Although Murdered: Soul Suspect is headed to last-generation consoles as well as newly released systems, the action-adventure title will not be coming to Wii U. Airtight Games chief creative officer Matt Brunner recently explained to GameSpot why the game is skipping Nintendo’s platform. According to Brunner, the title wouldn’t be a good fit for Wii U. Murdered: Soul Suspect will be available in June for PC, PlayStation 3, Xbox 360, PlayStation 4 and Xbox One.
“In all honesty, all the Wii U games I’ve ever played, the only good ones are the ones that are made specifically for [the Wii U],” Brunner said. “And this just doesn’t fit.”
A listing on GameFly has revealed that Cabela’s Big Game Hunter: Pro Hunts is coming to Wii U. The hunting title is scheduled to release on Wii U, Xbox 360, and PlayStation 3 on March 25th.
Wedbush Securities have put together a large 175 page PDF detailing why the next generation consoles will be as big as ever. The extensive document provides a detailed overview of the past, present and future of the video game marketplace. Here’s the company’s estimated next generation console sales for 2014.
- PlayStation 4: 12M
- Xbox One: 9M
- Wii U: 3M
Mercury, Batman Arkham Origins community manager, has announced on the Warner Bros community forums that the development team has no plans to release another patch for the fragile game and is focussing its efforts on the forthcoming downloadable content which is due out on other platforms. Mercury says if they do eventually get around to creating another patch it will be to target the progression blocking bugs and not the glitches.
“The team is currently working hard on the upcoming story DLC and there currently are no plans for releasing another patch to address the issues that have been reported on the forums.”
“If we do move forward with creating a new patch, it will try to address the progression blocking bugs for players, not the minor glitches that do not prevent one from continuing to play. The issues that are not progression blockers will unfortunately no longer be addressed.”
“We apologize for any inconvenience this has caused for some of you, and want to thank you for having been patient.”
A product schedule by Ubisoft has indicated that the publisher is still planning to release Watch Dogs on Wii U. Despite rumors suggesting the title will skip Nintendo’s console, the document lists the Wii U version of the upcoming open-world game alongside the PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One versions. Watch Dogs is scheduled to launch in the spring.
Smash Bros creator Masahiro Sakurai has praised Square Enix’s Lightning Returns in his semi-weekly column in Weekly Famitsu. The Final Fantasy XIII saga has received some flack from traditional Final Fantasy fans, but Sakurai was noticeably impressed by the game and praised the evolution of the ATB system. Sakurai concluded by saying that it’s nice to pick up a game and throughly enjoy it.
I was amazed at how, even under the limitations of there being only one party member [in Lightning Returns], [the ATB system] has evolved.”
“It’s easy to pick up an already released game and simply enjoy it, but in order to generate entertainment, you need to keep your eyes peeled.”I was reminded that if you take what seems natural for granted, nothing will evolve or change for the better.”
Information has emerged that the reasonably well received Splinter Cell: Blacklist only sold 2 million copies across all formats. The company apparently expected it to sell around 5 million, but that clearly didn’t happen. Interestingly, it was revealed that the Wii U version of the game only accounted for around 2% of sales in the US.
Respected technology enthusiasts Digital Foundry have taken a look at Assassin’s Creed: Black Flag for Xbox 360, PlayStation 3, Wii U, Xbox One, and PlayStation 4. The publication says that native 720p resolution is standard, and the same in-house post-process anti-aliasing solution is also in effect, delivering similar results to Xbox 360 and PlayStation 3 . However, where the Wii U version falls down is the framerate which falls 6-10fps behind the 360 and PS3 releases, resulting in a jerky experience on the platform.
“The Wii U version consistently falls 6-10fps behind the 360 and PS3 releases, resulting in a jerky, often uneven update and a profound, unsatisfying reduction in controller response. Combined with the GamePad’s twitchy analogue sticks, the low frame-rate makes frantically running across rooftops and chasing down targets a frustrating affair, the net result being that we’d often have to repeat some missions multiple times – something that wasn’t much of a problem on 360, and with no issues at all when playing at 60fps on the PC version of the game.”
Platinum Games creative director JP Kellams has revealed on Twitter that he is fed up with Microsoft and Sony gamers requesting that Bayonetta 2 be ported to the Xbox and the PlayStation. Kellams says that anything he posts on the Bayonetta 2 Facebook page turns into requests to port the Wii U exclusive to the Xbox and the PlayStation. Here’s what he had to say on Twitter.
“I hate posting anything Bayonetta 2 on our Facebook. Not because I hate Bayonetta 2, but because I hate the pedantic port-begging.”
“It’s been over a year since we announced. We heard you. We get it. We are just happy that we get to make Bayonetta 2 for the patient fans.”
The VGX site has inadvertently revealed that Tomb Raider: Definitive Edition is real, but it will only be coming to Xbox One and PlayStation 4. IGN discovered the game a few days ago when a listing for the game appeared on Amazon Italy. The publication said it was coming to next generation consoles, but sadly it appears as though it’s skipping the Wii U. Tomb Raider: The Definitive Edition should be shown tonight at the VGX awards.
Thanks to those who sent this in.