Mega publisher Activision has begun sending out invites to the press inviting them to special event during which the company will reveal a brand new game. As you would expect the internet is currently abuzz guessing what it could be, a new Guitar Hero sounds likely. We won’t know for sure until April 14th.
GamesIndustry has an interesting interview with Seamus Blackley who was the original Xbox co-creator and also Lorne Lanning who created the Oddworld series. In the enlightening interview, Blackley revealed that the team had all sorts of big ideas before launching the original Xbox including acquiring Nintendo and also giving away the Xbox for free. None of these things obviously happened, but it’s interesting to read some of the grand plans that the original team had. Lanning also mentioned that the Xbox team said they needed “something that competes in that Mario space and we think Mario’s the thing to kill” so they brought out Oddworld as a launch title and gave developers the idea that they were going to be giving out the Xbox for free.
“At the time, Xbox thought that the core market was going to be casual. They were going to be the casual gamers’ machine. Now, that’s why they approached us because they said ‘we think you’ve got something that competes in that Mario space and we think Mario’s the thing to kill … We see that space. We want that audience. We love Oddworld so why don’t you get on this bandwagon? And we might give the box away’,”
Blackley noted that a number of other ideas were pushed around at Microsoft too. Some people said Xbox should be focused on playing movies, or that all the games would have to be made by Microsoft. Some even pushed the notion that Microsoft should make a huge play and just gobble up Nintendo. “Just name it, name a bad idea and it was something we had to deal with,” Blackley lamented.
Atlus has announced today that it will be localizing Imageepoch’s Nintendo 3DS simulation RPG, Stella Glow. The intriguing game will be coming to North America this year thanks to Atlus who serve as the publisher. You can watch a trailer above for Stella Glow, if you’re not entirely familiar with it. Here’s some details about the storyline.
Players take on the role of Alto, a young knight tasked with convincing Witches throughout the Regnant Kingdom to join his side and stop Hilda, the Witch of Destruction, and her Harbingers. You’ll use the forgotten magic of Song in battle by tuning allied Witches to unlock their full potential.
Now, this is interesting. Japanese publication The Nikkei is reporting that Bandai Namco is opening the rights to classic games such as Pac-Man and Galaxian so that other developers can step in a revisit the cult series. By doing this Bandai Namco hopes to revive interest in the games and make some money along the way. Here’s some the vintage titles that developers will be able to dig into:
- The Tower of Druaga
- Tower of Babel
- Dragon Buster
- Wonder Momo
- Battle City
- Valkyrie no Bōken (The Adventure of Valkyrie)
- Yōkai Dōchūki (Shadow Land)
- Wagan Land
- Dig Dug
- Star Luster
- Sky Kid
- Genpei Tōma Den
Thanks to those who sent this in.
Nintendo of America has today confirmed that there will be a Nintendo Direct presentation happening tomorrow. Visit http://www.nintendo.com/nintendo-direct on Wednesday, April 1, at 3 p.m. PT / 6 p.m. ET/ 11pm UK for a Nintendo Direct providing updates about upcoming Wii U and Nintendo 3DS games. And keep watching after the Direct for a short Nintendo Treehouse presentation featuring one of our spring 2015 releases. Don’t let the date fool you: This Nintendo Direct is no joke!
If you’ve got any Nintendo products to register on Club Nintendo then you would be wise to redeem them today. The last day to register your products with Club Nintendo is March 31st, which is today. After that you’ll no longer be able to register your games with the service. The final rewards for Club Nintendo went up a while ago but you’ve got a while before you need to use up your points. Nintendo has said you have until June 30th to spend those hard-earned coins.
You probably remember that last week we featured a project that was developed by Roystan Ross. The game was an HD remake of the much-loved Super Mario 64 which was developed in Unity and playable within a web browser. Sadly the project, which was built by Ross to show what he can do with the development engine, has been taken down by Nintendo. CDN service Cloud flare was told to disable access to the site by lawyers representing Nintendo of America.
“The copyrighted work at issue is Nintendo’s Super Mario 64 video game (U.S. Copyright Reg. No. PA0000788138), including but not limited to the audiovisual work, computer program, music, and fictional character depictions,” the company told Cloudflare.
“The web site at http://mario64-erik.u85.net/Web.html displays, and allows users to play, an electronic game that makes unauthorized use of copyright-protected features of Nintendo’s Super Mario 64 video game. Nintendo requests that CloudFlare, Inc. immediately disable public access to http://mario64-erik.u85.net/Web.html.”
Thanks, Nintendo Impact Gaming and Navi