Watch The SteamWorld Heist Off-Screen Gameplay With Commentary

SteamWorld Heist is many people’s most anticipated indies — coming from the prestigious indie creators, Image & Form, SteamWorld Heist is a more strategic affair build in the same universe of SteamWorld Dig. Check out the off-screen gameplay video (below) with commentary from Nintendo World Report. SteamWorld Heist is set to release on Nintendo 3DS and Wii U (along with other platforms) in 2015:

Rumor: Terraria Has Been Cancelled Or Delayed For Nintendo 3DS In The US

It has been no surprise that the Minecraft-esque, indie title Terraria would be heading to Nintendo platforms — in fact, it was confirmed by the developers themselves. However, for those who follow the recent listings of the ESRB (i.e., only gaming journalism blogs), you may have noticed that the new rating Terraria is lacking one thing: the Nintendo 3DS version. In the ESRB rating (seen below), there is only mention of a Wii U and Vita (retail) version:


This is by no means the end of days — there was never an official release date, so this may have been the plan all along (if it is simply a tiered launch timeline). Either way, which system do you hope to pick Terraria up on?

Red Goddess: Inner World’s Cinematic Trailer Is Badass

In anticipation of the Kickstarted game’s launch on PlayStation 4 later this week, Yanim Studios has released a cinematic trailer for their multi-platform indie, Red Goddess: Inner World.

Red Goddess: Inner World is targeting a Wii U release window of Q1 2016 and revolves around a young goddess named Divine who is haunted by her own subconscious. Something unknown is tearing her apart from the inside out, destroying her mind and her soul. Deciding to right this wrong, she enters into her own subconscious and discovers a planet within her own mind. Filled with trees, mountains and caves, she will journey this world and discover what her true connection to it is. And more importantly, who she is. Check out the trailer below:

Japan: Wii U Sells 16K, Nintendo 3DS Sells 25K

The charts from Japan are out thanks to Media Create, and the week shows the anticipated decline in Wii U sales. While Splatoon’s numbers are down again (expectedly) from last week, it remains in third place on the chart for the second week in a row. As a result, it seems that Wii U sales took a 5K dip, week over week.

New Nintendo additions to the list include Rhythm Heaven: The Best+ (at number 1) and  Dragon Ball Z: Extreme Butoden (at number 2). As a result, Nintendo consoles have control over the top 3 titles this week, with a 10K Nintendo 3DS boost. In the top 20 games, Nintendo 3DS and Wii U hold a commanding 13 titles (11 and 2, respectively). For more information, check out the full chart below:

Software Sales (followed by lifetime sales)

  1. [3DS] Rhythm Heaven: The Best+ (Nintendo, 06/11/15) – 157,591 (New)
  2. [3DS] Dragon Ball Z: Extreme Butoden (Bandai Namco, 06/11/15) – 74,660 (New)
  3. [Wii U] Splatoon (Nintendo, 05/28/15) – 53,198 (266,929)
  4. [PSV] The Legend of Heroes: Trails in the Sky Evolution (Falcom, 06/11/15) – 20,484 (New)
  5. [Wii U] Mario Kart 8 (Nintendo, 05/29/14) – 9,661 (1,029,263)
  6. [PSV] Minecraft: PlayStation Vita Edition (SCE, 03/19/15) – 9,657 (199,989)
  7. [PS4] The Witcher 3: Wild Hunt (Spike Chunsoft, 05/21/15) – 8,723 (111,834)
  8. [PS4] Alien: Isolation (Sega, 06/11/15) – 6,227 (New)
  9. [PSV] Shiren the Wanderer 5 Plus (Spike Chunsoft, 06/04/15) – 6,070 (22,295)
  10. [3DS] Girls Mode 3: Kira Kira Code (Nintendo, 04/16/15) – 4,891 (151,194)

Hardware Sales (followed by last week’s sales)

  1. New 3DS LL – 19,620 (10,677)
  2. Wii U – 16,413 (21,169)
  3. PlayStation 4 – 10,822 (11,763)
  4. PlayStation Vita – 10,797 (10,829)
  5. New 3DS – 4,329 (4,086)
  6. PlayStation 3 – 2,633 (2,716)
  7. 3DS – 943 (2,089)
  8. 3DS LL – 880 (1,039)
  9. PlayStation Vita TV – 566 (610)
  10. Xbox One – 100 (219)

Bloodstained Adds Surprise $5.5 Mil Stretch Goal For Final 6 Hours

With a whopping $5.16 million in their piggy bank, ArtPlay has decided to up the ante for their last 6 hours on Bloodstained: Ritual of the Night’s Kickstarter. Only hours ago, backers demolished the gap necessary to get the console/handheld prequel and Roguelike Dungeon Mode. However, the newest stretch goal hopes to bring a Boss Revenge Mode:

At $5.5 million you have the opportunity to unlock Boss Revenge Mode:

* Control several different bosses
* Utilize their special attacks to wreak havok
* Explore a new BOSS REVENGE area
* Turn the tables and defeat “Hero” Bosses in your pursuit of humanity’s destruction

Can you do it? It may depend on how quickly you can recruit new members into your army.

This underdog story seems to have no end — we will see how deep backers’ pockets and aptitude for generosity is by the end of the day.

Bloodstained’s Kickstarter Hits $5 Mil., 3DS Prequel/Roguelike Dungeon Mode Stretch Goals Unlocked

In the Kickstarter’s final throes, Koji Igarashi’s project Bloodstained: Ritual of the Night reached its final, $5 million stretch goal (combining the Kickstarter and PayPal backing numbers). With only 9 hours on the clock, backers of the game can now expect:

  • An upcoming free 2D, pixel-based, retro-styled prequel mini-game for PC/Consoles/Handhelds
  • A Roguelike Dungeon Mode

The past few updates have shed some light on these two stretch goals:

The Prequel Mini-Game, which you casually grabbed as you were sprinting to the bottom of the basement, is the kind of thing Inti has done before — see Mighty Gunvolt — but rather than a crossover, this game will be set entirely within the Bloodstained universe, casting some light on the events that transpired prior to Miriam’s awakening.

This game will later be sold separately, but every $28+ backer copy of Bloodstained will come with a FREEdownload of this game on PS4, XB1, Wii U, or PC! (So backers at Physical+Digital tiers will be eligible for 2 copies of the mini-game.) At the current pace of funding, it’s just a matter of hours until Inti is committed to develop the minigame for Vita/3DS as well.

That’s right: Procedurally generated dungeons. In this mode you’ll face a new castle every time, braving its treacherous (and massive) halls for loot, glory, and the simple, satisfying feeling of going where no Miriam has gone before.

Once you’ve explored its passages and defeated its boss, you’ll get a code that will enable you to share your randomly generated dungeon with a friend. (If you find a particularly hard one, you can even share it with an enemy! IGA isn’t picky.)

The game itself — everything you’ve come to expect from an Igavania — will be unchanged, but we’ll be adding a new mode to the game.

This is all terrific news for backers and ArtPlay alike — seeing that Bloodstained is now the most funded game on Kickstarter ever.

Take A Look At LEGO Jurassic World’s Launch Trailer

Developer Traveler’s Tales Games always manages to make the most entertaining trailers — check out the launch trailer for the Wii U version of LEGO Jurassic World, with all the LEGO charm, wit, and humor you’ve come to expect.

LEGO Jurassic World is released today on Nintendo 3DS, PC, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, and Xbox One.