemy types within the game, they are never truly distinguished from one another, all seemingly moulding into one big enemy to pulverise.
Having played the game both with and without Nintendo’s fast-forward enemy update, it’s quite clear there’s a considerable difference. Beforehand, the time-consuming alien attacks were egregious and superfluous – I even had time to boil a kettle and make a coffee in the time it took for all alien movements to reach a conclusion. But now, players can double the speed on a regular 3DS and triple it on a New 3DS with the new fast-forward function, so you never have to forcibly watch the action take place. It’s still missing a skip button, however, particularly when enemy forces are redundant – or out of the firing zone – and you’re simply searching for collectibles. It’s a real disappointment from Intelligent Systems, especially since the choice to skip turns is utilised within the Fire Emblem franchise. Nevertheless, the update makes enemy scenarios bearable instead of a mundane chore.
With no overview map in missions, Code Name S.T.E.A.M. is certainly a challenge. There’s a real thrill and sense of freedom when going in blind to a new area, but it may leave some misguided. I’ve often restarted certain maps in order to find the most effective path, but this can be terribly time-consuming especially with those infuriating eyestalkers watching your every move. The best and most satisfying moments, however, arrive when up against large alien gunners or in a one-versus-one death match in A.B.E – the Anthropomorphized Battle Engine as it’s also known. These stages disrupt the monotony of the sluggish forward march to the green-lit goal and indulge players with light-hearted, action-packed segments that excel in the steampunk aesthetics and comic-book style.
Outside of the main storyline, players will be able to access local or online versus missions with three different modes available. Pilot A.B.E to victory, battle to the death or go for gold with medal battles on a range of easy to difficult maps. Like campaign mode, you’ll control four playable characters but will be restricted to planning your movements and attacks in just 60 seconds. Careful, stealthy decisions are thrown out the window here as focusing on all four proves difficult in the allotted time. Perhaps, focusing on one character in online versus mode would have produced cat-and-mouse styled results instead of oddly disjointed battles.
Though it has its drawbacks and features a largely hit and miss storyline, Code Name S.T.E.A.M. is worth taking the 3DS plunge on its artistic merits alone. But sadly the game lacks depth on many levels, much like those wispy steam clouds. A few short puffs and it’s game over for enthusiasm.
Nintendo has released a global update for the four mainline Pokemon games. Version 1.5 for Pokemon X & Y and Version 1.4 for Pokemon Alpha Sapphire and Omega Ruby can now be downloaded directly from the Nintendo 3DS eShop. While it’s not known what changes have been made to the games, it appears various bug fixes are included, along with an update to parts of the game text.
Pokemon fans will need to download the recent updates before playing online – whether in battles, trading via Wonder Trade, or redeeming any event Pokemon through Mystery Gift. Pokemon X and Y players must have at least 246 blocks available on the 3DS SD card, while the Pokemon Alpha Sapphire and Omega Ruby update requires 271 blocks to download. Earlier this month, the Pokemon Company revealed a new psychic-dark cross Pokemon named Hoopa Unbound, which will only be available for Alpha Sapphire and Omega Ruby owners.
Nintendo of America’s Xenoblade Chronicles X video showcase – which was streamed live earlier – revealed some new footage and a few localisation changes today. Though it didn’t unveil a western release date, nor confirm the speculated May 31 release date, it granted fans the opportunity to learn more about the vast world of Mira and its locations.
With five areas in the upcoming action RPG for Wii U, there is plenty to explore. And while you’ll find your feet in New Los Angeles, fans will be able to get a feel for the first area named Primordia with its lush greenery. Other continents include the luminous plant-filled area of Noctilum, the giant desert Oblivia, the dry twilight area of Sylvalum and the harsh volcanic land of Cauldros.
But while Xenoblade Chronicles X will feature mech suits known as Dolls in Japan, Nintendo and Monolith Soft has renamed these handy exoskeleton suits to Skells in the western version. If you missed any of the footage shown during the showcase, make sure you view the embedded video above. Xenoblade Chronicles X is due for release in North America and Europe at some point in 2015.