The first and one of the only games in the Assassin’s Creed series to hit Wii U, Assassin’s Creed 3, was a launch title for the console back in November 2012. Creating the Wii U version of Ubisoft‘s action-adventure game was no easy task, according to Ubisoft’s former front-end developer Maxime Beaudoin. The project apparently came with many challenges, such as experimenting with a brand-new console that was in some ways “less powerful” than PlayStation 3 and Xbox 360. Read on below to see what else Beaudoin had to say:
After PoP, I contributed on several games here and there, and eventually landed on a technically very challenging project: porting Assassin’s Creed 3 on the WiiU. This was very different from my previous work. The team was super small: we were 2 programmers at the beginning, and at the peak I think we were like 15 or something.
I was pretty excited by the challenge. Most people at Ubisoft didn’t think we’d be able to pull that off. All Assassin’s Creed games are very, very intense games in terms of CPU & GPU performance. Believe me, your console is pretty much at its maximum capacity when running around in a big city like Boston (or London). The WiiU was less powerful than the PS3 and XBox 360, at least on paper, so the odds weren’t on our side. Even worse: we had to make a straight port, that is no data changes, just code optimisations. It’s much cheaper to do a straight port than to downgrade all game assets.
After about a year, we reached a point where it became obvious that we’d successfully port the game with similar performances than the 360/PS3. It was a huge success: even Nintendo engineers were surprised we made it. Life was great.
The downside was that the second half of the project was a bit boring. The challenge was gone. Port code, fix bugs and optimize. Rinse & repeat until the game is shipped. Overall I keep a good memory of this project, but by the end I was ready to do something completely different…
Ubisoft will apparently release Assassin’s Creed 3: Washington Edition for consoles in the spring. As you may have guessed, this package contains Assassin’s Creed 3 along with the Tyranny of King Washington DLC. Ubisoft is also looking to release Ghost Recon Anthology, a collection of HD Ghost Recon titles on consoles. This is also apparently due sometime during the spring.
Today, Ubisoft announces the launch of The Infamy, the first episode in the three-part Assassin’s Creed III – The Tyranny of King Washington downloadable content series, on Microsoft’s Xbox 360 and Windows PCs. This episode will be available for PlayStation 3 starting tomorrow, February 20. The Tyranny of King Washington will arrive on the Wii U eShop on February 21st.
In the first episode of the Tyranny of King Washington series, our hero, Ratonhnhaké:ton, awakens from an unsettling dream to find that, despite his efforts to deliver justice in the newly-founded United States of America, a new king has been crowned – George Washington. The Infamy will take gamers through the beginning of the journey to dethrone King Washington.
Ubisoft has announced that first two downloadable content packs for Assassin’s Creed 3 are now available to purchase on Wii U. The first pack is titled Hidden Secrets and is available from the Wii U eShop for $4.99. The second pack is titled Battle Hardened and is available for purchase at $9.99. The Hidden Secrets Pack offers three extra missions that were previously only available as pre-order bonuses. The Battle Hardened Pack DLC adds three new multiplayer maps.
DeviantArt user ChaoyuanXu has created some astonishing Chinese themed Assassin’s Creed artwork. The image were found by Reddit user Windy Knight who posted the images to the popular online website. You can view the incredible images right here.
Today, Ubisoft announced that Assassin’s Creed 3 is the fastest-selling game in the company’s history, with total sell-through topping the 7 million mark worldwide just one month after its release. Fans have wasted no time exploring the game’s open world, and getting involved in the action-packed story.
In solo missions alone, players have accumulated more than 82 centuries of gaming time and committed more than 3 billion assassinations. The deadly action continues in the multiplayer, where more than twice as many players have joined the multiplayer mode compared to Assassin’s Creed Revelations. To date, more than 250 million assassinations have been performed in more than 5 billion multiplayer sessions.
“We are delighted with the performance of Assassin’s Creed III this Christmas. This is a beautiful and epic game of exceptional quality and we’re pleased that our fans have responded so well to the brand new universe, storyline and game experience.”
– Rob Cooper, UK managing director
It has been discovered that you can play Assassin’s Creed 3 in stereoscopic 3D on the Wii U GamePad. You can enable the stereoscopic 3D in the game’s setting menu. To view the game in 3D you’ll need to have a pair of green and magenta 3D spectacles.