Ex Criterion boss Alex Ward has taken to Twitter to complain about both EA and Nintendo. Ward who helped develop the respected port of Need for Speed: Most Wanted Wii U says that neither EA or Nintendo gave the team any support and they were left feeling rather aggrieved. Ward has now started his own indie company, but when asked about if his game would come to Wii U he replied that it’s fairly unlikely.
Peter Moore, the Chief Operating Officer of Electronic Arts, has taken to Twitter to speak out about the article published by CVG. The article had a quote from an anonymous source at the company who said that “Nintendo was dead to us very quickly” after the Wii U. However, CVG still stands by their article and says that the source was a representative from EA.
Don’t trust “anonymous sources”. Nintendo’s a great partner. They never have been, and never will be, ‘dead’ to EA…
CVG has spoken to an EA source that wishes to remain anonymous who has told the publication that “Nintendo was dead to us very quickly.” The source then went on to say that the company felt that the Wii U was becoming a platform for kids IP and that they weren’t interested in bringing future core titles to the struggling platform.
“Nintendo was dead to us very quickly,” one EA source told me when asked about why the publisher fell out with Nintendo so soon after committing to the system.
“It became a kids IP platform and we don’t really make games for kids. That was pretty true across the other labels too. Even the Mass Effect title on Wii U, which was a solid effort, could never do big business, and EA like Activision is only focused on games that can be big franchises”.
Internet publication The Consumerist, who run a poll to decide who is eligible for America’s Worst Company Award, says that EA may once again be in the running for the award. EA has won for two years running, but have said that they don’t understand why they deserve to receive such an award. Here’s what The Consumerist had to say.
“We haven’t even begun to ask for nominations from readers for the next Worst Company In America tournament, but some are already making the case for once again giving the Golden Poo trophy to reigning two-time WCIA winner Electronic Arts.”
Alex Ward and Fiona Sperry who are the cofounders of Criterion have left the acclaimed studio. Ward said on Twitter that he and Sperry left the studio to ensemble a new video game company. Criterion’s most recent games are Burnout Crash and Need for Speed: Most Wanted. Here’s the statement from EA.
“Alex Ward and Fiona Sperry have decided to leave EA. We appreciate their many contributions through the years and wish them well in their future endeavours.
“The incredibly creative and talented team at Criterion are hard at work on a new project for next-gen consoles as new IP continues to be a major priority across EA. Matt Webster is leading development of the new game and the Criterion studio moving forward. Matt has been part of Criterion for years and has an exciting vision for this new game.”
Despite earning the coveted award for Worst Company in America, EA has now been named one of the “Best Places to Work 2014” by the Human Rights Campaign. EA has received a 100 percent rating on the 12th Corporate Equality Index, and was praised by its commitment to employing lesbian, gay, bisexual, and transgender employees. EA is one of 304 businesses to receive a perfect 100 percent rating.
EA Germany has put together a survey asking about gamers gaming habits, but has completely neglected to mention any Nintendo consoles. We already know that EA aren’t big supporters of the Wii U, despite initially putting some games on the platform. It should also be noted that they’ve also failed to mention Sony’s PlayStation Vita.
Andrew Wilson, the new boss of Electronic Arts, has explained to Kotaku that he really doesn’t want the company to be voted the worst in America for the third year running. Wilson doesn’t believe that Electronic Arts were ever really the worst company, but he says that he realises that consumers who buy their products were ultimately trying to tell them something. Whether the company has changed their ways remains to be seen.
“We started thinking about how we don’t want to be viewed as the worst company in America. I personally don’t think we’ve ever been the worst company in America, but it says something. The consumers out there are telling us something. And we actually took it very seriously. This was before Andrew was the CEO. We and [EA chief operating officer] Peter Moore and a couple of other guys in the executive company got together to try to understand what caused people to say these things. And there were some things out there that…consumers told us they didn’t like. online pass was one thing.”
EA has confirmed that both the Wii U and the Wii combined only account for a meagre 1.3 per cent of EA’s software revenues in the last financial quarter. EA stated in their latest financial report that $695 million was earned from combined sales of console, mobile and PC software. The company says that only $9 million came from Wii and Wii U software. EA has already pretty much abandoned Wii U due to poor sales for games in its franchises.
- Handhelds (Nintendo and Sony combined) account for 14 per cent of all EA mobile sales.
- Nintendo handhelds account for 6 per cent of mobile sales, while Sony handhelds account for 8 per cent.
- Despite its emphasis on mobile gaming, EA’s home console game sales still account for $309 million compared to $75 million mobile sales (though production costs are typically much lower on mobile titles, meaning the potential for profit is higher).
- PC software earns EA more money than any other format, accounting for 39.4% of all software sales