Category Archives: Nintendo

Fire Emblem Awakening Could Have Been The Last Fire Emblem Game

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In the U.S. alone, Fire Emblem Awakening sold more than 240,000 copies. If the game’s sales were meager, it could have been the very last entry in the Fire Emblem series, according to one of the game’s producers, Hitoshi Yamagami. Fortunately, for fans of the series, Nintendo isn’t retiring Fire Emblem just yet, as Intelligent Systems and Atlus are currently working on a Wii U crossover role-playing game between the Fire Emblem and Shin Megami Tensei worlds.

Hitoshi Yamagami: No doubt. Truth be told, sales are dropping. The sales manager of Nintendo, Mr. Hatano, told us that this could be the last Fire Emblem. Due to this progressive descend on sales, they told us that if the sales of this episode stayed below 250,000 copies, we’d stop working on the saga. I remember when I came back from the meeting and told the team “My God, what are we gonna do?! The end has come!”. Our reaction was clear: if this was going to be the last Fire Emblem, we had to put everything we always wanted to include. That’s how this new project was born!

Nintendo World Store Will Host Animal Crossing: New Leaf Event On June 8th

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Nintendo has announced that there will be a “super cool” Animal Crossing: New Leaf event at the Nintendo World Store, which is located in Rockefeller Center, N.Y. The event will take place on Saturday, June 8th, from 9 a.m. to 1 p.m. Animal Crossing: New Leaf will be released in North America on the following day, June 9th.

Nintendo DS’ Pokémon Conquest May Be Getting Sequel

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Developer Tecmo Koei has hinted that Pokémon Conquest may be getting a sequel. The game, which is a crossover between the Pokémon and Nobunaga’s Ambition video game series, was released in 2012 for the Nintendo DS, though it was apparently in development even before Nintendo’s latest hand-held console – the Nintendo 3DS – existed.

When asked whether a sequel to the game is coming, Tecmo Koei’s executive vice president, Hisashi Koinuma, hinted that “there was a lot of unfinished material for Pokémon Conquest. …” Do you want a sequel to Pokémon Conquest? Did you enjoy the original game? Let us know in the comments below.

Seven Nintendo Related Titles In Japanese Top Ten

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This week’s Media Create sales charts are now in from Japan. Tomodachi Collection: New Life has been pushed aside this week for Summon Night 5 for the PlayStation Portable. In total there are seven games for Nintendo platforms in the Japanese top ten. The Nintendo 3DS continues to be the best-selling video game device in Japan, while the Wii U sees sales dip once again. Hopefully Wii U sales momentum will pick up after E3. Here’s the Japanese software and hardware charts.

  1. [PSP] Summon Night 5
  2. [3DS] Tomodachi Collection: New Life
  3. [3DS] Luigi’s Mansion: Dark Moon
  4. [3DS] Animal Crossing: New Leaf
  5. [PS3] Muv-Luv Alternative: Total Eclipse
  6. [PS3] Dragon’s Dogma: Dark Arisen
  7. [3DS] Dragon Ball Heroes: Ultimate Mission
  8. [Wii] Taiko Drum Master Wii Super Wonderful Edition
  9. [3DS] New Super Mario Bros. 2
  10. [3DS] Mario Kart 7
  1. Nintendo 3DS XL – 24,123 (33,351)
  2. Nintendo 3DS – 13,001 (16,412)
  3. PlayStation 3 – 10,948 (12,793)
  4. PlayStation Vita – 10,931 (12,331)
  5. PSP – 6,524 (6,360)
  6. Wii U – 6,037 (7,974)
  7. Wii – 1,143 (1,506)
  8. Xbox 360 – 349 (485)

 

Groove Heaven Dances Onto The 3DS eShop Tomorrow

Get ready to slip on those dancing shoes and groove to the beat of Teyon’s latest rhythm game when it comes to the Nintendo 3DS eShop tomorrow. Groove Heaven is a simplistic rhythm game featuring over 30 levels to complete in both story and timed mode.

Playing as demon Rhymi, you must deliver a love letter from the Devil into the hands of a beautiful angel by climbing to the top of each tower, all the while stepping to the rhythmic beat.  Priced at $3.99 in North America and €3.99 in Europe, Groove Heaven is available tomorrow, May 23, in the Nintendo eShop. Check out the trailer above to see if it gets your feet tapping.

Donkey Kong Country Returns 3D Review

donkey kong country returns 3dsDK rumbles in the 3DS jungle, and he’s certainly not monkeying around – this ape means serious business when it comes to his stolen bananas.

Donkey Kong and his pal Diddy Kong are back for a startling adventure on the Nintendo 3DS, and it is high-time we got involved in their shenanigans to give way for one of the best entries in the series to date.

The game begins with a comical Angry Birds-esque cutscene, where creatures known as Tikis hypnotise animals into bringing them bananas from both the island and DK’s secret stash. When Diddy Kong awakens to find all his breakfast, lunch-time and dinner treats vanished, he wakes up DK in the hope that the big ape will devise a plan of action. But lurking in the corner of Donkey Kong’s beach hut is a hypnotising Tiki. Blending cutscene with gameplay, DK boots the Tiki out of his hut and starts his mission to hunt down those bananas one by one.

Taking the player straight back to its roots, Donkey Kong Country Returns 3D is both a melodic joy and bedazzling platformer, with each new world bringing startling depth through the consoles 3D. From the beginning, players can choose a preferred difficulty setting between original mode and new mode. The latter easy mode presents one extra heart as Donkey Kong and up to six with Diddy Kong, giving newcomers a little more scope when battling world bosses, as well as distancing the title from its Wii counterpart. New mode also offers up some interesting items, including a green balloon to save you from a deathly fall and a Crash Guard potion to prevent you starting a level from scratch after smashing into traps or enemies.

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It’s time to giddy up into the sunset with Donkey Kong in this visually stunning level.

Players will encounter eight worlds – from jungle to volcano – with each new area ramping up the difficulty engine. Buying map keys from Grandpa’s shop will open up new routes and, with a steady income of coins, you’ll want to purchase them. One such route found in the first world is utterly breathtaking in 3D, and features Donkey and Diddy Kong coloured entirely in black – bar from their striking red tie and cap – with the gorgeous yellows and oranges of the setting sun as the backdrop. Although the game is visually stunning, the 3D can blur the edges somewhat, leaving you in a desperate situation when hanging precariously from the edge of a platform – if you’d rather live than suffer starting the level again, it’s better to turn the 3D down or off entirely.

Donkey Kong Country Returns is, quite simply, a delight to play. The vast amounts of levels offer enough diversity to challenge your platformer skills, while the hum-drum of DK’s music roots you in the realm of nostalgia. It’s time to go bananas over Donkey Kong Country Returns 3D when it hits North America and Europe this Friday, May 24.

9/10

3D Altered Beast Coming To Japanese 3DS eShop

Altered-BeastReady for another SEGA classic to render its 16-bit images straight to your eyes in complete 3D? Well, even if the west aren’t ready, Japan are, and it’s coming to the 3DS console at the end of this month. Priced at 600 yen, 3D Altered Beast, enables you to play in local co-op mode and transform yourself into an all-action, all-snarling beast of nature.

It may not have the following that other SEGA classics have, but it’s a simplistic punch and kick title that will, most probably, have you howling in semi-frustrated enjoyment. 3D Altered Beast is available for download in the Japanese eShop May 29 – a western release is currently unconfirmed.

Shadow Of The Eternals Studio Boss Breaks Down Development Cost

shadow of the eternals budgetIt’s handy if you know exactly where your money is going, specifically if it relates to a crowdfunding campaign. So, in aid of this, Precursor Games’ CEO Paul Caporicci and COO Shawn Jackson have decided to sit down and explain – in a YouTube video –  exactly where your donated money is going for the Shadow of Eternals development.

In the handy pie chart, pictured above, you can see that almost half of the costs for the pilot episode is dedicated specifically for its internal development. But since the title is episodic, the pilot will require the most money to fund for the licenses and contractors. In future videos, Paul and Shawn will detail the studio’s schedule from the current funding that the project has received through contributions. Below is a list showing the ins and outs of each chunk from the pie chart:

  • Internal Development – 44.3%
    Precursor Games current staff salaries and any additional hires throughout development.
  • Distribution Costs – 3.8%
    Wii U eShop and Steam royalty fees, of which the percentage may vary from episode to episode. 
  • Physical Goods Rewards – 3.8%
    Culmination of contributor rewards, including posters and books etc.
  • Kickstarter/Amazon Payments – 9.2%
    Payments to use their platform.
  • Software Licensing and Overhead – 21.4%
    Licenses for Autodesk, Adobe and CryEngine products, as well as rent.
  • Contractors – 17.6%
    Voice actors, motion-capture, and contracting for art assets.

Nintendo And Sony Stock Prices Rise After Xbox One Announcement

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Nintendo and Sony have both seen their stock prices rise following today’s Xbox One announcement from Microsoft. Nintendo saw a rise of around 2.2 percent, while Sony saw a rise of 9.3 percent. We should remember that Nintendo’s shares also rose when Sony hosted the PlayStation 4 presentation in February. On February 22nd Sony’s U.S shares were down 2.7 percent to $14.08 by midday, with Nintendo’s shares up 2 percent to $11.79

Ex-GTA Producer Says Don’t Expect Three Consoles In Next, Next-Gen

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Former Grand Theft Auto producer at Rockstar, Jeremy Pope, has told Games Industry that he can’t see there being three consoles in the next, next generation. Pope says it will be extremely challenging for Microsoft, Sony and Nintendo, and says that it is hard to fathom that we are going to have these three big players in the console market in the future. Pope wouldn’t be drawn into who he thought might leave the home console market, but he did say that several companies have stopped developing console games because it’s become so expensive and time-consuming. Here’s what Pope had to say.

“It’s going to be very challenging for Microsoft, Sony, and Nintendo. I wouldn’t be surprised if we see by the next generation some consolidation of some sort — it seems hard to fathom that we’re going to have these three big players again and again with the way everything is shaking out.”