On Twitter today, Nintendo of Europe and Nintendo UK announced a new website for Level 5’s European football game, Inazuma Eleven 3: Lightning Bold & Bomb Blast. The new website takes gamers through the differences between the two versions of the game, while also talking about Inazume Eleven 3’s RPG elements and multiplayer mode, all while playing a triumphant piece from the game’s soundtrack.
Each of Inazuma Eleven 3’s two games follows a different character, Paolo Bianchi and Hector Helio, respectively. According to the website, gamers will “face different rivals depending on which game you choose. Also, there are unique players who only appear in one version the other. The only way to get all of them is to trade with someone else who has a different version.” Inazuma Eleven 3: Lightning Bolt & Bomb Blast will be released in Europe in just a few days, on September 27th.
EA Sports has revealed that the next Madden NFL game, which will be the successor to Madden NFL 13, will be released on August 27th. This year is the 25th anniversary of the franchise, and, therefore, based on the publisher’s official website, the next installment may be called Madden 25, instead of ‘Madden NFL 14.’ EA Sports says more details regarding Madden 25 are coming soon.
Level 5 has announced that it plans to bring six Inazuma Eleven games to the Nintendo 3DS in November to celebrate the franchises fifth anniversary. The compilation is titled Inazuma Eleven 1, 2, 3: Legend of Mamoru Endou. Level 5 have tweaked the visuals for the release, and have also added stereoscopic 3D support. Here’s what the package includes.
- Inazuma Eleven
- Inazuma Eleven 2: Firestorm/Blizzard (two versions)
- Inazuma Eleven 3: Spark/Bomber (two versions)
- Inazuma Eleven 3: Challenge the World – The Ogre (based on the movie)
Nintendo is working on yet another Wii peripheral this time setting their sights on the joys of American football.
Howard Cheng, Vice President of Research and Development at Nintendo of America, has recently issued a patent for a soft football controller for use with the Wii and the remote.
Throwing – Players firmly strap their hands to the ball and make a throwing motion. The pitch angle and force of the throw determines the trajectory arc of the throw. Side to side motion determines the yaw angle. Pressing buttons on the Wii remote can adjust other options.
Running – The football controller sense body motion, shifting left and right to dodge tacklers and even jumping motions by raising the ball. Running speed is determined by players making a jogging motion.
- American Football patent
Wii U and Nintendo 3DS news