Here’s A List of Supervising And Development Companies In Smash Bros For Nintendo 3DS

NeoGAF member Hero of Legend has put together a comprehensive list of supervising and development cooperating companies in Super Smash Bros for the Nintendo 3DS. You’ll see that there’s a number of big names that supervised and developed the brawler. Here they are.

Supervisors (Original Games):

Koei Tecmo
Monster Games
Next Level Games
Omiya Soft
Red Entertainment
Retro Studios
Spike Chunsoft
Syn Sophia

Development Cooperation:

OrangeBox Co Ltd
Ritterz Inc
SmartPoint Co Ltd
Smart Technology Inc
Arca Inc
Cattle Call
Imagicadigitalscape Co Ltd/Bauhaus Entertainment
Fruit Seal
Gotoron Inc
Agni-Flare Co Ltd
Brushup Co Ltd
Tri-Crescendo Inc
Smile Technology United
Creek & River Co Ltd
Imagicadigitalscape Co Ltd (why are they listed twice?!)
Leverages Inc
Pole to Win Co Ltd
Digital Hearts Co Ltd
Adecco Ltd
E-smile Co Ltd
Tribe Co Ltd
Shantery Co Ltd
Jackalope Digital Factory
Bandai Namco Singapore Pte Ltd
Black Bandit Q Limited
Qbist Co Ltd
Opus Studio Inc
Katsugekiza Inc Motion Actors Japan
Premium Agency

Thanks, Sup

Japan: Small Survey Regarding Favourite Game Developers Puts Nintendo In The Lead

A recent survey conducted by Japanese publication Freshers asked gamers who their favourite developers are. Unsurprisingly, Nintendo gained the most votes as the preferred game developer of choice. They were followed by Square Enix. Here’s the results of those given multiple options in the Japanese survey:

#1 Nintendo (41 votes)
#2 Square Enix (31 votes)
#3 Capcom (22 votes)
#4 Sony (20 votes)
#5 Tecmo Koei (14 votes)
#6 Konami (13 votes)
#7 Sega (12 votes)
#8 Level 5 (10 votes)
#9 Atlus (9 votes)
#9 Bandai Namco (9 votes)
#11 EA (5 votes)
#12 Spike Chunsoft (3 votes)
#12 From Software (3 votes)
#12 Nippon Ichi Software (3 votes)
#12 Microsoft (3 votes)
#16 Marvelous AQL (2 votes)
#16 Arc System Works (2 votes)
#18 SNK (1 vote)
#18 Takara Tomy (1 vote)
Other developers(2 votes)



European Developers Shifting Towards Mobile Devices, PC, And PlayStation 4

A study provided by the Game Developers Conference has revealed that the vast majority of European developers are looking to develop solely for mobile device, PC, and Sony’s PlayStation 4. Interestingly 33 percent of developers says that are looking to develop for the PlayStation 4, and 23 percent for the Xbox One. There were no hard figures for Nintendo platforms.

  • The vast majority of European developers are currently making games for the PC and mobile platforms. 58 percent of surveyed companies are currently working on a PC title, and 65 percent are developing for mobile.
  • Both consoles are gaining developers, but the PS4 has the edge. Almost 20 percent are currently producing a title for the PS4 and 33 percent expect their next games to be on the console.
  • In contrast, only 13 percent of surveyed developers are working on a game for the Xbox One right now, and only 23 percent expect to release their next games on the system.
  • Crowdfunding is becoming an increasingly accepted form of financially supporting a game’s development. A full 41 percent of all European developers surveyed are planning on using crowdfunding for future games.

Nintendo President: Nintendo Is Making Games, Not Art


Nintendo’s president Satoru Iwata was asked recently whether he believed that Nintendo was making ‘pieces of art’. Surprisingly, his response was as follows:

“It’s not like we are making pieces of art, the point is to make a product that resonates with and is accepted by customers.”

Now it makes perfect sense that his answer would highlight Nintendo’s concentration on the consumer as its main goal, but interestingly, Iwata appears to disagree that Nintendo’s games should be considered art. Whether or not  games are art may be an abstract question, but it’s a question that won’t stop being asked anytime soon.

What do you all think? Do titles like Zelda The Windwaker and Skyward Sword deserve to be called art? If so, what makes a game qualify as art and another not? Sound off in the comments!

Nintendo Wants To Collaborate With More Third-Party Developers For Wii U

bayonettaNintendo is working with third-party developers to bring exclusive games to the Wii U console. For example, Nintendo will be publishing upcoming action game Bayonetta 2, which is being developed by Platinum Games, a third-party developer. Nintendo is also working with third-party developer Atlus on another Wii U exclsuive title, Shin Megami Tensei X Fire Emblem. However, the company confirmed today that it wants to work with more third-party developers to produce content for Wii U.

EDGE Lists The World’s 50 Greatest Developers


Renowned UK video game publication EDGE has listed the world’s 50 greatest game developers in the latest edition of the magazine. Some of the developers listed may come as a shock, whilst others shouldn’t really be too surprising. Nintendo EAD came in third with Valve and Mojang taking first and second place respectively. What do you think to the list?

1. Valve
2. Mojang
3. Nintendo EAD
4. Platinum Games
5. Naughty Dog
6. Rockstar North
7. Bungie
8. FromSoftware
9. Arkane Studios
10. Riot Games
11. Epic Games
12. Media molecule
13. Dice
14. Kojima Productions
15. Irrational
16. ArenaNet
17. Blizzard
18. Rocksteady
19. Ubi Montreal
20. Bethesda
21. Double Fine
22. Terry Cavanagh
23. Thatgamecompany
24. Gearbox
25. 343
26. Firaxis
27. EA Canada
28. Bioware
29. Eidos Montreal
30. Playdead
31. Sony online entertainment
32. Crytek
33. Redlynx
34. Vlambeer
35. CCP
36. Telltale
37. Id
38. Ninja theory
39. Quantic Dream
40. Codemasters
41. Criterion
42. Mossmouth
43. Harmonix
44. Sony Santa Monica
45. Capybara
46. Creative assembly
47. Halfbrick
48. Wayforward
49. Jagex
50. Relic

Developers Discuss The Next-Gen Nature Of Wii U And Its Potential


The latest edition of Games Master magazine includes a number of developers offering some insight into the Wii U and its potential power. There’s been a lot of debate regarding whether or not the Wii U is truly a next generation console. Here’s what Ubisoft’s Gabrielle Shrager, Mass Effect 3′s external producer, and more think about this particular issue.

ZombiU senior scriptwriter Gabrielle Shrager:

“Next-gen? Or Next-next-gen? Depends what you mean by that. With the Wii U, Nintendo has definitely recognized the importance of fast chips speeds and cutting-edge graphics, but that is not the hart and soul of the machine.”

Frozenbyte’s Mikael Haveri:

“Wii U is next-gen in the way the Wii was. Clearly revolutionary in many ways, but possibly slightly less on the pure power side. It is a reasonable guess that the next round of competition will trump the specs by a bit, but the important question is if they will also implement a touch interface. So in this way the GamePad is the most important new addition, clearly combining the console experience with the now-very-popular tablets. All of the games are designed whit the GamePad as an integral part, and if that proves to be even nearly as popular as the Wii Remote, then Nintendo might actually define next gen.”

FIFA 13 line producer Matt Prior:

“The Wii U is an exciting new piece of hardware that offer opportunities that other consoles can’t, simply because of the uniqueness of the platform, in particular the GamePad. We wanted to ensure that we utilized that uniqueness and delivered features that utilized the GamePad, not just in a gimmicky way but in ways that added real value and improvements to the game. Just as important, we wanted to use the power of the GamePad to open up the game to more gamers. Graphically, the Wii U is on par with the Xbox 360 and PS3, and we were even able to make some key graphical improvements.”

Mass Effect 3 external producer Melanie Faulknor:

“The way that the GamePad works, where you can take the game that you’re playing on the TV and instantly transition it onto the GamePad, I think that in itself is going to become a household standard, because if you are sharing a television, this constant fight for the TV is no longer an issue.”