Platinum Games has confirmed that it is working on a new game. The Bayonetta studio’s unannounced project is in the early phase of development and the actual announcement is pretty far in the future, according to producer Akiko Kuroda. Kuroda also teased that something related to Bayonetta could be developed in 2015. Platinum recently unveiled a Bayonetta 2-themed calendar.
“I’ve actually got a new title in the works as we speak! We’re working really hard to make it something people will absolutely want to play for themselves, so we hope to keep having the support of our fans in 2015!”
We all got rather excited when Platinum Games teased they had some Bayonetta related news for today, but it turns out we could have gotten excited for nothing. The company just posted a Bayonetta calendar to FaceBook showing that once again they can be master trolls. Oh well, I guess a calendar is better than nothing.
Everyone’s favourite Japanese developer Platinum Games seem to be teasing something special for Bayonetta 2 fans on Christmas Day. The team have taken to Twitter and Facebook to announce that they will have a present for everyone tomorrow. What this present is remains to be seen. Some people are speculating additional downloadable content while others keeping their expectations down and suggesting it’s a Christmas card.
It maybe wasn’t the hit that Platinum Games and Nintendo were hoping for but that hasn’t stopped Platinum Games from thanking Wii U owners who picked up Bayonetta 2. The thanks comes directly from Akiko Kuroda, who is the producer of the game. Here’s what Kuroda had to say to Wii U owners.
I was very happy and relieved to see the game was being so warmly welcomed all over the world, so I’m very grateful to all of you who picked it up!
Bayonetta 2 is out this week on the Wii U and US magazine Playboy has taken some time out to pay respect to the beloved series. Playmate Pamela Horton has celebrated the launch by dressing up as the saucy Bayonetta complete with her famous pistols. The game gathered some great review scores and currently sits at 91.
Thanks, Retrogaminglord, N-Dub Nation and Tomfoolery
Platinum Games has revealed that the idea behind adding iconic Nintendo costumes to Bayonetta arose when Hideki Kamiya asked the talented developers to create a Princess Peach costume. Kamiya was won over by the design so he requested that they create more costumes themed on Nintendo characters. You can see some of the lovely designs, below.
Respected tech analysis site Digital Foundry has spent some quality time with the Wii U version of Bayonetta which originally appeared on the Xbox 360 and also the PlayStation 3. The publication says that while Bayonetta 2 has some technical problems, the original Bayonetta is one of the best ports available on the Wii U. Here’s what they had to say about the Wii U version of the game.
“In general, the visuals between 360 and Wii U are very close, but we did run across one minor difference. Light bloom is used extensively on Xbox 360 and this appears to have been slightly pared back on Wii U. You can observe the difference in the sky just outside the train station where the effect is much stronger on 360. In addition, white levels are clipped on Xbox 360 at points leading to an over-exposed look in certain cases. In some sequences this does give the impression of punchier, higher contrast visuals on Xbox 360 but it’s ultimately not something that stands out throughout a run of play.”
“On the flip-side, shadow quality sees a nice boost on Wii U. The hard-edged, chunky shadows present in the original versions look much cleaner on Wii U. While the resolution isn’t noticeably increased, the shadows now appear much softer and less harsh. Water reflections are also subtly different on Wii U with reflections appearing much stronger than the 360’s showing.”
“Taking the spread of games released by Platinum into account, it could be argued that the Wii U version of the original Bayonetta is the fastest-performing console game released by the studio to date, and in that sense it’s a bit disappointing that the sequel fails to match the performance level set by its predecessor. While the massive increase in set-piece complexity in Bayonetta 2 is certainly exciting, it definitely comes at a cost. In that sense it almost feels like the original Bayonetta is the more finely tuned experience.”
“Alongside the likes of Need for Speed: Most Wanted, Bayonetta stands out as one of the best ports available on the Wii U. It’s clear that a lot of time and effort was poured into this release in order to preserve and in places improve upon the original experience. While it’s not dramatically superior to the original Xbox 360 version, we’d have to give it the nod as the definitive version of the game. The elimination of screen-tear, faster loading, and solid performance levels make a huge difference. Whether you’ve played the original release or not, this is a great way to experience Bayonetta. The fact that it comes packed in with most versions of Bayonetta 2 makes it one heck of a bonus.”