We recently posted about Eiji Aonuma playing The Legend Of Zelda: Tri Force Heroes, and this time in his most recent stream of the game, he’s joined by series director – Hiromasa Shikata. Not only does Aonuma do an hour-long stream of the game, he’s dressed for the occasion this time in a Link outfit. You can watch the clip of the stream over on Nintendo’s YouTube channel.
The Legend of Zelda: Tri Force Heroes will be available in Japan on October 22nd, in North America and Europe on October 23rd, and in Australia on October 24th. Demo codes have been distributed to Club Nintendo members via email so you can try out the online aspect of game before it’s release.
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The Legend of Zelda series producer, Eiji Aonuma, has featured in a video showing more gameplay of the upcoming title The Legend of Zelda: Tri Force Heroes. The video is in Japanese, however you can still watch the gameplay as Aonuma plays through. The clip shows area and outfit selection along with online features. You can also see the icons used to communicate with other players, and how puzzles will require all three of the players to co-operate to get to the next part of the level. You can check out the video on Nintendo’s YouTube channel here.
The Legend of Zelda: Tri Force Heroes will be available in Japan on October 22nd, North America and Europe on October 23rd, and Australia on October 24th.
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The Legend of Zelda producer Eiji Aonuma has revealed the winners for the Majora’s Mask Art Academy contest on Miiverse. As always, the calibre of entries and the level of detail or imagination used to craft each one is wonderful to see. Announced as part of a joint celebration for the launch of Majora’s Mask 3D on Nintendo’s handheld and the return of The Legend of Zelda: Symphony of the Goddesses Master Quest Tour, the contest encouraged artists – from the amateur to the professional – to design an entry last month based on the creepy world of Termina and its inhabitants.
To view the wonderful artwork selected by Eiji Aonuma, you can head over to the Nintendo Japan site, here. Alternatively, all the contest winners are posted at the bottom of the producer’s Miiverse message. Here’s what Aonuma had to say:
Sorry to keep you waiting! Without further ado, I would like to announce the winners of The Legend Of Zelda: Majora’s Mask 3D drawing contest! The following works have all caught my personal attention, and receive the Aonuma Prize. Here we go!
Eiji Aonuma has expressed interest in Ubisoft’s Far Cry series. In an interview with Game Informer, the Legend of Zelda producer said that Far Cry 4 is one of the non-Nintendo games he currently plays. Aonuma also talked about how he spends his time outside of work and playing video games. He said he likes playing the bongos, which were his inspiration for giving a similar instrument to the Goron in The Legend of Zelda: Majora’s Mask.
“I don’t play a lot of video games outside of work because for me video games are work,” Aonuma said. “There are a lot of things I choose to do with my free time besides play games. But whenever I do hear about something interesting – if there is a new game that has a particularly interesting hook – that is something I will want to spend some time playing. But when it comes to genre, I definitely don’t specify one particular genre that I’m interested in. I’ll absolutely play anything in regards to genre.
“As for games I’ve been interested in lately that were made by people outside of Nintendo, I guess one that stands out is Far Cry 4. I’ve long been interested in the Far Cry series and just had the chance to start playing this one, but I haven’t really seen all of the game yet so I’m just beginning to get into it.”
The Legend of Zelda series producer Eiji Aonuma has explained Zelda Wii U will push the home console’s hardware to its fullest. In a recent interview with Gamereactor Magazine, the producer spoke about the upcoming Zelda game’s open world, elaborating that the team has always pushed each game in the series to its peak with “as large a world as can be realised” on the hardware. And Aonuma says it’s no different for the Wii U.
Elsewhere the iconic producer also mentions the GamePad’s map functionality within Zelda Wii U, believing it’s a great tool that gives a bigger sense of adventure. In the past, Nintendo’s Shigeru Miyamoto has mentioned that the upcoming game will feature plenty of events for fans to come across in the vast overworld, so the GamePad’s interactive map will be crucial in keeping track of where you are. You can find a snippet of Aonuma’s interview below.
“A huge, seamlessly unfolding world is something that can’t be achieved if the hardware isn’t advanced enough. Ever since we made the very first generation of Legend of Zelda games though, we’ve had as large a world as can be realised with the hardware, so you could say it was inevitable that we’ve now done the same with the new Wii U title.
“When I first showed off the new Zelda game on the Wii U, it seemed everyone was very excited and started proclaiming that a Zelda game had at last become open world! Zelda games have always allowed you to roam and explore a huge world.
“What’s changed now is that the hardware has progressed to the point that you can now explore this vast world seamlessly; the underpinning of the game hasn’t changed.”
“Recently, I’ve taken to relying on the map on my smart phone when I’m out walking in a place I’m not familiar with. A map isn’t something you keep tucked away in your bag, it’s by holding it in your hand and being able to constantly check it as you move forward step by step that gives you that sense of adventure.”
Zelda producer Eiji Aonuma has been getting to grips with the gyroscopic controls in Majora’s Mask 3D during a newly uploaded video. Showing off his sharp-shooting talent, Aonuma takes on the Town Shooting Gallery mini-game while using a New Nintendo 3DS and its accompanied mushroom cover plates. Though he doesn’t quite manage to grab a piece of heart the first time round, we do hear three times is a charm, or so they say. You can check out Aonuma’s mini-game run in the video embedded above. Majora’s Mask 3D is scheduled to release February 13 for both Europe and North America.
Nintendo of Japan has launched an official The Legend of Zelda Twitter account after numerous Majora’s Mask 3D announcements yesterday. The first tweet arrived from Mario creator and designer Shigeru Miyamoto, welcoming fans with a quick sketch of Link, before passing over to Zelda producer Eiji Aonuma to share a few details from Majora’s Mask 3D. If you’d like to follow the official Zelda Twitter account, you can do so here.
Though the Zelda producer will be active on the official Zelda account, Aonuma will still continue to share messages on Miiverse. Aside from reiterating details from the Direct yesterday, Aonuma also mentioned the Japanese, North American and European websites were opened for Majora’s Mask 3D. A special video of the producer walking around Termina is also available on the Japanese website, here. A snippet of Aonuma’s Miiverse message can be found below.
We’ve confirmed the release date for The Legend of Zelda: Majora’s Mask 3D, and we’ve also simultaneously launched the official website for Japan, North America and Europe.
You can visit the website to see what has changed compared to the original. On the Japanese website, you can find a walkthrough video of me introducing the world of Termina , which is the setting for this game. I hope that those of you who can understand Japanese will check it out. (It’s a little embarrassing because even though I tried my best, when I reviewed the video I realised that I was rambling and not always speaking very clearly. I hope you’ll forgive me!)
Also, again for the Japanese audience, we’ve created an official The Legend of Zelda Twitter account! The mask salesman will tweet information about Majora’s Mask 3D, so I hope you’ll follow that account.