Rey Jimenez, DuckTales Remastered producer, has hinted that if sales for the game meet expectations then Chip n’ Dale would be what he describes as the next logical step. Jimenez says that the work Capcom put into getting approval from Disney to remaster the game could lead to future remastered releases of other classic Capcom-Disney projects. These games could include Chip n’ Dale Rescue Rangers, Darkwing Duck and Aladdin.
“In a purely hypothetical world. I think Chip n’ Dale would be the next logical one. It makes sense because it’s the next in the hierarchy.”
Disney Interactive Studios has delayed the release of Disney Infinity, which was previously scheduled to release in June, by two months. The upcoming action-adventure game features numerous characters from multiple Disney films, including The Incredibles, Pirates of the Caribbean, Monsters, Inc., Wreck-It Ralph and Cars. When it arrives in the summer, on August 18th, Disney Infinity will launch on Wii, Nintendo 3DS, Wii U, Xbox 360, PlayStation 3 and Microsoft Windows.
Namco Bandai has announced today via Famitsu that its been busy developing Disney Magic Castle: My Happy Life for the Nintendo 3DS. The game is due to be released on the 11th of July in Japan and will also see a special Nintendo 3DS XL limited edition design released. Disney Magic Castle: My Happy Life allows gamers to play as their Mii character and we will also allow you to meet all your favourite Disney characters. More than 80 Disney characters are set to appear within the game and it will features around 1000 different items.
The Brazilian ratings board has listed Castle of illusion starring Mickey Mouse for release on Wii U. The ratings board says that the game is being published and developed by Sega and will be coming to Wii U, Xbox 360, PlayStation 3, and PlayStation Vita. The Brazilian ratings board also revealed Need for Speed Most Wanted Wii U before the game was officially announced by EA.
Rich Moore, the director behind the popular Disney film Wreck-It Ralph, has announced that he really wants Mario to star in the film, if they are lucky enough to be able to create a sequel. Moore says that he would have loved to have Mario in the original, but they just couldn’t find room for him in the film. Wreck-It Ralph is currently out in UK Cinemas.
“If we’re lucky enough to have a sequel then we’ll create that moment that’s perfect for [Mario].”
“Over the course of developing the story I was always looking for the perfect moment or scene to include Mario.”
“But it had to be organic, it had to feel like [the scene] was made for him and unfortunately as we were developing the story that moment never made itself clear.”
Disney Interactive Studios subsidiary Junction Point Studios is no more, and its founder, Warren Spector, no longer works for Disney. The two games Junction Point Studios developed, Epic Mickey and its sequel, Epic Mickey 2: The Power of Two, are Disney’s properties, and Disney retains the rights to the IP of the franchise, in which Disney mascot Mickey Mouse is the star.
The NPD Group has announced that Epic Mickey: The Power of Two sold 529,000 copies during November and December in the United States. Nintendo 3DS exclusive Epic Mickey: The Power of Illusion sales combined with Epic Mickey: The Power of Two reached 695,000 units sold in North America over the same period. We learned today that the studio behind the games, Junction Point, has closed down.
Disney has confirmed that Junction Point Studios is defunct as of today, January 29th, 2013. The studio was established in 2005 by Warren Spector, and it was acquired by Disney Interactive Studios in 2007. In its lifetime, the studio developed two video games – Wii-exclusvie Epic Mickey and its sequel, Epic Mickey 2: The Power of Two, which was released on multiple platforms. We wish everyone who’s affected by the closure the best of luck.
“It was with much sadness that we informed our teams today of changes to our Games organization, which include the closure of Junction Point Studios. These changes are part of our ongoing effort to address the fast-evolving gaming platforms and marketplace and to align resources against our key priorities. We’re extremely grateful to Warren Spector and the Junction Point team for their creative contributions to Disney with Disney Epic Mickey and Disney Epic Mickey 2.”
Bob Iger, the Chairman and Chief Executive Officer of The Walt Disney Company, has announced that the company will take a closer look at violence in their video games following the Newtown school shooting. Iger says that the team at Disney will take a good look at everything they’ve got that could be considered near the line or over the line with regards to violence. He conceded that Disney titles very, very, rarely feature violence, but he still wants to make sure that they’re asking themselves the right questions in terms of that standard.
“[We will} take stock in everything we’ve got that can be considered near the line or over the line”
“Fortunately at Disney there’s very little [violent content], but I still want to make sure we’re asking ourselves the right questions in terms of that standard, and also [ensure] we’re willing to be a part of a dialogue in today’s world that I think is pretty necessary in terms of what our role is and what our role should be.”
Avalanche Studios chief creative officer John Blackburn has told online gaming publication Destructiod that the Nintendo 3DS version of Disney Infinity will be a very different experience compared to its console counterparts. Blackburn cites hardware limitations for this, but he promises a handheld game littered with a variety of interesting mini games.
“The 3DS is a very different experience. They memory can’t handle all that stuff, so technologically we couldn’t do the same thing there. It’s more of a game you expect on a 3DS: You build teams with characters and they each have a mini-game that comes along with them. You can go and build out the different play fields that you’ll go through with your team, so there is a strategy component when you play with someone else. The mobile versions are actually more attuned to touch controls. We aren’t ready to share that yet, but it will be tied to the economy and the experience with all the characters you have. We’ll leave that it at that.”