Publisher Sega has announced the release dates and price of developer Double Fine’s upcoming platformer, The Cave. This month, on January 22nd, The Cave launches in the Nintendo eShop on Wii U and PlayStation Network. A day later, on January 23rd, the game will hit Xbox Live Arcade and Steam. All versions of The Cave will cost $14.99.
Chris Remo, community manager and writer at Double Fine Productions, has told Joystiq that The Cave for Wii U will utilise the GamePad for camera and character switching. The publication says that the GamePad is simply a glorified character selector and camera controller, and that’s it. Remo also stated that the game will be pretty much identical to the Xbox 360 and PlayStation 3 versions.
“So other than that, it pretty much plays like all the other versions. We did work really hard to ensure that visually everything you’re seeing is identical to the Xbox 360 and PS3 versions, so there’s no downscaling, there’s nothing going on that is not up to par with the other next-gen systems. There’s nothing super wacky going on, but it’s a completely full-featured version of the game.”
Double Fine Production has officially announced their new game which is titled The Cave. News of Ron Gilbert’s next spectacular 2D adventure franchise leaked earlier this week when it was revealed that Sega is publishing the game. The Cave is described by Kotaku as a mix between Manic Mansion with a little Metroidvania thrown in for good measure. It’s expected to be released sometime next year, so expect to hear plenty about the game at E3.
Sega is set to publish Ron Gilbert’s unannounced game from Double Fine Productions. The news was revealed by Segabits who successfully unravelled numerous puzzle pieces laid out by Sega. Expect Sega to announce the game and the platforms it is being developed for shortly.
Tim Schafer the legendary developer behind the critically acclaimed Psychonauts and the fairly recent Brutal Legend has expressed a keen interest in creating a game for the Nintendo Wii.
“Most of my all time favourite games are Nintendo games. I have touched Shigeru Miyamoto with my bare hands!!! (He was very soft and pleasant.) Double Fine would love to make something for Nintendo’s fine machine, but it’s not up to us. It’s the publisher’s money, so they get to decide what platform to invest in. In other words, IT’S NOT OUR FAULT! I personally would have loved to make Psychonauts for the Game Cube. (Well, not literally me personally. I would have loved to tell someone else to make it, and I would have loved to watch them do it, and I would have loved yelling, “Faster! Faster!” as they worked.) I really hope we get a chance to make a game for the Wii some day. Why don’t you spam your favorite publisher with mail right now and ask them to send us money to make a Wii game? (And a little extra money for a pool table?)”
- Double Fine’s, Tim Schafer