Category Archives: Wii U

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Mario And Luigi Visit Washington, D.C.

Mario and Luigi have taken a trip to Washington, D.C., for the White House Easter Egg Roll. During their visit, the mustachioed mascots went sightseeing and saw several prominent landmarks, including the Capitol building, Washington Monument and the Lincoln Memorial. Nintendo has uploaded some of the pictures from the brothers’ journey to the U.S. capital onto its Facebook page.

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Wii U Now As Old As The Dreamcast When It Was Discontinued, And Sold Half As Much By This Point

MCV writer Ben Parfitt has tweeted that the Wii U is now the same age as the Dreamcast when it was discontinued by Sega. The Wii U has actually sold half the number Dreamcast had by this point. The Sega Dreamcast completed its global roll-out by November 1999 and then was ultimately discontinued in March 2001.

“DreamCast completed it’s global roll-out by November 1999 and was discontinued in March 2001. Technically it was released a year earlier than that in Japan, but even when you remove Japanese DreamCast sales altogether (2.8m out of 10.6m) Wii U sales still lower.”

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Kickstarter: Hover Revolt Of Gamers Described As Mirror’s Edge + Jet Set Radio Is Coming To Wii U

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A new Kickstarter based title which is described as Jet Set Radio mixed with Mirror’s Edge is coming to Wii U, Xbox One, PC, and PlayStation 4. The soundtrack behind Hover: Revolt Of Gamers is created by the legendary Hideki Naganuma who composed the Jet Set Radio soundtrack. The game will also be compatible with Oculus Rift. The Kickstarter campaign goes live today.

Between the crazy Jet Set Radio, the interactivity of Mirror’s Edge and inspired by films like “The Fifth Element” or “Star Wars”, Hover let you play as a Gamer Team from another world, appalled at the dictatorship in their city.

Totally free in a large futuristic open world city and wearing a special high-tech suit offering you the ability to move around unlike anyone, you will have to impress all the Gamers of the City doing crazy Triks and “Parkours” in order to recruit an impressive team and enrole in more serious missions to overthrow the tyranny.

You will have to locate and infiltrate in the control centers of the anti-video games propaganda, free the citizens confined by the authorities, get back the consoles confiscated from the population, andfinally dethrone the new Mayor at the origin of this whole mess. Many security drones are patrolling city so be alert to the risk of being chased, and be prepared to shake off them.

Each Gamer you recruit in your team is playable and the experience gained can be used to upgrade their stats.

You will be able to switch into the multipayer mode just by connecting to a server. Cooperate with other players in missions or challenge them in fully configurable events (for example you can create race tracks in real time).

Thanks, MetalSonic

Update: The Kickstarter is now live. The Wii U version won’t happen until they reach 100k.

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Insanity’s Blade May Be Ported To Nintendo 3DS

Insanity’s Blade may see release on Nintendo 3DS. The game, which is headed to Wii U, will be ported to the handheld “if there is big enough demand,” according to developer Casual Bit Games. Insanity’s Blade is an action platformer with RPG elements and an 8-bit style. Featuring 18 stages, the title focuses on a father as he embarks on a journey to save his family.

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Nintendo Is Accused Of Patent Infringement With Wii U

Nintendo is currently engaged in a lawsuit with Secure Axcess who claim that the Kyoto based company infringed on a patent concerning the Wii U. The patent was filed by the company back in 2000 and was published in 2003 and is for a “multiscreen personal computer display method and apparatus, or a computer which provides display capabilities on more than one screen.”  Secure Axcess is under the impression that Nintendo infringes on this patent with the Wii U GamePad. The company also says it’s suing major video game retailers such as GameStop, Target, Amazon and Best Buy for selling the console to consumers “without license or authorisation.”

Thanks, Nintendo Commander Quadraxis and Sasorideidaraobi

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NPD: Wii U Only Sold 70K In The US During March

Analyst David Gibson has revealed that the Wii U only sold 70K units during the month of March in the United States. The Xbox One sold 311K, but was beaten by the PlayStation 4 which was the best-selling console that month. The Nintendo 3DS managed to sell 159K and the original Wii sold 28K.

  • PS4: Best selling platform.
  • Xbox One: 311K
  • 3DS: 159K
  • Xbox 360: 111K
  • Wii U: 70K
  • Wii: 28K
  • Vita: 10K
  • PSP: 5K
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Super Mario Bros. 3 Gets New Virtual Console Trailer

Nintendo has released a new trailer for Super Mario Bros. 3. The NES classic, which originally launched over 20 years ago, is now available as a Virtual Console title on both Wii U and NIntendo. 3DS. The game features more than 70 courses and stars Mario and Luigi as they venture into seven worlds to defeat Bowser and the Koopalings. Super Mario Bros. 3 can be purchased from the Nintendo eShop for $4.99.

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Ubisoft Claims Watch Dogs Will Be As Big As Both FIFA And Call of Duty

Ubisoft’s Wayne Greenwell has told MCV that the company fully expects Watch Dogs to become one of the best-selling new IPs in recent memory. Greenwell believes that the game will prove to be as popular as blockbuster titles such as FIFA and Call of Duty. 

“Excitement for the product remains incredibly high and gamers are desperate to finally get their hands on the title. This is reflected in our pre-orders which are hugely promising for a new IP and highlights the enthusiasm that has surrounded the product since it was first unveiled to the world.”

“With Watch Dogs, Ubisoft is building a new blockbuster brand to stand alongside other top tier triple-A titles and we expect it to be not only one of the best selling new IPs in recent memory, but also one of the best selling titles throughout 2014.”

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New Prince Of Persia Game Apparently In The Works

French website Le Portail du Jeu Video is reporting that Ubisoft is busy developing a new 2D Price of Persia game using the UbiArt Framework engine which powers Rayman Legends and Child of Light. The site says “the same techniques of animation [as used] in the last Rayman” and see the Prince’s body “divided into several parts (torso, pelvis, leg, shin, foot, forearm, hands, etc..) that can be animated independently of each other.  “This provides a real diversity / credibility in the postures and movements of the hero…. “The quality of the work is to believe [it is] 3D modelling [with] transitions [that are] are fluid and feel well made.”