E3 2015 is on the horizon and the latest news about the event states that Nintendo has decided to book a 299 seat theatre for the biggest gaming event of the year. It’s not been revealed how Nintendo plans to use it, but it could be for the traditional round table discussions that the developer has every year. Nintendo has also secured three booths this year for the event. These booths are 4822, 5244 and 5644 and are situated in the West Hall. Time to get excited.
Thanks, Lord Zedd
Nintendo of America is currently conducting a survey to find out what gamers thought of their E3 coverage this year. We had the Nintendo Digital Conference which was a resounding success and we also got to go behind the scenes with the Treehouse team. You can voice your opinions in the survey, right here.
A recent survey of 1000 people commissioned by IHS in partnership with GamesIndustry.biz parent company Gamer Network, shows that those surveyed showed an increased interest in purchasing a Wii U after last month’s E3 event. 89 percent of Wii U owners also surveyed said they will buy Zelda Wii U when it’s released. You can read the findings of the small survey, right here.
Shuhei Yoshida, president of Sony Worldwide Studio, has praised Nintendo in a recent interview. Yoshida says that while the industry is currently obsessed with military first person shooters, Nintendo provides a good balance with their creative and unique titles.
“I was very happy to get a very positive reaction when we announced LittleBigPlanet 3. We are concerned a little bit when we work on a game like LittleBigPlanet 3, about how people will react, because people want those big-budget, realistic, military shooters. But there were lots of cheers, a lot of affection.”
“And the reaction to Nintendo’s games in general, or a game like Splatoon. If you look at the whole industry, and you consider Nintendo, I think the balance is actually better than past years.”
Akiko Kuroda, the producer for Bayonetta 2 and the Wii U port of Bayonetta, has commended Nintendo for the way they structured their E3 plans. Kuroda says that the Treehouse live segment, which was streamed on Twitch, was a massive highlight. There’s plenty more interesting content that you can read on the Platinum blog.
“Believe it or not, you don’t really get the chance to convey what you want about the game, or show it to your fans in such a direct way so often, so it felt great to be able to take part in Treehouse Live, and I hope to be able to do more events like it in the future. Also, as a game fan myself, it was pretty cool to see Miyamoto-san and Tezuka-san (Yoshi’s Woolly World) up so close! I heard 60,000 people tuned in to hear about Bayonetta 2. Normal numbers for attendees at a conference stop around the 100s, so it’s hard for me to even imagine that large of a crowd.”
Thanks to those who sent this in
IGN asked its readers who they thought won last month’s E3 event in Los Angeles. The results are now in and they state that Nintendo had the best games, the best conference, and also won overall. IGN has awarded the company with their Peoples Choice Award. You can check out the amount of votes and participation in the video, above.
Although Nintendo decided to forgo a traditional press conference at E3 last month, Miyamoto has shared some insight into viewing figures. Mr Miyamoto says that the captivating Nintendo Digital Event was viewed four to five million times. He also said that the rest of Nintendo’s converge of E3 numbered in the tens of millions.
“In past E3 shows, the main method of communication was through the media that attended the show. However, recently we have also started to actively disclose information directly to consumers. A good example was the video we have just shown, which you can watch on our website at any time. Another example, “Treehouse Live,” is an online program featuring video game developers giving out information on the latest video games from our E3 booth. People enjoyed it through new game program channels on Twitch or YouTube. The “Nintendo Digital Event,” which we broadcast on the morning of the first day of E3, was viewed 4 to 5 million times, and the total views of our E3-related videos numbered in the tens of millions. This means that our messages reached a large number of people all over the world through the Internet, not only the people who attended E3 events.”