Konami has officially confirmed that former Nintendo 3DS exclusive Castlevania: Lords of Shadow – Mirror Of Fate HD will be coming to Xbox Live and PlayStation Network, but won’t be coming to the Wii U eShop. The upgraded version of the Nintendo 3DS release will launch on October 31st. The developer MercurySteam hasn’t announced why the game won’t be appearing on Nintendo’s latest home console, Wii U.
Toki Tori 2 has arrived in the Nintendo eShop on Wii U. Just like its developer, Two Tribes, promised, the puzzle game launched with a slightly discounted price, as you can purchase it for $13.49 until April 9th, which is when it will be priced at $14.99.
Meanwhile, on Nintendo 3DS, the original Castlevania is now available on Virtual Console and costs $4.99 to download. And a major update for Colors! 3D, which you can read about here, has arrived in the Nintendo eShop on Nintendo 3DS.
Enric Alvarez, the co-founder and owner of Mercury Steam, the developer of Castlevania: Lords of Shadow – Mirror of Fate, has told Game Reactor that he would personally love to make a Metroid title for the Nintendo 3DS. Alvarez said he has contemplated the idea many times, but said he couldn’t say anymore.
Of course we’ve thought of making Metroid 3DS… and that’s all I can say (laughs).
Castlevania Lords of Shadow 2 producer Dave Cox has stated that we shouldn’t rule out the possibility of a Wii U version of the game. Cox reiterated that the team are currently far too busy developing the Xbox 360, PlayStation 3, and PC versions, of Castlevania Lords of Shadow 2 and don’t have the resources at the moment to produce a Wii U version of the game. Would you purchase Castlevania Lords of Shadow 2 if it came to the Wii U?
“No plans for those very reasons, but I wouldn’t rule it out completely.”
Nintendo of America has confirmed that the Castlevania: Lords of Shadow – Mirror of Fate demo for the Nintendo 3DS will be on the North American eShop today. An ancient evil rises once more and two generations of heroes will meet their fate as the classic Castlevania series comes to Nintendo 3DS. Over two decades after Gabriel Belmont’s quest to destroy the Lords of Shadow, the Belmont clan once again finds its fate intertwined with evil. Consumed by darkness, Gabriel has now become Dracula and only his ancestors have the power to stop him.
Nintendo has announced that a demo for Castlevania: Lords of Shadow – Mirror of Fate for the Nintendo 3DS will be joining the demo for Monster Hunter 3 Ultimate on the eShop this week. Here’s the description for the game: An ancient evil rises once more and two generations of heroes will meet their fate as the classic Castlevania series comes to Nintendo 3DS. Over two decades after Gabriel Belmont’s quest to destroy the Lords of Shadow, the Belmont clan once again finds its fate intertwined with evil. Consumed by darkness, Gabriel has now become Dracula and only his ancestors have the power to stop him. Fight evil across two different eras and help lead Trevor and Simon Belmont as they each battle their own destiny and set out to avenge their family against the prince of darkness, Gabriel… nay, Dracula himself.
Konami announced today that Nintendo 3DS owners will be treated to a playable demo for Castlevania: Lords of Shadow – Mirror of Fate on the Nintendo 3DS eShop on February 28th. The full game will be released in North America at your favourite retail outlets and on the Nintendo 3DS eShop on March 5th.
Head of U.K. studio at Konami Digital Entertainment and Castlevania: Lords of Shadow series producer David Cox says he would love to work on a The Legend of Zelda game. Cox told n1ntendo that, if he was given the opportunity, he’d make a Zelda game that’s more like The Legend of Zelda: Ocarina of Time, rather than like any other installment in the series, as he says he really enjoys the Nintendo 64 classic. Would you like to play a Zelda game developed by Cox and his team?
“That’s a question, haha. I’m a massive fan of Zelda, so would I like to work on a Zelda-game…I’d love to work on a Zelda-game, that’d be amazing. How would I change it? I don’t really know. I mean, I think I would make it more like Ocarina of Time, because that’s the kind of Zelda-game I really, really like. You know, the wonder of exploring that whole world that felt like a cohesive whole…it all felt like it belonged together. So I think that would be something I’d love to do. That’s quite a difficult question to answer, but if Iwata-san is listening: I’d love to work on Zelda.”
- Castlevania: Lords of Shadow series producer David Cox
Konami producer Dave Cox has explained exactly why the sequel to the well-received Castelvania: Lords of Shadow on Xbox 360 and PlayStation 3 isn’t coming to the Wii U. Cox explained that the decision was purely down to resources. He says that they would need an extra twenty to thirty additional employees to help create a version of Castlevania: Lords Of Shadow 2 on the Wii U. Cox also spoke about Nintendo 3DS exclusive Castlevania: Lords of Shadow – Mirror of Fate which was speculated to be coming to HD consoles. Here’s Cox’s thoughts on both titles.
“The reason that we’re not making a Wii U-version of Castlevania: Lords of Shadow 2 is because of our resources. We have a limited amount of people working on the title. About 60 people worked on the first title and that’s a pretty small team. With the sequel we have slightly expanded that team, but in order to make a Wii U-version, we need about 20 to 30 extra people. Next to that, we’re already pretty far into the development of Lords of Shadow 2, so it would be very hard for us to work on a Wii U-version without negatively effecting the general development of the title. That’s the only reason there won’t be a Wii U-version, it’s not that we don’t want to make it, it’s just that it wouldn’t make sense for us to do so right now.”
“The reason we’ve first made Castlevania: Lords of Shadow – Mirror of Fate in HD to then downscale the graphics to the 3DS is because it ensures that the quality of the images is maintained. It’s a common technique when making videogames. We used a lot of PC’s while developing the Nintendo 3DS-game, but that doesn’t mean there’s also a PC-version coming.”
“Even though we’ve got HD-assets of the game, the game is pretty much designed for the Nintendo 3DS. It’s always been our focus and intention to the release the game for that platform. We have no plans to bring the game to HD-consoles. We have no plans to create a different version. The game is pretty much designed to play with the dual screens and to use the capabilities of the 3DS.”
“It’s not uncommon for developers to save the HD-assets of a game to possibly use them in future projects, but at this time we’ve got nothing planned.”
Konami’s UK studio boss David Cox has told CVG that the company is seriously considering releasing Nintendo 3DS exclusive Castlevania: Mirror of Fate for HD platforms. Cox said it is all dependent on sales of the Nintendo 3DS version, which comes out March 5th in the United States. He revealed that they created everything in the game in high-definition, and then simply shrunk it down for the Nintendo 3DS. Would you buy the 3DS version, or wait for the inevitable HD console version?
”We created everything in high definition – all the textures, all the levels, high-poly models, everything – and we kind of shrunk it all down into the 3DS.”
“Then we lost bones from characters, you know, we dropped the resolution of the textures and everything to make it fit. At MercurySteam we have an HD version of the game sitting there in a computer somewhere.”
“We want as many people to play it as possible. Obviously we have an exclusivity deal with Nintendo right now though and they’ve been very supportive of the product.”