Tag Archives: cloudberry kingdom

There’s A Chance Cloudberry Kingdom Comes To Nintendo 3DS

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Pwnee Studios‘ upcoming platformer, Cloudberry Kingdom, is scheduled to launch this summer. The game was originally announced for Wii U and Steam, but with the help of publisher Ubisoft, it will also be released on Xbox 360, PlayStation 3 and PlayStation Vita. The game wasn’t announced for Nintendo’s latest handheld; however, Pwnee Studios Vice President TJ Lutz says there’s a chance that Cloudberry Kingdom will hit the Nintendo 3DS. Would you like playing Cloudberry Kingdom on your Nintendo 3DS?

“It’s still in our minds, we would really love to do a 3DS port. I’m not giving up on it yet, I would say there’s still a chance.”

-Pwnee Studios Vice President TJ Lutz

Pwnee Studios: Our Experience Working On Wii U And With Nintendo Has Gone “Pretty Smoothly”

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Pwnee Studios, the developer behind upcoming platformer Cloudberry Kingdom, has had a great experience working on Wii U and with Nintendo. In an interview with Warp Zoned, Pwnee Studios’ vice president, TJ Lutz, said he and his team feel that Nintendo is always willing to help them out whenever necessary. Cloudberry Kingdom arrives in the summer on Steam, PlayStation Network, Xbox Live Arcade and the Nintendo eShop for Wii U.

Warp Zoned: You are developing Cloudberry Kingdom for Nintendo’s new platform, as well as Steam, PSN and Xbox Live. We have heard polarised opinions about developing for the Wii U, how have you found programming for the machine?

TJ Lutz: Everybody at Nintendo has been fantastic to work with, and has been very eager to help us out whenever we ran across a problem. Their support group is pretty quick to get back to you, and has very helpful feedback most of the time. I am not the programmer, so I can’t really go into much detail about programming on the Wii U, but most of our difficulty seemed to come from the porting process, since we initially started the project using XNA. Had we started in a language that was accepted across all platforms, I think everything would have gone much more smoothly; I suppose that’s how you learn valuable lessons. In terms of Nintendo itself, the experience has gone pretty smoothly.

Cloudberry Kingdom Coming This Summer Via Ubisoft

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Unhappily ever after? That’s how it starts. The Orb resurfaces and the classic characters return. Kobbler with his mania, Princess with her endless boredom. It’s only a matter of time before Bob, our hero, shows up to put order back to madness. Three powers struggle for victory and the fate of Cloudberry Kingdom hangs in the balance. What will become of the retired hero, Bob? Will saving Princess one last time win her love? Could true love stop Kobbler and the power of the Orb? No, probably not. But hey, it’s worth a shot.

Welcome to Cloudberry Kingdom, the first ever platformer with fully randomly generated levels. Every level is brand new and never seen before. The difficulty level can match any need, from the casual to the hardcore. Developed by crowd-funded Pwnee Studios, Corp, Cloudberry Kingdom will be published and distributed by Ubisoft Entertainment, Summer 2013.

Nintendo eShop Title Cloudberry Kingdom Delayed

Developer Pwnee Studios has confirmed that its first Wii U game, Cloudberry Kingdom, will not launch this month as previously scheduled. The game will eventually be released on the Nintendo eShop for Wii U. When the game is complete, the developer said it plans to launch the game on various platforms at the same time.

”Unfortunately it is not. Looks like we’re going to delay for a bit and go for a simultaneous launch across multiple platforms.”

Cloudberry Kingdom Developers Say Nintendo Has Been Awesome To Work With

Not Enough Shaders were recently given the opportunity to question the developers behind Cloudberry Kingdom. One thing that becomes apparent in the interview is how easy Nintendo has been to work with. We already know that Nintendo has been actively looking for unique indie titles for the Wii U eShop, and the interview completely backs this up.

“We can only speak for Pwnee here, but Nintendo has been awesome to work with. Incredibly helpful, friendly, and really just great people all around. From the first day we pitched Cloudberry to Nintendo we’ve only had positive feedback and tons of support. Looking at the indie lineup for Nintendo I think they are really gunning for unique, innovative, and polished indie titles. If you’re an indie studio I definitely encourage you to consider WiiU as a platform.”

Thanks, Johnnyboy77