Category Archives: 3DS

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Sakurai Shares New Details On All-Star Mode For Super Smash Bros 3DS

Super Smash Bros game director Masahiro Sakurai has shared new details on the upcoming brawler’s All-Star Mode for 3DS. Unlike Melee and Brawl’s All-Star Mode, the latest instalment of Super Smash Bros’ All-Star Mode does not need to be unlocked and, in fact, players can jump straight into the mode from the beginning of the game. However, as Sakurai details in his Miiverse post, All-Star Mode will be incomplete, giving players the challenge of unlocking all characters.

Rest areas will make a return, displaying healing items or surprises for Smash players, but they will also indicate the next character you’ll face, along with the year they first appeared in a solo video game venture – handy for those players who would like to scrub up on their video game history and knowledge. Here’s what Sakurai said on Miiverse regarding All-Star Mode:

This time, you can challenge every fighter in All-Star Mode from the moment you turn on the game!! This is a survival battle with limited recovery items and no option to continue. However, this mode will be incomplete until you’ve unlocked every fighter… Until then, you can only play against characters that are already available. This is a picture of the bottom-screen menu, with a padlock indicating that the mode is still incomplete.

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In these battles, multiple opponents appear in one stage, and you clear the battle by defeating a number of them. The rest area that appears between battles displays the next opponents and the year the characters made their first appearances, and it also holds recovery items and an occasional reward. The characters you fight against appear pretty much in chronological order. Behold, the history of Nintendo games!!

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Theatrhythm Final Fantasy Curtain Call Demo Coming To Europe On Thursday

Square Enix and Nintendo Europe have announced via a press release that Theatrhythm Final Fantasy Curtain Call demo will be on the European eShop this Thursday for you to check out. The sequel to Theatrhythm Final Fantasy expands on the original in every way, with over three times as many songs and twice as many playable characters as its predecessor.

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Square Enix Is Thinking Of Localizing More Dragon Quest: Rocket Slime Games

Dragon Quest mobile producer Noriyoshi Fujimoto and executive producer Yuu Miyake have told Siliconera that they’re considering localizing more Dragon Quest: Rocket Slime Games due to requests. Whether these will be for iOS devices remains to be seen, but it would be nice if they graced the Nintendo 3DS here in the west.

“You know, it’s funny, when we made Rocket Slime, we were targeting the game towards 8, 9, and 10-year-olds in Japan—but in the west, the average age of the person who bought Rocket Slime was 25! It seems like the grown-ups enjoyed the game and we were pleasantly surprised,” Fujimoto said to Siliconera.

“In terms of the Rocket Slime game… in Japan, there wasn’t a lot of feedback saying they wanted iteration, but in the western regions, especially North America, there are a lot of requests to see another Rocket Slime game. We’re curious to know, there are a lot of joking elements in it; did you enjoy the humor and the joke elements in it?”

“In Japan, we actually have a total of three titles in the Rocket Slime series. The western version was the second game. Compared to, say, a game like Dragon Quest VII, it’s less text to translate, so that’s not an impossible amount… so if [Rocket Slime 1] or [Rocket Slime 2] might be a great candidate…?”

Thanks, MasterPikachu6

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Mario Kart 8 Up For Five Golden Joystick Awards In This Year’s Nominee Listings

The nominees have been announced for this year’s Golden Joystick Awards – and Nintendo’s flagship racing title Mario Kart 8 is up for five of them. Hosted by Computer and Video Games (CVG), the Golden Joystick Awards are polled and voted by the consumer, rather than gaming critics and experts, and this year there are many Nintendo games up for awards, including the aforementioned Mario Kart 8 with the Luigi Death Stare nominated for “Best Gaming Moment”, along with Super Smash Bros, Splatoon, and Super Mario 3D World.

Below you’ll find a list of all the Nintendo-related nominees. If you’d like to vote, you can do so on the Golden Joystick Awards homepage, here. Voting closes on October 20, 2014, with the awards winners revealed on the live show in late October.

Best Original Game
Shovel Knight

Most Wanted
The Legend of Zelda (Wii U)
Splatoon
Super Smash Bros. for Wii U & Nintendo 3DS

Best Indie Game
Shovel Knight

Best Visual Design
Donkey Kong Country: Tropical Freeze
Mario Kart 8

Best Multiplayer
Mario Kart 8
Super Mario 3D World

Best Audio
Mario Kart 8
Super Mario 3D World
Donkey Kong Country: Tropical Freeze
The Legend of Zelda: A Link Between Worlds

Best Gaming Moment
Mario Kart 8 — Luigi Death Stare

Best Storytelling
Professor Layton vs. Phoenix Wright: Ace Attorney

Best Handheld Game
Professor Layton vs. Phoenix Wright: Ace Attorney
The Legend of Zelda: A Link Between Worlds
Bravely Default
Shovel Knight
Pokémon X & Y

Gaming Platform of the Year
Nintendo 3DS
Wii U

Studio of the Year
Nintendo EAD

Game of the Year
Mario Kart 8
The Legend of Zelda: A Link Between Worlds
Super Mario 3D World

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Samurai Warriors: Chronicles 3 Will Arrive December 4 For Japan

samurai_warriors_chronicles3Koei Tecmo has announced Samurai Warriors: Chronicles 3 will release in Japan on December 4 for the Nintendo 3DS. The hack and slash spin-off title from the game’s main series was revealed last month in Japanese magazine Famitsu, and will feature more than 50 military characters, along with new events and character edit slots.

Along with the game’s release date, Koei Tecmo also unveiled to fans that a limited edition of Samurai Warriors: Chronicles 3 would also be available to purchase on December 4. Fans can expect an original soundtrack CD with 32 songs from the franchise, a character art book detailing the Chronicles characters, as well as a special character post card. The limited edition for Nintendo 3DS will reportedly retail for 8,800 yen, excluding tax, while the standard edition will be available for approximately 5,800 yen, again excluding tax.

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Mighty No. 9 Beta Opens For Certain Backers, Plus Gameplay Footage From Pax Prime 2014

Comcept has uploaded some new gameplay footage for their crowd-funded Mighy No. 9 game. Taken from the Pax Prime 2014 event in Seattle over the weekend, the game’s backers and fans can see Beck traversing through a number of platform levels, shooting enemies, and performing superb action dashes on the ground and in the air.

But not only has the developer given fans a taste of what’s to come with Mighty No. 9 in the new footage, but a beta will also open within the next 24 hours for certain backers of the campaign who donated more than $80. According to the game’s creator Keiji Inafune, the beta will only include one playable level at the moment, however two more levels will be added soon.

Comcept also revealed that a free download for Mighty Gunvolt will be available in the future to all those who initially backed the crowd-funding campaign. A release date for Mighty No. 9 has not yet been specified but it will arrive for Wii U and 3DS, among other platforms.

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Xenoblade Chronicles’ Riki Assist Trophy Announced For Smash Bros, Plus Sakurai Teases Tingle

Super Smash Bros. game director Masahiro Sakurai has announced the adorable Riki from Xenoblade Chronicles will be an assist trophy in the upcoming brawler. In the creator’s daily Miiverse post, Riki appears next to Shulk in a new screenshot – shown above – with his trusty weapon, Biter. The orange-coloured Nepon also has three signature moves to deal including Happy Happy, Freezinate, and Yoink, along with a few others left as a surprise for both Xenoblade and Smash fans.

Along with posing as an assist trophy, Riki will also be a part of Shulk’s final smash within a chained attack as seen in Shulk’s announcement trailer last week. And for those who aren’t familiar with Riki, Sakurai mentions his personality is akin to The Legend of Zelda’s Tingle, though Riki’s more likely to make interesting sounds of his own than Tingle’s “Kooloo-limpah!” The director then goes onto tease Tingle’s appearance for Super Smash Bros which has yet to be confirmed. Here’s what Sakurai said on Miiverse:

“The legendary hero Riki appears as an Assist Trophy and in Shulk’s Final Smash!! As an Assist Trophy, he uses many arts like Happy Happy, Freezinate, and Yoink! He sounds a bit like Tingle…but don’t worry, Tingle will make an appearance too.

“By the way, a cursor will appear above Assist Trophies and Pokémon to indicate which fighter is its ally. Now you can tell right off the bat who it belongs to!!”