Category Archives: Xbox One


Here’s A Look At Yoshitaka Amano’s Gorgeous Artwork For Child Of Light (Video)

Ubisoft has uploaded a new behind-the-scenes artwork video for the upcoming and beautiful game, Child of Light. Join world-renowned character designer and illustrator Yoshitaka Amano on a journey through his spectacular artistry as he paints Princess Aurora in the mystical kingdom of Lemuria. Amano said that he wanted to express the challenges a child may face when they are born into the world and created darker tones around Aurora in stark contrast with her striking red hair.

A copy of Amano’s gorgeous artwork can be purchased with the Deluxe Edition of the game, which features an exclusive Igniculus key ring and a 24 page art book. Child of Light is due for release on April 30 for Wii U, PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.


Batman Arkham Knight Isn’t Coming To Wii U As It Can “Only Be Done On Next-Gen”

Dax Ginn, marketing game manager for Rocksteady, has told NowGamer that the team decided to make Batman Arkham Knight only available on PlayStation 4 and Xbox One because the game wouldn’t function as well on Wii U, Xbox 360 and PlayStation 3 Ginn cites the Batmobile as one of the reasons and says that “it’s highly technical – all of those things can only be done on next-gen,”

“It was the one thing we hadn’t done,” Ginn explained. “Once we decided we were going to commit to the Batmobile, all these other technical decisions were made for us.”

“We knew that we had to do it right – the imagination of the experience of driving the Batmobile that people have is that it’s fast, that it’s destructive, it’s kind of a tank in Gotham City, but it’s also highly technical – all of those things can only be done on next-gen,” said Ginn.

“Not in the way that people imagine it. It’s the power fantasy of driving this legendary vehicle; if it can only do a top speed of 25 mph that’s not the power fantasy and that’s why we couldn’t have done that previously,”

“We have to make our technology choices specifically with reference to the gameplay objectives that we want, so we choose the platforms that are going to give us that,” said Ginn.


Brutal, Bloody Game ‘Aztez’ Coming To Wii U

Team Colorblind has announced that its debut game, Aztez, will be released on Wii U this year. Described as a “brutal, bloody, expressive, difficult, and replayable action game,” Aztez has players expand and maintain the Aztec empire through turn-based strategy while managing violent outbreaks via real-time beat ‘em up sequences. The title is also in development for PC, PlayStation 4, PlayStation Vita and Xbox One.

“We’re happy to announce that Aztez is officially coming to PS4, Vita, Xbox One, and Wii U,” the developer wrote on its website.

“Our first release will still be on Steam (PC/Mac/Linux), with consoles releases as soon as possible afterwards. If we could, we’d love to launch on everything at once, but really there are just the two of us and launching on a console is a ton of work. We’ll have more timeframe details as we get closer to release!”


Festival Of Magic Kickstarter Has Relaunched Under New Name

Norwegian developer SnowCastle Games has relaunched the Kickstarter for Festival of Magic under a new name. The upcoming fantasy, turn-based RPG has been renamed to Earthlock: Festival of Magic, and is looking to raise $150,000 for the game’s first volume. At the time of writing, SnowCastle Games has acquired almost a third of their target, sitting at just over $40,000 with 32 days to go.

Last year, SnowCastle Games killed the Kickstarter appeal due to new console releases and a holiday rush, but aimed to relaunch in February. Although a little later than planned, the new campaign has launched with a smaller funding goal and an alpha demo for potential backers.

Earthlock: Festival of Magic will follow the audacious scavenger Amon through a rich, non-linear story in the heart of Umbra.  The game will also feature puzzles and elements of harvesting materials in order to craft new objects. Earthlock: Festival of Magic is aiming for a 2015 release on Wii U, Xbox One, PlayStation 4, PC, Mac and Linux. You can learn more about the game on the developer’s Kickstarter page, here.


Confirmed: Game Informer’s Reveal Is Batman Arkham Knight, But Not For Wii U

Yesterday Game informer announced that it would be revealing a new game on the cover of the latest issue. Well, it looks as though that game is Batman Arkham Knight which is developed by Rocksteady and is set to be released on Xbox One, PlayStation 4, and PC. Batman: Arkham Knight was rumoured to be the title, but now UK retailer GAME has listed the game with details and the platforms it’s appearing on. Here’s the exciting information from the listing.

Batman ArkhamKnight is the explosive finale to the Arkham series. Scarecrow returns, with villains like Penguin, Two-Face & Harley Quinn.

Batman: Arkham Knight is set in Gotham City and introduces an uniquely designed version of the Batmobile, which will be drivable in the game

As preorder bonus, for the first time you will also be able to play as Harley Quinn in exclusive challenge maps. Batman ArkhamKnight.

Update: Game Informer have just revealed the game and it’s only coming to Xbox One, PlayStation 4 and PC. The game is developed by Rocksteady and you can read about it, here. Batman: Arkham Knight is coming later this year.

Thanks, Jamie


Murdered: Soul Suspect Developer Explains Why The Game Is Skipping Wii U

Although Murdered: Soul Suspect is headed to last-generation consoles as well as newly released systems, the action-adventure title will not be coming to Wii U. Airtight Games chief creative officer Matt Brunner recently explained to GameSpot why the game is skipping Nintendo’s platform. According to Brunner, the title wouldn’t be a good fit for Wii U. Murdered: Soul Suspect will be available in June for PC, PlayStation 3, Xbox 360, PlayStation 4 and Xbox One.

“In all honesty, all the Wii U games I’ve ever played, the only good ones are the ones that are made specifically for [the Wii U],” Brunner said. “And this just doesn’t fit.”


Scooter Based Game From Renegade Kid And Scarab Entertainment Coming To Wii U

Renegade Kid and Scarab Entertainment have announced via a press release that their freestyle scooter game is coming to Wii U, Xbox One, and PlayStation 4. Razor Global Domination Pro Tour is a robust freestyle scooter experience, where you flip grab, spin, and grind your way to victory by performing dozens of freestyle scooter tricks. Customize your apparel and gear to personalize your Team Razor rider. Enhance your performance and take your Razor scooter to new heights with special upgrades that award you with increased speed and extra airtime. Travel around the world visiting unique skate parks, street jam sessions, and dirt tracks to demonstrate your skills.


Game Developers Conference Poll Reveals Only 4% Will Develop For Wii U

Event organisers for the Games Developers Conference – due to take place in March – have surveyed more than 2,600 North American game developers to identify ongoing market trends. The poll has collated information on games consoles and revealed that just 4 per cent are currently developing for and intending to release their next game on the Wii U.

This percentage is in stark contrast to the PlayStation 4, where 20 per cent of developers intend to release on the console, while Xbox One received 17 per cent of the votes. The percentage dips, though, for those currently developing on Sony’s (14%) and Microsoft’s (12%) latest home consoles. But the biggest percentages lie with PC/Mac and smart phone devices, which poll over 50 per cent of the votes. And sadly only 2 per cent are looking to develop for the Nintendo 3DS.

The research undertaken shows that self-publishing is a hit, with 64 per cent of developers working on titles independently, while 19 per cent are working with publishers, and 17 per cent work under a publisher’s name. Though the Wii U’s percentage isn’t as large as its competitors, there are a number of indie games within Europe that are currently in development for the home console, as well as a number of Kickstarter projects hoping to gain some ground on a Nintendo platform.

Thanks, Anubis