We knew something was coming today after both Game Informer and Epic Games teased their fans on Twitter yesterday. It turns out the grand re-reveal is for Epic’s free-to-play PC game Fortnite running on Unreal Engine 4. Epic hasn’t announced if it’s PC only, or if it’s also coming to Xbox One and PlayStation 4.
“Fortnite features the cooperative third-person shooter core Epic Games is known for, but rather than throwing you into scripted events and corridors, the game challenges you to explore the environment for resources and build fortresses while fending off waves of attackers at the same time. With an RPG-like progression system, Diablo-like looting, multiple campaigns of varying lengths, procedurally generated worlds, and the promise of player vs. player battles, Epic is offering plenty of replayability that it hopes will provide the game with a long lifecycle.”
A number of Epic Games employees have taken to Twitter to hype up a possible announcement tomorrow. There’s no clues regarding what the announcement might be, but we know for a fact that Game Informer are teasing their cover story, which will be shown off tomorrow. Whether it’s related to their forthcoming game Fortnite remains to be seen. Whatever it is, it should be interesting.
When asked last week whether Unreal Engine 4 will work on Wii U, Epic Games co-founder Mark Rein laughed as he replied ‘no.’ Rein says that the reason he laughed was because the question ignored other current-gen consoles, like the aged Xbox 360 and PlayStation 3. On Twitter today, Rein said he’s sorry if he offended people with his comments regarding Nintendo’s latest console. Are you offended by Rein’s comments? If so, do you forgive him?
Epic Games president Mark Rein now says that developers could create a game using Unreal Engine 4 and bring the product to Wii U. Rein also stated that developers could also bring Unreal Engine 4 games to the Xbox 360 and the PlayStation 3. The downside to doing this is they wouldn’t look as spectacular as they would on the next Xbox or the PlayStation 4.
“You heard the stupid gaffe yesterday about the Wii U,” he said. “If someone wants to take Unreal Engine 4 and ship a game on Wii U, they can! If they wanna ship an Unreal Engine 4 game on Xbox 360, they could make it happen.” While that game might not look as pretty as it would on a “true” next-gen console, the new engine is scalable to a variety of platforms, including mobile.”
We found out earlier today that Epic Games next generation game engine, Unreal Engine 4, won’t run on Wii U. This could mean that future video games based on the engine will be excluded from the platform. Epic Games president Mark Rein simply laughed at the idea of the engine running on Wii U at GDC. IGN asked him why he thought it was funny that someone should ask if the game engine can run on Wii U. Here’s his response.
Still laughing, “I just laugh at the question…Unreal Engine 4, we’re not PlayStation 3, Xbox 360, or Wii U. It’s next-gen technology. That’s what we’re aiming for.”
“The truth is, if a developer wanted to take an Unreal Engine game and put it on Wii U, they could. Unreal Engine 3 is kicking ass on Wii U. The best games on Wii U are made on our technology. What more do you want from us?”
Epic co-founder Mark Rein has told journalists at this years Games Developers Conference that the Wii U won’t be getting Unreal Engine 4 games. Rein said that Unreal Engine 3 is supported on Wii U, but Unreal Engine 4 will only be running on next generation consoles. He also confirmed that Unreal Engine 3 will still be supported while Unreal Engine 4 is out.
“Will UE4 run on the Wii U?”
“Hahaha no.” Rein said, with expert comedic timing. The room erupted with laughter. As the laughs died down, Rein continued: “I mean, sorry, it’s not really a correct answer. We’re not… we have Unreal Engine 3 for the Wii U. Right? And Unreal Engine 3 is powering all kinds of amazing games, still lots of games are being made with Unreal Engine 3. We announced today about a new Unreal Engine 3 license. Unreal Engine 3 doesn’t disappear because of Unreal Engine 4. But our goal for Unreal Engine 4 console-wise is next-gen consoles. That’s really what our energies are focused on. If you want to make a Wii U game, we have Unreal Engine 3, and it’s powering some of the best games on the Wii U already.
“Nothing controversial, guys,” he jokingly chided.
Epic Games has finally revealed its latest demo titled Infiltrator which is running on the company’s Unreal Engine 4. Epic Games have yet to announce which consoles the engine will run on, but they have previously said that the engine will be scalable to accommodate various platforms. The demo runs on a single GTX 680, which is the same hardware as the Elemental demo and the Samaritan demo.
Epic Games’ founder and chief executive officer, Tim Sweeney, believes that the next generation consoles provide a substantial leap over the current generation consoles on offer. Sweeney says that todays high-end PCs are representative of what players should expect from next-gen. He concluded that the team at Epic Games are more enthusiastic now than ever about the future of what he calls, high-end platforms.
“We’re more enthusiastic now than ever about the future of high-end platforms. What we’re doing on high-end PCs is going to be representative of the future consumer gaming experience and it’s going to be awesome. It’s going to be a substantial leap over the current generation.”
A rumour has surfaced online that acclaimed development studio Retro Studios is creating game engines for Wii U and then helping other developers implement them. The rumour then goes on to suggest that Retro Studios showed the game engine to Epic Games and got them to reconsider bringing Unreal Engine 4 to the system. Hopefully we won’t have to wait too long to find out exactly what Retro Studios have been doing since Donkey Kong Country Returns and Mario Kart 7.
Acclaimed developer Cliff Bleszinski has confessed his love for all things Nintendo during a recent Ask Me Anything thread on Reddit. Bleszinski says he will be watching the Wii U carefully as he acknowledged that Nintendo lost some of its original audience with the Wii. He then went on to praise ZombiU, but admitted that the controls need some work.
Being raised on All Things Nintendo I will always I love all things Nintendo.
I’ll be watching the Wii U closely. I think Nintendo may have initially lost a little of their core with the Wii for a bit, honestly, and they seem to have realized this. I believe they also recognize that we live in a “multi-screen” culture hence the controller design. I played ZombiU at PAX and it was promising (even though the controls could use a little loving!) so we’ll have to wait and see.
I sometimes wonder if we’ll find ourselves in a PC/Phone/Tablet future, honestly.