We heard earlier this week that Burnout and Need for Speed developer Criterion games were offered the chance to work on the F-Zero franchise. The company sadly didn’t have the time to take on the project as they had too much on their plate. However, former Criterion creative director Alex Ward has said on Twitter that it wouldn’t have been his idea of fun to work on someone else’s IP. Who would you like to see take over the reigns of the F-Zero series?
Alex Ward, the Creative Director of Criterion Games, recently sat down with online gaming publication Joystiq to discuss Need for Speed: Most Wanted on the Wii U. Ward explained that the game didn’t make launch as the team were unaware of Nintendo’s online plan with Wii U. He went on to say that online is an integral experience in Need for Speed: Most Wanted. Joystiq says that after playing the game relentlessly on Xbox 360 and PlayStation 3 it was instantly noticeable that the Wii U version was technically the more impressive game, with a much longer draw distance and a better frame rate. Here’s what Joystiq had to say.
The extra time was not spent in vain, something that became obvious once Most Wanted was up and running on a television. The Wii U port pulls in the PC assets and immediately sports a much longer draw distance and better frame rate than its console cousins. Having played my fair share of Need for Speed: Most Wanted, the work that went into this Wii U version was clear – and not just in graphical fidelity, either.
Thanks, Mike S
Criterion’s Craig Sullivan and Alex Ward recently had the opportunity to speak to The Guardian about their past efforts, and what they have planned for the future. Sullivan told the publication that Criterion will make another Burnout game, but he wouldn’t be drawn into specifics. Still, it’s great news, as the Burnout franchise has always been highly regarded by racing enthusiasts.
“We will make another Burnout game at some point. Obviously, as we’re working on NFS we’re thinking of really good ideas that aren’t right for this series; there are ideas that we’re going to explore with Burnout. And we wouldn’t be making NFS or Burnout games if we didn’t think the driving genre had a long shelf life and that we could push the boundaries. There’s a lot of new stuff in Most Wanted, a lot for people to get their heads around – and sometimes there’s only so much explaining you can do – we’ve reined in some of the ideas we had for this game, they were a little ahead of their time.”
EA has revealed that a sequel to Need for Speed Most Wanted is in development and it’s being developed by the team over at Criterion. EA teased the first screenshot on their Facebook page and promised that more information about the game will be announced during their E3 press conference on June 4th at 1PM PST.