Hideki Kamiya, director of Resident Evil 2, Devil May Cry, Okami, Viewtiful Joe, and Bayonetta, has reiterated on Twitter that Bayonetta 2 wouldn’t have been possible without the support of Nintendo. Kamiya was asked on Twitter who’s idea was it to make Bayonetta 2 a Wii U exclusive, to which he replied ”Idea? There was no way other than that.”
Idea? There was no way other than that. RT @Snatch_the_FOX: Who’s idea was it to make Bayonetta a Wii U exclusive?
Thanks, N-Dub Nation and Sebax
Hideki Kamiya, the Platinum Games developer who is responsible for a lot of Capcom’s success, has told his Twitter followers that both Bayonetta 2 and The Wonderful 101 will remain as Wii U exclusives. Kamiya reiterated that Nintendo is funding development, and it would have to be down to Nintendo to say that they want those franchises on Xbox 360 and PlayStation 3 – which would obviously never happen.
“We’re a development company…Nintendo gives us money, we make Bayonetta 2 and W101, and they sell it…So if Nintendo says ‘We’re putting Bayonetta 2 on PS360′ it’ll come out on those platforms…So ask Nintendo about it…”
According to the upcoming action game’s director, Yusuke Hashimoto, the very last part of the latest developer video for Bayonetta 2 showcased actual real-time graphics, rather than being computer-generated. The brief clip, which was shown during last month’s Wii U-focused Nintendo Direct online presentation, is of a seemingly giant monster slashing toward the viewers. You can view the clip here. Bayonetta 2 is being developed by Platinum Games and published by Nintendo, and it will be released exclusively for the Wii U console.
Famed industry analyst Michael Pachter has revealed on the latest edition of Pach Attack that he would buy a Wii U to play Bayonetta 2. Pachter has always maintained that he adores Nintendo’s first party content, but the thought of playing Bayonetta 2 on the console will ultimately push him over the edge to invest in a Wii U console. Pachter thinks that Bayonetta 2 alone could account for 1 million extra Wii U consoles sold.
“I’m gonna buy a Wii U just to play Bayonetta 2. I like Nintendo first party content, but I love Bayonetta”
Executive director Atsushi Inaba of Platinum Games, the developer behind Wii U exclusive Bayonetta 2, says he and his team are intrigued by Nintendo’s latest handheld. Inaba is impressed with the Nintendo 3DS’ capability of producing stereoscopic 3D that can be seen with the naked eye – without being required to wear special glasses. Inaba confirmed, however, Platinum Games currently has nothing in the works for the 3D handheld.
“We are very interested in the Nintendo 3DS as a platform. I view 3DS as a proper, straightforward evolution from a platform that has had huge success. Being able to view stereoscopic 3D with the naked eye is a great innovation, but very straightforward, so I’m very interested in it.”
“Currently we have a lot of titles in development, and we can’t fund a 3DS game ourselves. So there’s nothing in the works. But I’m very positive on it.”
-Atsushi Inaba, Platinum Games executive director
Bayonetta director Hideki Kamiya has confirmed via Twitter that, along with Platinum Games, Nintendo staff members are a part of Bayonetta 2′s development team. When asked if Nintendo producers are working on the sequel, Kamiya replied with a mere, albeit straightforward ‘Yup.’
Owen Good, one of the writers at online gaming publication Kotaku says that it is unfair that Bayonetta 2 is a Wii U exclusive, but admits that it’s going to secure Nintendo more console sales. Good says that effectively paying $360 or $410 to play Bayonetta 2 on Wii U just isn’t fair on the loyal fans of the franchise, but concedes that the backlash against the developer Platinum Games isn’t really on. You can read his full opinions here.
Platinum Games’ Bayonetta 2 will launch exclusively for Wii U, because it’s being published by Nintendo. Atsushi Inaba, executive director at Platinum Games, confirmed that Bayonetta 2 would simply not exist without Nintendo’s help. Because the Wii U is a brand-new console, Inaba and team enjoy developing the game for it.
“We are not viewing this as a change of platform. We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U.”
“Because of the Wii U GamePad, we are putting extra thought into how to use these differentiating features. There’s a difference in the game design side, but we are enjoying the challenges of creating games for new hardware.”
Although Nintendo’s forthcoming console can run games at 60 frames per second at 1080p resolution and features unique controller with a 6.2 inch touchscreen, according to Forbes, what makes Wii U so very important is its games – as it should be with any video game console.
Forbes notes that Nintendo has been locking down exclusive publication rights to popular Japanese series, such as Fatal Frame and, more recently, Bayonetta. There are several multiplatform titles coming to Wii U, and games from major third-party publishers, including Square Enix’s Dragon Quest X, Capcom’s Monster Hunter Ultimate, Platinum Games’ Bayonetta 2, Ubisoft’s Rayman Legends and ZombiU, are scheduled to launch exclusively for one HD platform – Nintendo’s Wii U.
Yesterday the Internet was set ablaze by the news that Bayonetta 2 is exclusive to Wii U. Following the announcement there was plenty of outrage by dedicated Bayonetta fans, with the vocal minority blasting the company for bringing the next edition of the series to Wii U. The development team at Platinum Game have commented on the situation. Here’s what Tatsuya Minami, Platinum Games President and CEO had to say regarding the decision.
On September 13, 2012 Bayonetta 2 was announced as an exclusive title under development for the Wii U during the Nintendo Direction presentation held on the same day.
As game developers, we are incredibly excited to be able to announce a new title to all of our fans; however, we are aware that the announcement may have come as a shock to many of you.
As with Bayonetta, Bayonetta 2 is under development and production here at PlatinumGames, and is a true sequel to the acclaimed first game in the series. Bayonetta is one of our most beloved titles, and it played a large part in establishing PlatinumGames as an emerging game studio in the minds of users worldwide. Bayonetta has fans the world over, and we would never dream of alienating them from participating in the future of PlatinumGames.
That being said, the console games market is in a state of upheaval, so establishing a new game franchise requires a considerable amount of will, determination, and love. Bayonetta is a brand that we want to see become stronger, reaching the hands of more and more gamers, so we have continued to consult with SEGA, the previous game’s publisher, on how we can make sure this takes place. Our answer was a new partnership with Nintendo.
Along with their new hardware, Nintendo, as a company, is dedicated to establishing a new future for the games industry, as you can tell by their record of passionate support for gaming. Alongside Nintendo, we hope to grow the Bayonetta brand beyond where it stands today, allowing even more gamers around the world to experience the action of our beloved witch. As developers, we are working hard to make this a reality.
We hope that you will look forward to what we have in store.