Videos: Mario Party Mysterious Challenge World Footage And Possible Gameplay Details

Videos have surfaced that showcase Capcom’s recently announced Japanese arcade game, Mario Party Mysterious Challenge World. In spite of all of the flashing lights and colorful buttons, we can discern that the (seemingly) cooperative 6-player game is centered around a whole lot of chance. In the videos below, we get a taste of Normal play which, at some point off-screen, leads into a Boss Battle against Wiggler.

Because the videos don’t fully show the progression of the game, only certain aspects of it are clear. If you find yourself confused, you can head past the clips to get a run-down of the possible gameplay mechanics at play.

Normal Play

Boss Battle

In Mario Party Mysterious Challenge World, players are set on a path that eventually leads to a boss battle. Along the path are casino-style mini-games that allow players to rack up the jackpot. Losing these games simply pushes the player further along the path toward the boss, therefore lessening the potential jackpot.

All aspects of the game are heavily influenced by the roulette wheel in the center, which is lined with characters faces, question marks, and Bowser symbols. This wheel is used to determine the outcome of the mini-games, two of which are shown in the videos above: “Shuffle Bingo” and “3-Ball Puzzle.”Before either game begins, players enter a “Bet” phase in which they can choose to raise the jackpot.

Shuffle Bingo is a tic-tac-toe-like game in which the roulette wheel determines which character’s face will be placed on the 3×3 grid. If the roulette wheel chooses a question mark, it counts as a wild, as if every character’s face is in that spot. Once three of the same character are lined up, coins are rewarded, the jackpot is increased, and another round begins.  The amount of Bowser symbols on the wheel increases as the game goes on, and the game ends when Bowser’s face is chosen.

3-Ball Puzzle follows many of the rules seen in standard match-3 games such as Candy Crush. However, there are balls mixed in that show different character’s faces. If the roulette wheel lands on a characters face, the corresponding balls disappear, the remaining balls drop, and the resulting adjacent matches are scored. If Bowser’s face is selected on the roulette wheel, the game will end. This game is also played during the battle with Wiggler, but with additional features.

During the Wiggler boss battle, each time a character’s face is picked on the roulette wheel, it counts as an attack that deals one damage against Wiggler’s 17 hit points. If a question mark is picked, it will do five points of damage to Wiggler. As in the standard version, the match ends if Bowser’s face is chosen by the roulette wheel.

More details will likely emerge as the game nears it’s release in Japanese arcades this summer.

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Arcades: Capcom Developing Mario Party Mysterious Challenge World

Capcom has revealed today that it has been hard at work developing a brand new entry in the beloved Mario Party series for arcades. The game is titled Mario Party Mysterious Challenge World and is a six-player arcade game machine. The surprise was announced on the company’s website and the full game will be unveiled at the Japan Amusement Expo which takes place on February 19th at the Makuhari Messe in Chiba. Capcom plans to release the game in various arcades this summer.

The center of the machine will have a projector, that shows a roulette. The machine will have six touch panels for players to use. The game will have mini-games, board games, boss events, and jackpot games. Players will be able to choose which character to use from the Super Mario Bros. series.

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US: Resident Evil 4: Wii Edition On The Wii U eShop February 4th

Good news for Resident Evil fans in the United States as the critically acclaimed and frankly brilliant Resident Evil 4 is set to arrive on the Wii U Virtual Console. The game will be available to download from the Wii U eShop on Thursday, February 4th which is precisely when Nintendo updates its latest eShop offerings. You can catch a trailer of the game, below!

Capcom Financial Results For 9 Months Ended December 31: Monster Hunter X 3.2 Million

Financial Results for the 9 Months ended December 31, 2015 Increased by 19.3% in Net Sales, by 9.0% in Operating Income from the Previous Term
– Favorable Consumer business, including “Monster Hunter X (Cross)” and overseas digital download sales contributed to the earnings –

Capcom Co., Ltd. (Capcom) today announced that net sales increased to 57,060 million yen (up 19.3% from the same term last year) in the 9 months of fiscal year ending March 31, 2016. As for profits, operating income increased to 10,604 million yen (up 9.0 % from the same term last year), and ordinary income increased to 10,640 million yen (up 5.2% from the same term last year). Net income for the current period increased to 7,006 million yen (up 7.1 % from the same term last year).

During the 9 months ended December 31, 2015, the latest title in the featured series “Monster Hunter X (Cross)” was a major hit and contributed to significant sales of more than 3 million units, surpassing the initially-planned 2.5 million units. In addition, sales of repeat titles and digital download contents were firm, particularly in overseas markets, in the Digital Contents business.

Regarding online games, “Dragon’s Dogma Online”, an online open-world action game, was strong, while mobile contents sales improved as downloads of “Monster Hunter Explore” surpassed 3 million. Meanwhile, in the growing Chinese market, distribution of the PC online game “Monster Hunter Online” by Tencent Holdings Limited in cooperation with Capcom, which began in December, was off to a good start.

The resulting consolidated net sales were 57,060 yen (up 19.3 % from the same term last year), operating income was 10,604 million yen (up 9.0% from the same term last year), and all profits exceeded the same term last year.

The forecast for the consolidated business results for the current fiscal year ending March 31, 2016 remains the same as what was projected at the financial results announcement on May 7, 2015.

Source: PR

Capcom Introduces Monster Hunter X Collaborations With Mega Man And Square Enix

Capcom has announced the news of two new Monster Hunter X collaborations with both Mega Man and Square Enix. This new information was announced during the Monster Hunter Festa 2016.

The Mega Man collaboration is available now and brings a new Felyne Palicoes costume which will give Felyne the ability to use a range of different weapons such as Guts Man’s ‘Super Arm’ and Gravity Man’s ‘Gravity Hold’. Here’s a trailer showcasing the costume below:

The second collaboration with Square Enix will introduce a new event quest starting from January 15th. This will give you the oppurtunity to battle the elder dragon Kushala Daora, giving you the chance to obtain the Knyaight Sword weapon Knyaight Series armour. Here’s an image of the armour and weapon below:
knyaight

Hopefully, when Monster Hunter X arrives to the west these collaborations will also be available.

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Capcom Considering Monster Hunter Concert

I’m sure most of you aware that Monster Hunter is a massive franchise in Japan and has been making inroads in the west with the recent Monster Hunter 4 Ultimate. It should come as no surprise then that Monster Hunter Online developer Tenent is currently considering a concert based on the Monster Hunter franchise featuring various pieces of music taken from the game. This is just something they are considering, but it could certainly be a success.

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Capcom Ships 3 Million Units Of Monster Hunter X

Capcom today announced that “Monster Hunter X (Cross)” for the Nintendo 3DS family of handheld systems has shipped three million units in Japan (including download cards and sales of the download version at in the Nintendo eShop.)

The “Monster Hunter” series is a hunting action game that pits players against giant monsters in a beautiful natural environment. The series has sparked a social phenomenon known as the “Monster Hunter Craze” by introducing a new kind of communication style for players through cooperative play focused on hunting monsters with their friends. Since the first “Monster Hunter” title made its debut in 2004, the series has expanded beyond games into other media, and overall has grown into a mega-hit with cumulative sales of more than 36 million units as of December 24, 2015.

“Monster Hunter X (Cross)” is a new title that offers individual players greater possibilities in developing their own style of hunting. Utilizing the world and gameplay of previous entries as a starting point, the game is distinguished by its high level of freedom with new elements like Hunter Arts and Hunting Styles, which can be combined with 14 kinds of weapons to create a myriad of fresh ways to play.

In addition to receiving praise for new elements, such as “Nyanter Mode” where players can take on quests as a “Felyne Palico”, the title hit the three million mark within just one month of its release as a result of maintaining user interest via numerous cross-industry collaborations.

Moving forward, Capcom plans to roll out a number of initiatives, beginning in January 2016 with “Monster Hunter Festa’16”, an event held in five major cities across Japan, and including the Universal Studios Japan attraction “Monster Hunter the Real”, all with the aim of generating interest across diverse user segments.

Source: PR