You probably heard that earlier today a Reddit user revealed that he had in his possession an incredibly rare Nintendo PlayStation. There were obviously quite a few skeptics out there, but the Reddit user who owns the console uploaded some footage of the device which is no doubt worth an absolute fortune, if it is the real deal. The machine doesn’t have any cables so it hasn’t been hooked up to a television set, so we’ve got no idea what the actual bootup is like. Anyway, if you are at all interested be sure to check out the video for a glimpse of this rarity.
You most probably know that both Sony and Nintendo were planning to work with each other on something you may know as the PlayStation. The idea was scrapped by Nintendo, but a user on Reddit claims to have gotten his hands on the mystical device which played both CD’s and SNES games. We can’t verify its legitimacy, but the prototype certainly should prove to ensure some interesting discussion around the web.
“My dad worked for a company, apparently one of the guys he used to work with, I think his name was Olaf, used to work at Nintendo and when my dads [sic] company went bankrupt, my dad found it in a box of “junk” he was supposed to throw out.
“I have not had a chance to boot her up, I don’t have a power cable at the moment, but it seems like it’s a pretty common DC cable. I’ll have to get one and see how it goes.”
The team over at PlayStation Access have had the opportunity to sit down and discuss the intriguing Yooka-Laylee with the team at Playtonic. There’s some lovely new footage showcased in the thirteen minute video, as well as plenty of questions regarding the game which is deemed as the spiritual successor to Banjo Kazooie. The team says that they want to retain what was so great about Banjo Kazooie back in the 90’s, but add a fresh new spin on it, which is really what the fans and backers want. Be sure to give the interview a watch, below.
This week’s Japanese video game sales charts are now in thanks to Media Create. Unsurprisingly, the latest entry in the Fire Emblem franchise has claimed the number one position, with Fire Emblem Fates: Black Kingdom proving to be the most popular of the two games. Splatoon still appears to be doing well in the charts with the Wii U exclusive still residing in the top ten. Here’s the best-selling software and hardware this week in Japan.
Software Sales (followed by lifetime sales)
[3DS] Fire Emblem Fates: White Kingdom / Dark Knight Kingdom (Nintendo, 06/25/15) – 260,675 (New)
[PSV] Persona 4: Dancing All Night (Atlus, 06/25/15) – 94,036 (New)
[3DS] Fire Emblem Fates: Special Edition (Nintendo, 06/25/15) – 42,991 (New)
[3DS] Rhythm Heaven: The Best+ (Nintendo, 06/11/15) – 42,718 (266,726)
[PS4] Final Fantasy XIV: Heavensward (Square Enix, 06/25/15) – 38,758 (New)
Yacht Club Games has announced today that the extremely well-received Shovel Knight has shifted over 700,000 copies digitally worldwide. Considering the title is a downloadable game this is quite an achievement for Yacht Club Games. We also heard earlier today that there will be a retail version of Shovel Knight for Wii U, Nintendo 3DS, PlayStation 4 and Xbox One. There will also be a PC version launching in Europe only. You can read more about that, here.
It’s been a year since Shovel Knight dug into the hearts of people everywhere. Can you believe it? With more than 700,000 copies sold and over 100 awards including many Game of the Year accolades, Shovel Knight’s phenomenal success is something we never dreamed possible. Now, we’re ready to take the next step: into the REAL WORLD!!
One of the hits of last year was Shovel Knight which was praised by both players and critics alike. The game managed to receive an average Metascore of 91 which is an extremely impressive feat for an old school designed platformer. And yes, before you ask, there will be a retail version for both the Wii U and Nintendo 3DS versions. If you’d like to play on another platform then you can also purchase it for the Xbox One and the PlayStation 4. The game is coming North America on October 13th and to Europe on October 16th. Here’s what it contained in the box.
The physical version of Shovel Knight contains everything we’ve released so far. First, there is the original Shovel Knight campaign with all the content you know and love! Also included is Shovel Knight’s first content update: Shovel Knight: Plague of Shadows. Finally, there’s a full-featured Challenge mode with more than 50 crazy challenge levels to explore!
Of course, like the digital version, every boxed version will also receive FREE future updates as they become available:
Specter Knight’s Campaign – A full campaign starring the shadowy scythe spinner!
King Knight’s Campaign – A crazy campaign with the gilded goob himself!
Battle Mode – Duel with up to 4 players as your favorite heroic or villainous knight! (Wii U/PS4/XB1/PC exclusive)
Body Swap Mode – Did you ever wish Shovel Knight was a lady, or Shield Knight was a dude? Well, now you’ll be able to change them all around, along with the rest of the cast!
Oh, and one more thing: every boxed copy of Shovel Knight will include a lavish instruction booklet similar to the Kickstarter reward. No 2-page inserts here! You deserve a full manual, to hold in your hot little shaking hands and pore over as you wait to get home!
The developers tasked with creating Super Mario Maker for the Wii U have an enormous task ahead of them. Game Informer spoke with Super Mario Maker producer Takashi Tezuka and director Yosuke Oshino about the mammoth project and whether they took inspiration from Sony’s LittleBigPlanet series, which also allows players to create their own levels. The team say that they did look at the title and thought it was well made, but they had their own goals in mind.
We’re familiar with that, but we weren’t really looking at it at the time. We played LittleBigPlanet, and we thought it was really well made, but of course when creating our game we made it according to our concepts and what we wanted. Our ideas are to have a fun creative experience that was intuitive enough for anyone to pick up and play. Yeah, we looked at that game, but we had our own goals in mind.