Bloodstained Adds Surprise $5.5 Mil Stretch Goal For Final 6 Hours

With a whopping $5.16 million in their piggy bank, ArtPlay has decided to up the ante for their last 6 hours on Bloodstained: Ritual of the Night’s Kickstarter. Only hours ago, backers demolished the gap necessary to get the console/handheld prequel and Roguelike Dungeon Mode. However, the newest stretch goal hopes to bring a Boss Revenge Mode:

At $5.5 million you have the opportunity to unlock Boss Revenge Mode:

* Control several different bosses
* Utilize their special attacks to wreak havok
* Explore a new BOSS REVENGE area
* Turn the tables and defeat “Hero” Bosses in your pursuit of humanity’s destruction

Can you do it? It may depend on how quickly you can recruit new members into your army.

This underdog story seems to have no end — we will see how deep backers’ pockets and aptitude for generosity is by the end of the day.

Bloodstained’s Kickstarter Hits $5 Mil., 3DS Prequel/Roguelike Dungeon Mode Stretch Goals Unlocked

In the Kickstarter’s final throes, Koji Igarashi’s project Bloodstained: Ritual of the Night reached its final, $5 million stretch goal (combining the Kickstarter and PayPal backing numbers). With only 9 hours on the clock, backers of the game can now expect:

  • An upcoming free 2D, pixel-based, retro-styled prequel mini-game for PC/Consoles/Handhelds
  • A Roguelike Dungeon Mode

The past few updates have shed some light on these two stretch goals:

The Prequel Mini-Game, which you casually grabbed as you were sprinting to the bottom of the basement, is the kind of thing Inti has done before — see Mighty Gunvolt — but rather than a crossover, this game will be set entirely within the Bloodstained universe, casting some light on the events that transpired prior to Miriam’s awakening.

This game will later be sold separately, but every $28+ backer copy of Bloodstained will come with a FREEdownload of this game on PS4, XB1, Wii U, or PC! (So backers at Physical+Digital tiers will be eligible for 2 copies of the mini-game.) At the current pace of funding, it’s just a matter of hours until Inti is committed to develop the minigame for Vita/3DS as well.

That’s right: Procedurally generated dungeons. In this mode you’ll face a new castle every time, braving its treacherous (and massive) halls for loot, glory, and the simple, satisfying feeling of going where no Miriam has gone before.

Once you’ve explored its passages and defeated its boss, you’ll get a code that will enable you to share your randomly generated dungeon with a friend. (If you find a particularly hard one, you can even share it with an enemy! IGA isn’t picky.)

The game itself — everything you’ve come to expect from an Igavania — will be unchanged, but we’ll be adding a new mode to the game.

This is all terrific news for backers and ArtPlay alike — seeing that Bloodstained is now the most funded game on Kickstarter ever.

Take A Look At LEGO Jurassic World’s Launch Trailer

Developer Traveler’s Tales Games always manages to make the most entertaining trailers — check out the launch trailer for the Wii U version of LEGO Jurassic World, with all the LEGO charm, wit, and humor you’ve come to expect.

LEGO Jurassic World is released today on Nintendo 3DS, PC, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, and Xbox One.

Shantae Half Genie Hero’s E3 Trailer Revealed Early

Following the wave of good news, WayForward Games has released the E3 trailer for Shantae Half Genie Hero. The trailer below highlights Shantae’s hair-whipping gameplay, as she traverses numerous environments, takes down countless four enemies, and turns into a crab:

Shantae Half Genie Hero is the Kickstarted follow up to the Shantae series — it will be releasing on Wii U, PlayStation 4, PlayStation 3, PlayStation Vita, Xbox One, Xbox 360, and PC.

Bloodstained: Ritual Of The Night Will Include Online Challenge Mode

It was only a week ago when ArtPlay announced Bloodstained: Ritual of the Night would be coming to Wii U. However, in the latest update, the Kickstarter page revealed that the Online Challenge Mode $4 million stretch goal had been reached. While the mode is inherently vague, the update illuminated some of the finer details:

* Team up with a friend online in both co-op and versus modes
* Power through specially designed stages by clearing challenges, killing enemies, collecting items, and more
* Battle extra-powerful bosses which drop rare items

Additionally, the update hints at the $5 million stretch goal, specifically that it is a new mode, saying it’s “going to make this game even bigger than it was before.” The Kickstarter plans on revealing the new mode later tonight.

 

Japan: Wii U Sells 21K, Nintendo 3DS Sells 18K

The charts from Japan are out thanks to Media Create, and the week shows the “Splatoon bump” is still in affect. While Splatoon’s numbers are down from last week’s debut, it tops the chart for the second week in a row, doubling The Witcher 3: Wild Hunt’s lifetime sales. More importantly, Wii U sales have seen a moderate increase while Nintendo 3DS has stayed relatively the same.

New Nintendo additions to the list include Stella Glow (at number 4) and New Atelier Rorona: Hajimari no Monogatari – The Alchemist of Arland (at number 8), In the top 20 games, Nintendo 3DS and Wii U hold a commanding 13 titles (10 and 3, respectively). For more information, check out the full chart below:

Software Sales (followed by lifetime sales)

  1. [Wii U] Splatoon (Nintendo, 05/28/15) – 68,913 (213,731)
  2. [PSV] Shiren the Wanderer 5 Plus: Fortune Tower and the Dice of Fate (Spike Chunsoft, 06/04/15) – 16.224 (New)
  3. [PS4] Natsuiro High School: Seishun Hakusho (D3 Publisher, 06/04/15} – 13.868 (New)
  4. [3DS] Stella Glow (Sega, 06/04/15) – 13.332 (New)
  5. [PS4] The Witcher 3: Wild Hunt (Spike Chunsoft, 05/21/15) – 13,272 (103,111)
  6. [Wii U] Mario Kart 8 (Nintendo, 05/29/14) – 12,884 (1,019,603)
  7. [PSV] Minecraft: PlayStation Vita Edition (SCE, 03/19/15) – 10,708 (190,332)
  8. [3DS] New Atelier Rorona: Hajimari no Monogatari – The Alchemist of Arland (Koei Tecmo, 06/04/2015) – 8,352 (New)
  9. [3DS] Hatsune Miku: Project Mirai DX (Sega, 05/28/15) – 6,867 (48,309)
  10. [PS3] Natsuiro High School: Seishun Hakusho (D3 Publisher 06/04/15) – 6,772 (New)

Hardware Sales (followed by last week’s sales)

  1. Wii U – 21,169 (17,713)
  2. PlayStation 4 – 11,763 (12,272)
  3. PlayStation Vita – 10,829 (12,517)
  4. New 3DS LL – 10,677 (11,170)
  5. New 3DS – 4,086 (4,129)
  6. PlayStation 3 – 2,716 (3,069)
  7. 3DS – 2,089 (1,418)
  8. 3DS LL – 1,039 (919)
  9. PlayStation Vita TV – 610 (529)
  10. Xbox One – 219 (522)  TEST

Game Informer’s July Cover Teased

Game Informer Facebook July Mystery

GameStop has revealed on Instagram a sneak preview (seen below) to Game Informer’s July cover story, releasing tomorrow. Speculation from gaming communities is ranging from Halo 5 to Fallout 4 to Destiny’s Year Two DLC. However, with such a grainy picture, it is anyone’s guess! What game are you hoping it is?