The GameCube didn’t sell as many units as Nintendo probably expected it sell, but it did have excellent library of games from Luigi’s Mansion to The Legend of Zelda: The Wind Waker. Today is the day that the GameCube was released back in 2001 in North America and I’m sure you have your own fond memories of the launch. If you’re still playing GameCube games then be sure to check out this list of the best games.
Unseen64’s Liam Robertson is back and doing what he does best, unearthing canceled video game projects. His latest video takes a look at a South Park title that was previously in development for the GameCube, PlayStation 2 and the Xbox. The game was being handled by a division at Ubisoft and was inspired by the popular Simpsons: Hit & Run. The video also reveals that this was to be the first South Park game to map out the entire town of South Park. If this takes your interest then be sure to check out the informative video, above.
The GameCube didn’t sell as well as Nintendo would have hoped but it did have a fantastic library of video games. These include classics such as the Pikmin series and The Legend of Zelda: The Wind Waker. Online gaming publication Kotaku has published a list of their favourite GameCube games of all-time and they have made some good selections. Without further ado here’s their top titles.
- The Legend of Zelda: The Wind Waker
- Mario Kart: Double Dash
- Billy Hatcher
- Skies of Arcadia
- Viewtiful Joe
- Resident Evil 4
- Star Wars: Rogue Squadron 2
- Paper Mario: The Thousand Year Door
- F-Zero GX
- Super Mario Sunshine
- Donkey Kong Jungle Beat
- Super Monkey Ball 2
- Animal Crossing
- Final Fantasy Crystal Chronicles
- Metroid Prime
Popular video game website Kotaku has put together a list of what they deem to be the best-looking video game consoles of all-time. It wouldn’t be a complete list if it didn’t mention some Nintendo platforms and it doesn’t disappoint. The publication has listed the GameCube along with the Super Nintendo (European and Japanese version) as two of the top ten best-looking consoles. Here’s what they had to say about both the GameCube and the Super Nintendo.
GameCube: The Nintendo GameCube was a tiny little box that played tiny little discs and had a tiny little handle so that tiny little hands could carry it with them to their friends houses and play the best Mario Kart game there ever was.
SNES: I’m not a fan of the North American Super Nintendo. It’s too…utilitarian. The version released in Europe, Australia and Japan, though, now that’s a pretty video game console.
I’ve always thought the SNES was a lot like the Mazda MX-5. Built in Japan a very long time ago, its restrained use of curves created a design that almost timeless, looking as good today as it did at release. A classic colour scheme (those buttons!) didn’t hurt, either.
One of the games made by Rare for the Nintendo Gamecube was the beautiful Kameo. The game was originally in development for the platform, but after Microsoft purchased the developer it was later moved to the Xbox and Xbox 360. Very early footage of a prototype of Kameo has found its way online and gives us a look at how the game would have looked had it been on the Gamecube. There’s plenty of videos to watch if this takes your interest and you can view them all, here.
In what is likely the most ingenious concept of Wii U’s lifespan, Hyperkin is currently testing a GameCube-esque Wii U wireless controller that will be fully compatible with Wii U Pro Controller titles. Not to be done by some of the other third-party controller announcements this week, the new controller titled “ProCube” showed up in a reddit post on /r/SmashBros early yesterday. Unlike Nintendo’s proprietary Wii U GameCube controllers, the ProCube is able to sync via the same method as a Wiimote or Wii U Pro Controller, making the “Wii U GameCube Adapter” completely unnecessary. Even more interesting, the controller (utilizing an additional few buttons) is fully compatible with any of the 130+ Wii U Pro Controller titles, meaning you can use this modified GameCube controller with games such as Mario Kart 8, Bayonetta 2, Xenoblade Chronicles X, or The Legend of Zelda: Wind Waker.
The ProCube is still in its prototype stages, however Hyperkin hopes to have it at EVO 2015 to get player feedback. The current price expected is somewhere between $30-40, with no definite release date.
Popular peripheral manufacturer HORI has confirmed today that it will be releasing a Link themed Super Smash Bros Gamecube controller in Europe in August and in the United States in September. The item is available to pre-order now from Amazon and will set you back $27.99. Here’s all the details you need to know before hitting the pre-order button.
- Officially licensed by Nintendo
- Perfect for Super Smash Bros, Super Mario 3D Land, Super Mario Kart 8, and Virtual Console titles for Wii U
- Features short stroke L and R buttons, 3 Turbo settings, and a large D-pad
- Similar in shape and function as the original Nintendo GameCube controller but plugs straight into the Wii U Remote!
- Compatible with Classic Controller, Classic Controller Pro supported titles and most Nintendo Virtual Console titles