Dominic Guay, a senior producer of Watch Dogs, has told Polygon that there’s a possibility that the long-awaited open world adventure will release on the Wii U in 2014. Ubisoft announced a date for the Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PC versions earlier today. The game is coming May 27th on those platforms.
“Yeah it’s still alive,” he said. “We still haven’t defined a ship date for it, though. So it’s on hold, to a certain extent for shipping.”
He added that a 2014 ship date for that version of the game is still a “possibility.”
“We don’t have a specific ship date for it yet so it’s considered within the year,” he said. “So we’re going to look at that and we’re going to let people know as soon as we figure out an exact date for it.”
“We have our studio in Bucharest working on it, and we wanted that team to have the time to explore the GamePad and be able to have fun with it and see how far they could push it,” he said. “It’s also an interesting platform, because it has its own strength, which we want to take advantage of, and we didn’t want to delay all the other platforms for that one. So we’re going to take the time we need to make sure the game is good (technically) when we ship it and that it also, game design-wise, makes good use of the specifics of the Wii U.”
“I mean, for our game, when we play with everything being connected, we need to make smart use of it,” Guay said. “And also, the Wii U came along at some point in our production, so it planned through for it, and now to a certain extent we wanted to be ambitious with it, be able to go full-on and make full use of the platform. That’s why we’re taking more time, but it’s being worked on so that’s good.”
“It wasn’t running on Wii U initially,” he said. “They were the perfect team to do it. Our Bucharest studio is super strong, super strong engineers and I was impressed by how quickly they got to get the game running on the console. And they were so autonomous in doing it. Obviously we’re communicating and we’re working together, but they were so quick and smart in doing it, it still made sense for them to keep ownership. Obviously they’re using the same game content, so they’re not building other game content. It’s the same game content that we’ll adapt for the needs of the specific needs of Wii U. But at the core, same game, but they made all the technical adjustments for it.”