Tag Archives: development


Miyamoto Is Leading A Brand New Team Of Developers

Legendary video game creator Shigeru Miyamoto has explained to EDGE magazine that he has been hard at work assembling a new team of developers to work on new gaming concepts. The new team is called Garage and so far they’ve created Splatoon, Project Guard, Project Giant Robot and Starfox. Here’s what he had to say.

Splatoon and the three prototypes are the first games to emerge from Garage, a new Nintendo development programme set up last year in which developers break off into small teams and work on new ideas. “There are increasing numbers of young staff at Nintendo’s development studios these days,” Miyamoto says, “and these young guys really want to express themselves.” Work is done during office hours, but he compares Garage to an after-school club, in spirit if not in schedule. “Class time’s over: they gather together and think about new projects completely apart from their everyday business assignments. When all of those projects have advanced to a certain stage, we gather together and exchange opinions on the outcome of each of them, and together we decide which ones should continue. We may have shown several software titles at E3 [that came from Garage], but there are many others in development too.

Thanks, Reggie, Pit


Capcom Wants A 1.5 Year Development Cycle For Major Sequels

Capcom recently divulged that they expect a 1.5 year development cycle when producing sequels to major franchises. The company initially wanted a 2.5 year development cycle for their sequels, but in these changing times they feel 1.5 years is more adequate. Capcom also mentioned that they have around 30 key developers.

We have about 30 key developers and are able to deploy the required personnel at the required times as needed. This allows us to develop content with a small number of people while operating a number of lines at once. Ideally, we want to use a development period of 1.5 years as a rule for each team. Our goal is to make the development cycle even shorter.


Nintendo’s New Development Building Is Now Open


Kyoto NP is reporting that Nintendo’s new development building is finally open for business. The building located near Minami-Ku, Kyoto will be where Nintendo hardware and software is produced. The company also said that it will promote the product development and initiative of next-generation game consoles. The total cost of the building is around 19 billion yen. Here’s what Nintendo president Satoru Iwata had to say, “We’ll be interacting more deeply with hardware development, but we’ll also be able to develop integrated software.”

Thanks, Kallum


Nintendo Says Shin Megami Tensei X Fire Emblem Is ‘Right On Schedule’

Developer Hitoshi Yamagami has told fans that Shin Megami Tensei X Fire Emblem development is going really well. Yamagami says that Code Name: STEAM hasn’t impacted development of Shin Megami Tensei X Fire Emblem and the game is right on schedule.

“We’re right on schedule, but if I answer in any more detail I will lose my job, so please have mercy on me,”

Thanks, StarTeamFight