Epic Says Next-Gen Will Be A “Substantial Leap” Over Current Gen


Epic Games’ founder and chief executive officer, Tim Sweeney, believes that the next generation consoles provide a substantial leap over the current generation consoles on offer. Sweeney says that todays high-end PCs are representative of what players should expect from next-gen. He concluded that the team at Epic Games are more enthusiastic now than ever about the future of what he calls, high-end platforms.

“We’re more enthusiastic now than ever about the future of high-end platforms. What we’re doing on high-end PCs is going to be representative of the future consumer gaming experience and it’s going to be awesome. It’s going to be a substantial leap over the current generation.”


Epic Expects Next-Gen Development Costs To Double

Epic Games chief technology officer Tim Sweeney has told Games Industry International that he expects development costs of next generation games to double those of the current generation. Sweeney said that his development studio expect be able to build next-gen titles for “only about double the cost” of games from the start of the current generation. If development costs rise so significantly, it could ultimately bump up the pricing of video games to the consumer.

Epic Games Says Unreal Engine 4 Ports Are Possible On Wii U

Epic Games Isn’t looking to bring Unreal Engine 4 to Wii U, but it is possible that third-party developers could port Unreal Engine 4 games across to the console. Epic president Mark Reign says that it isn’t the firms intention to bring the next generation engine to Wii U, but he claims that Unreal Engine 4 is going to be supremely scalable.

Epic Games doesn’t intend “to bring Unreal Engine 4 to Wii U, but the engine could run on Nintendo’s upcoming console “if a customer decides they want to port an Unreal Engine 4 game” to the hardware.
“We have Unreal Engine 3 running on Wii U.

You saw games at the Nintendo press conference again this year – a fantastic demo by our friends at Warner Bros. showing Arkham City running on Wii U. And Aliens: Colonial Marines is coming on Wii U, that’s also Unreal. There’s, I’m sure, several others. Mass Effect was announced for it as well. So we’re certainly playing a role there with Unreal Engine 3.

“I’ll state that I don’t think it’s our intention to bring Unreal Engine 4 to Wii U, but Unreal Engine 4 is going to be supremely scalable.

“We’ll run on mobile phones and on a wide variety of things, so if a customer decides they want to port an Unreal Engine 4 game to Wii U, they could. But Unreal Engine 3 is a really good fit for that platform.”

Next-Gen Unreal Engine 4 Details

The latest edition of US publication Game Informer contains exclusive information about  Epic’s next generation Unreal Engine 4. There’s been plenty of speculation regarding whether or not we will see the engine running on Wii U. We should find out for sure during E3. Here’s the latest details about Unreal Engine 4.

  • Epic talked with hardware manufacturers like Intel,AMD,Nvidia and qualcomm to workout a tech road map.
  • The demo GI saw was running on a single Nvidia GeForce GTX 680
  • New image based Lens Flare tech,occurs dynamically.
  • UE4 capable of producing one million particles at once with no hit to game performance.
  • Planning to release UE4 dev kit soon
  • Epic wants “to empower game designers,to take charge of as much of the game production process as possible”
  • Next gen will be about alot of things besides just next-gen graphics performance”
  • UE4 being designed for a decade that starts with the advent of next gen consoles
  • Entire creation process streamlined,Designers can edit and recompile source code without leaving the editor,take control of the game anytime they want.
  • New interface empowers designers to tweak basic programming without having to call over a programmer,Tech artists will be able to create complex assets and programmers can expose certain values for designers as needed to give them access to simple tweaks”

E3: 30 Minutes Of Epic’s Next-Gen Unreal Engine 4 On Spike

Spike TV host Geoff Keighley has announced via a Reddit AMA E3 special that they will be
unveiling Epic Games next generation Unreal Engine 4 during E3 week on Spike. Keighley promises a full half-hour of spectacular next generation visuals.

Q: Are we going to see a full reveal of Unreal Engine 4?

Geoff: Yes, we will be unveiling Unreal Engine 4 during E3 week on Spike. I went down to Epic and filmed with Cliff, Tim Sweeney and the whole crew. Full half-hour special on the engine and tech.

Q: F-yes. Hopefully it will be a treat for people more into the development side and the gritty details, not just the “Those graphics are so graphic!”. But I guess all that info will come out sooner rather than later anyway. :)

Geoff: For sure, we are showing off the editor and a lot of the tech. Very in depth, glad to hear you are excited!

Epic: “The Intended Platforms Unreal Engine 4 Is Aimed At Haven’t Even Been Announced”

Tim Sweeney, founder and CEO of the Gears of War and Unreal Engine 3 developer, has explained to Gamsutra that the intended platforms the next-gen Unreal Engine 4 is aimed at haven’t even been announced. This has prompted speculation that the Wii U may not receive games running on Unreal Engine 4, and that those games are reserved specifically for the next Xbox and the PlayStation 4. We should find out for certain at E3 next month.

Gamasutra: I know it’s under wraps, but you guys are probably feeling pretty okay about Unreal Engine 4.

Tim Sweeney: Yeah, we’re starting a behind-closed-doors showing of the engine to developers; this is part of our very early ramp-up cycle. We went through this cycle with Unreal Engine 3 starting in 2003 and 2004. At some point we’ll make public announcements and ramp up to the point where developers are shipping games, but it’s very early right now. We’re aiming very high, and the intended platforms this is aimed at haven’t even been announced.

Next-Gen Launch Games Will Probably Stick With Unreal Engine 3

Epic vice president Mark Rein has told CVG that he believes that next generation launch games for Wii U, Xbox and PlayStation 4 will most likely use Unreal Engine 3 for the time being. Rein also told the publication that while the Unreal Engine 4 is very futuristic, Unreal Engine 3 is really what development studios will use initially for next generation titles.

Despite showing off Unreal Engine 4 behind closed doors at GDC this month, Epic Games says its predecessor Unreal Engine 3 is “probably the way to go” for launch games on next-generation consoles.

“Samaritan is something you can do right now. In fact, Unreal Development Kit has all the features that powered Samaritan – every single graphics feature you can do. We could have shown another 30 videos.

“The UE4 stuff is very futuristic. UE3 is really the horse for this year.”