e-Sports are serious business with plenty of money up for grabs, therefore the Electronic Sports League will soon introduce policies to keep drugs out of it. The news comes on the back of the revelation that a number of professional e-sport players have been abusing ADHD and narcolepsy medication, Adderall. The medication helps improves people’s reactions and alertness so it is no surprise that some gamers have been using it. The latest move from the Electronic Sports League should help stamp out the misuse of drug taking by some e-sport players.
Razer, the American gaming peripheral manufacturer, has said that it is considering making high performance gaming products for the Wii U. This is a result of Super Smash Bros Wii U being extremely popular at a variety of video game tournaments. As we saw this weekend, Super Smash Bros Wii U was well represented at the EVO 2015 tournament. A Razer GameCube styled controller would certainly go down a storm with Super Smash Bros Wii U players.
The NPD’s Core Gaming 2014 report reveals that around 75 percent of gamers surveyed in the United States prefer physical copies of their games, rather than digital. People are starting to embrace digital titles, as the report shows that digital acceptance is up five percent over last year.
A report delivered by CyberZ, which is a subsidiary of Tokyo Internet conglomerate CyberAgent, states that the Japanese mobile market was worth 546.8 billion yen (US$5.4 billion) in 2013. This is up an astonishing 178% from 2012. The company says that data obtained shows that smartphone games now make up 50% of the total Japanese gaming market, which is poised to grow even further this year. The report concludes by saying that the smartphone game segment is expected to reach 823.8 yen (US$8.1 billion) in size by 2016.
Long standing Japanese gaming publication Famitsu is teasing a huge announcement in the next edition of the magazine. Details regarding the announcement are scarce, but the publication promises to reveal “That news the world has long-awaited announced at last!” What would you like to see revealed?
Research firms IDC and App Annie have both conducted a study which found that tablet and smartphone gaming on Apple products have eclipsed Nintendo 3DS and PlayStation Vita software sales during the first quarter of 2013. This is the first time that iOS game sales alone have beaten the Nintendo 3DS and PlayStation Vita. Previously it was iOS App Store and Google Play store combined that had outsold dedicated gaming handheld sales.
Recent data provided by research firm EEDAR indicates that fewer games these days are including an online multiplayer mode. The reason behind this is due to rising cost of game development, as well as the fact that including multiplayer modes in certain games doesn’t make sense. EEDAR took a look at every Xbox 360 and PlayStation 3 game released in the United States and the results show that fewer video games nowadays are coming with multiplayer.
“You can see that in 2006, one year into the release of the Xbox 360 and the launch year of the PlayStation 3, 67% of the games had online multiplayer, 58% had offline multiplayer and 28% had no multiplayer. By 2012, you can see that only 42% have online multiplayer, a drop of 25%, 44% have offline multiplayer, a drop of 14%, and 41% have no multiplayer, a rise of 16%. So, over time, fewer and fewer high definition console games are including multiplayer as part of their core offering.”
– Geoffrey Zatkin, the Chief Operating Officer of EEDAR