Extremely Violent Castlevania Anime Is Coming

Fans of Castlevania will possibly be rejoicing after it was revealed that an extremely violent Castlevania anime series is coming. It won’t be a live series as was originally planned, but instead it will be an animated mini-series. The anime’s story will be based around the events in Castlevania III: Dracula’s Curse and will be made by Frederator who were behind Adventure Time and Fairly OddParents. It will feature Dracula’s son Alucard and is said to be very, very violent.

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Thanks, Iceazeodia

Bloodstained: Ritual Of The Night Becomes Most Funded Video Game Ever On Kickstarter

Launching on Kickstarter a month ago, the Castlevania-style game from Koji Igarashi, Bloodstained: Ritual of the Night has claimed the title of the most funded video game on Kickstarter. At $4.2 million, it takes the title from Torment: Tides of Numenera, which raised just over $4.1 million a few years ago. Deep into the castle dungeon, the next stretch goals for the project are $4.5 million and above, for prequel mini-games on PC/consoles and portable consoles. I wonder how far the funding will go?

Bloodstained: Ritual Of The Night Will Include Online Challenge Mode

It was only a week ago when ArtPlay announced Bloodstained: Ritual of the Night would be coming to Wii U. However, in the latest update, the Kickstarter page revealed that the Online Challenge Mode $4 million stretch goal had been reached. While the mode is inherently vague, the update illuminated some of the finer details:

* Team up with a friend online in both co-op and versus modes
* Power through specially designed stages by clearing challenges, killing enemies, collecting items, and more
* Battle extra-powerful bosses which drop rare items

Additionally, the update hints at the $5 million stretch goal, specifically that it is a new mode, saying it’s “going to make this game even bigger than it was before.” The Kickstarter plans on revealing the new mode later tonight.


​Bloodstained: Ritual Of The Night Blows Past $3.5 Million, More Stretch Goals Announced

Without a doubt, the Kickstarter for Bloodstained: Ritual of the Night has been a resounding success. The spiritual successor to the Castlevania series still has cash rolling in, basically guaranteeing that this will be the gothic Metroidvania that fans have been pining for. As of this writing, there are only four days left for crowd-funding, and if you take a gander at the Kickstarter page, you’ll see that Koji Igarashi still has one stretch goal left to reveal. 

The funding is currently hovering around $3.6 million, absolutely destroying its initial goal of $500,00. The following are the remaining revealed goals:

  • $3.75 million – Orchestrated music will make it onto the official soundtrack, composed by Castlevania veteran Michiru Yamane.
  • $4 million – Real time online multiplayer challenge mode added.
  • $4.25 million – A third playable character will be added to the roster. The game has a new cast, so who this character will be is entirely unknown.
  • $4.5 million – A retro-styled, bite-sized prequel game will be released on consoles a little bit in advance to set up the story for the main game.
  • $4.75 million – The prequel game will be released on the 3DS and Vita.

While it’s kind of tough to believe that the loftiest of these goals will be reached in four days, who really knows? After all, major Kickstarter projects historically have had massive spikes at the very beginning and end of funding. So, if you haven’t backed it yet, do these new stretch goals persuade?

Former Castlevania Producer Announces Bloodstained Explains Why It Isn’t Coming to Nintendo Platforms

You’ve probably already seen that former Castlevania producer Koji Igarashi has taken to Kickstarter to reveal his bold new project. The spiritual successor to Castlevania is titled Bloodstained: Ritual of the Night and is coming to the Xbox One, PlayStation 4, and PC. Nintendo platforms have been ruled out at present but at least Igarashi has given a reason why it’s skipping the Wii U. Here’s his explanation.

Our budget left us with two options: Build the biggest, most beautiful game we can, or make sure it runs everywhere from the start. As things stand today, we can’t afford to create the two separate versions of this game that would be necessary to make it run on every console. That said, we’ve heard legends about a remarkable treasure hidden in the castle basement…

Thanks, MasterPikachu6

Koji Igarashi Puts His ‘Dream Game’ On Hold

You may remember that Koji Igarashi, the co-director on Castlevania: Symphony of the Night, teased a new project during the Mighty No.9 panel at this year’s PAX event. Well it turns out that Igarashi’s new game is currently on hold as he focusses his attention on his new job working for a mobile developer and publisher. Igarashi says that the aforementioned game was his idea of a “dream game” that fans of his would ultimately lap up. That project is on hold, but Igarashi has struck a deal with the company that will eventually allow him to continue work on his project. Here’s what he had to say to IGN about the move.

“It’s kind of an unusual agreement. I have a special carve-out that allows me to work with another publishing partner or find other routes to fund my dream game.”

Producer Of Castlevania Teasing New Project At PAX?

Koji Igarashi, the former producer of the Castlevania video game series, has been teasing what appears to be a new project at this week’s PAX event. The flyers shown in the image above were handed out to attendees during the Mighty No. 9 panel at PAX leading some to believe that it’s Igarashi’s next game.