There can be up to 12 user accounts on a single Wii U console. And whatever one user downloads from the Nintendo eShop is shared across all users on the system.
Demos are no exception. So far, all downloadable Wii U demos have a limited number of uses, which are shared among all users. This means that, for example, because the demo of FIFA 13 has only 10 uses, and if you have 12 user accounts on your Wii U, not all users will be able to experience that particular demo.
Demos on the Wii U eShop will have a restricted number of plays, unlike those found on the Xbox 360 and PlayStation 3. The information was discovered when European users downloaded the demo of FIFA 13 from the Wii U eShop. Users who download FIFA 13 only have ten tries on the demo and then it becomes unplayable. This mimics the Nintendo 3DS eShop where demos have a play limit. Do you think it’s a good idea to enforce a play restriction on a demo?
The Wii U version of FIFA 13 is apparently the definitive version when it comes down to visuals, according to the official Nintendo magazine. The publication says that the additional memory included in the Wii U allows for a more detailed pitch, players, and team shirts. Matthew Prior, the producer of FIFA 13, confirmed to the magazine that his team has been able to make certain improvements to the game over the Xbox 360 and PlayStation 3 versions thanks to the Wii U’s memory.
According to findings by Nintendo Gamer, Wii’s version of FIFA 13, which is developed and published by EA, is practically identical to last year’s FIFA 12. This year’s iteration features the same exact gameplay modes, graphics, menu screens, dialogue and character models.
An EA spokesperson confirmed to Wired that FIFA 13 for Wii has no new modes or features, compared to FIFA 12. Note that in a recent interview, EA COO Peter Moore said, “Year on year, Wii has just dropped, and clearly we don’t make games for it anymore.”
EA producer Matt Prior has revealed that FIFA 13 on Wii U will be the best edition of the franchise available on consoles. Prior says that there have been numerous graphical improvements including double the resolution of the crowd, and an infinitely more detailed pitch. He also went on to say that you’ll be able to access your friend list directly from the Wii U GamePad.
“Two things we have improved just in terms of the fidelity and quality are the pitch, If you have a look at the pitch texture there’s a lot more detail in it and we’re working on that as we speak to hopefully improve it even further. One of the common complaints is the crowd, and if you look at the crowd on the Wii U it’s double the resolution. We had limited resources in which to improve, so we wanted to make sure we got the biggest bang for the buck, if you will. Obviously the pitch is something you’re staring at like 90 percent of the time when you’re playing, so crowd and pitch were two areas we focused on.”
“A friends tab that’s always there in the front end on the [Wii U GamePad] so you can tap it, you’ve got a list of friends,” he explained, later adding that it pulls from “the friends list from the Wii U console.”
Because EA Sports is bringing FIFA 13 and Madden NFL 13 to Nintendo’s forthcoming console, a Wii U version of NHL 13 is plausible. An EA representative was asked whether Wii U will receive the upcoming hockey video game, and the representative replied by saying “definitely keep your eyes open in the coming weeks.” NHL 13 will be released for the Xbox 360 and PlayStation 3 in September.
During EA’s Summer Showcase, the publisher announced that Madden NFL 13 will be coming to Wii U. EA confirmed that the Wii U versions of both FIFA 13 and Madden NFL 13 will be released this year – alongside Nintendo’s upcoming console. Both titles will make use of the Wii U GamePad; for example, players will be able to interact with each game in real-time – without being required to pause and interrupt gameplay.
Although EA Sports’ FIFA 13 will be coming to Nintendo’s forthcoming console, the developer hasn’t revealed any Wii U-specific features. The executive producer of FIFA 13, David Rutter, is excited for the Wii U because the Wii U GamePad’s screen can offer a different perspective of things within the game. Rutter didn’t want to share any details about the Wii U version of FIFA 13 so that other developers won’t borrow any ideas prior to the game’s release.
Are you personally interested in it as a system?
“It’s pretty exciting actually. I’ve been talking to a bunch of the guys about the games that they’re working on here, and about what they want to do with Wii U or with SmartGlass and stuff like that. And if you look at it from a different perspective, I’m not going to tell you exactly what because it’s kind of competitive advantage, I think there were a few kind of ‘wow, that’s a pretty cool way of looking at it’ moments, so that idea of a second screen, I think it has some really, really big positives.”
Eurogamer is reporting that EA is hard at work developing the next iteration of the FIFA franchise for Wii U. The game is being developed by a different team from the Xbox 360, PlayStation 3 and PC version. EA confirmed earlier today that FIFA 13 is in development for Wii and Nintendo 3DS.