US retailer Best Buy currently have the GameCube adapter up for pre-order. What is interesting is that the retailer claims that the device can be used for games other than Super Smash Bros. Nintendo has yet to announce any other titles that will support the peripheral, but it certainly wouldn’t hurt using it for other games.
“Play your favorite Wii U games with the controller experience you know and love using this GameCube Controller Adapter. Bash your way through new and exciting titles with your GameCube controller, including Super Smash Bros. Brawl. Make it a party by connecting up to four original GameCube or WaveBird controllers, so your friends can get in on the fun. It’s time to unleash your classic moves on a new generation of games.”
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Nintendo of America has confirmed via Twitter that Super Smash Bros on the Wii U will be playable with the beloved Gamecube controller. Judging from the image provided it looks as though the Gamecube controller will plug into the Wii U using an extension block. Super Smash Bros Wii U is due for release this winter.
PDP, the leading third-party manufacturer of video game accessories. has announced that they have partnered with Nintendo to release a number of GameCube inspired controllers to coincide with the launch of Super Smash Bros on Wii U. The new line of controllers are wired and plug directly into the Wii Remote External Extension Connector. The Wired Fight Pad for Wii U will also feature iconic Nintendo characters and will retail for $24.99.
Nintendo World Report has put together an interesting feature comparing Nintendo home console sales from their second March on the market. It makes dismissal reading for the Wii U which saw the under performing GameCube sell double the amount of units that Wii U has during the same time frame.
Sales from the Wii U, Wii, and GameCube from their second March on the market:
- Wii U (March 2014) – 70,000
- Wii (March 2008) – 721,000
- GameCube (March 2003) – 165,000
Taking it a step further, here’s where each of those three systems were at sales-wise overall at those same points:
- Wii U – Between 5 and 6 million units worldwide as of March 2014
- Wii – About 25 million units worldwide as of March 2008
- GameCube – About 9.5 million units worldwide as of March 2003 (Update from NWR: We originally had 14.5 million units for GameCube but we were mistaken. Thanks to all who pointed out the correction.)
Zelda series director Eiji Aonuma has revealed that he wasn’t a fan of the original Legend of Zelda tech demo for the Gamecube. Aonuma says he saw the demonstration and automatically thought it wasn’t the Zelda that he knew and loved. He concluded by saying that it didn’t contain any interesting surprises and it basically looked like a revised scene from The Legend of Zelda: Ocarina of Time.
“I saw that movie and I thought, ‘No, this isn’t Zelda. This isn’t Zelda at all.” I felt like this wasn’t what I imagined Zelda to be. It wasn’t the Zelda I wanted to make. That video clip didn’t actually contain any big surprises. There wasn’t any kind of revelation going on. It was more like a continuation of the previous version.”To me at the time, I say, it looked like a scene from Ocarina of Time, but better looking. “Yeah,” he smiles. “That’s right. I wasn’t interested in it at all.”
A report by Polygon reveals that doctors are beginning to use video games to prepare themselves for surgery. Doctors at Florida Hospital Celebration Health are playing the GameCube classic Super Monkey Ball 2 not long before their first incision, citing research that shows the doctors become “more efficient” and are able to “suppress errors” if video games are played before they perform surgery. The hospital has even set up an area in the physician’s lounge that houses some ready-to-play games for the good doctors. No word yet on whether the sword-wielding gameplay of Skyward Sword increases the surgeons’ precision with a blade.
NeoGaf user Aquamarine has complied a list showing the amount of Wii U games from August to December and has compared it to the GameCube during the same period in its lifetime. The Wii U has thirty-six games from August to December, whereas the Gamecube had one hundred and nine. The software shown is software released in the United States. The list clearly shows that the Gamecube had better third-party support despite the console failing to break any sales records.
It has come to light that Hexadrive, who developed the role playing, Square Enix-published shooter The 3rd Birthday for Playstation Portable, also had a hand in developing The Wind Waker HD for Nintendo’s Wii U. Hexadrive reportedly helped change textures in the game to high resolution. The do-it-all company has been seeing a lot of work lately, as they were also responsible for “programming optimization” on The Wonderful 101.
Much has been said about the new HD graphics Hexadrive worked on for the Wii U update of Wind Waker. Comparison videos between the new HD version of the game and the GameCube classic have been popping up again and again on Youtube, as many reviewers have called the Wii U remake the “definitive version.” While the title was released in the Wii U eShop on September 20th, the coveted physical copy of the game will be arriving on October 4th.
If you’ve been wondering how the new HD remake of Wind Waker on Wii U will stack up against the old Gamecube version, a new video out of Japan will quell any doubts about the HD version’s superiority. The clarity and detail are unmatched in the HD version, as some shots are shown side by side with the Gamecube version, while others are shown in quick succession. The scenes from the HD version are full of life and feel like they jump right out of the screen.
The highly coveted Wind Waker HD will be released as a bundle with the Deluxe Wii U later this month. One new feature of the game will be a Hero Mode in which the player takes increased damage from enemy attacks, while replenishment hearts are in short supply. The game will be available worldwide October 4th.
Jools Watsham, the creator of Mutant Mudds Deluxe for Wii U, has said on Twitter that he believes that Nintendo’s struggling Wii U console will be the Gamecube of this hardware generation. The console which had some absolutely tremendous games, but simply failed to entice consumers away from the competition.
“The Wii U will be the GameCube of this hardware generation. The platform that had some truly great games, but somehow lost the console war.”