You might have noticed it yourself, seeing less and less SNES games being released on the Wii U Virtual Console, and now Natsume have said that “Nintendo’s interests have moved onto other classic systems.” This was revealed in a Q&A on the Natsume Community Manager’s official tumblr, after being asked: “Will the two Pocky & Rocky SNES games ever be re-released on the Virtual Console?”
The Q&A also offered some insight into how the titles are brought to Virtual Console. They told us that Nintendo actually do most of the work, after they discuss with the publisher which title would be best to bring to Virtual Console. What console do you think will be Nintendo’s next focus? I, for one, am sad to see the SNES titles go!
How does the virtual console porting process work? What are all the steps needed to put a game (Like HM2 GBC for example) on VC?
The titles for Virtual Console are handled by Nintendo. The publisher and Nintendo discuss which classic titles would be a good fit and have the best potential to sell. Once a title is agreed upon, Nintendo and the publisher work together to bring that title to the designated system, with Nintendo doing the bulk of the work.
Will the two Pocky & Rocky SNES games ever be re-released on the Virtual Console?
At this point, it’s unlikely we’ll see any other Natsume SNES games coming to the Virtual Console, as Nintendo’s interest has moved onto other classic systems.
YouTuber NintenDaan has been hard at work capturing footage from the intriguing Amiibo Tap which has just launched in Japan. Amiibo Tap allows you to scan in your amiibo figures onto the Wii U GamePad to unlock a variety of gameplay highlights from select Nintendo Entertainment System and Super NES games. You can check out an overview above and Metroid gameplay and Kirby Super Star gameplay, below. We found out yesterday that the application will be launching in Europe on April 30th.
A brand new Pokemon application for mobile devices has been announced for Japan. The new app is called the Pokemon Music Pokedex which allows you to purchase a variety of Pokemon music from Pokemon Red & Green onwards. You initially get three free tracks and the rest you need to fork out for. These will cost 120¥ a piece. What’s interesting is the design of the application which looks like a classic Pokedex. It also allows you to add in the sound effects of PokeBalls, Pokemon cries or item use during the play of music.
This fun little project on Kickstarter is for a Nintendo Fanzine called Zinetendo, a magazine offering almost 50 pages of comics and illustrations dedicated to Nintendo games and characters. Made up of fans who all love Nintendo, and were keen to contribute the way Nintendo contributed to their childhood. It needs $6,800 and is currently sitting on $2,344 with 12 days to go. The illustrations look awesome, and it really celebrates the impact of Nintendo. I’d love to be able to pick up this magazine! Will you be funding it?
The Nintendo UK Store has been great recently for offering special pre-order bonuses when you order an upcoming exclusive. This time around the online store is offering a free Mario soft toy if you pre-order Puzzle & Dragons Z and Puzzle & Dragons: Super Mario Bros Edition. Not a bad incentive to pre-order, so if you want the Mario soft toy be sure to place a pre-order.
Rumour has it Project CARS 2 is already in the works, even though the first Project CARS isn’t even out yet. Project CARS is a new racing game developed by Slightly Mad Studios, with a pretty unique development process. People could buy “Tool Packs” that allowed them certain amounts of access to the development depending on how much they bought, contributing to fundraising of the project. The release date for Project CARS on the Wii U is sometime later this year, while for other consoles it’s early May.
Well before the release, Ian Bell, Head of Studio, has updated their forum revealing plans to set up Project CARS 2 which were leaked, as you need special access to the forum. Although, I wouldn’t say this is “confirmed” as much as the studios setting out their intentions assuming Project CARS 1 is successful. Maybe they’re getting ahead of themselves a bit.
A very short update for now as I’m jet-lagged to hell and back but the good news is that we will be continuing the WMD setup for pCARS2.We will open new forum sections when the game (pCARS1) ships to support the new users and you WMD experts will all have access and we’d greatly appreciate your assistance advising new users.
I’ll be implementing a new non-profit return form of WMD for pCARS2 (to avoid the FSA hassle) and will set a purchase time limit of 2-3 months for those who want to take part. Following this, involvement will be closed. The tiers won’t have the higher cost options that we currently have (probably capped at 100 pounds with excellent benefits) and those who want to approach me personally to invest in the new game can do so providing it’s at or above 50k.
I planned to release the above information with a new web page explaining the details of each purchase tier but we’re insanely busy and haven’t found the time. I’m aware though that I promised an update so here it is.
In short, we want to continue and extend the community involvement in the pCARS brand which has proven to be so very effective and we want to ensure this great community lives on and thrives into the future.
If you played with Mewtwo after the launch of the character in Super Smash Bros last week, you may have noticed some glitches and bugs playing with the character online, and on various other modes. Nintendo Japan said they were working to fix the the problem and now they have! The new update 1.0.7 went live today and fixes all the bugs, allowing you to play with Mewtwo safely without any problems, for both 3DS and Wii U. The 3DS update is 1700 blocks, and the Wii U update will take up 21MB of space.