The Wii U seems to have dodged a bullet with Aliens: Colonial Marines as new reports discover that both Sega and Gearbox are to be sued over misleading trailers that ‘bore little resemblance’ to actual gameplay. According to a class action lawsuit, the two companies falsely advertised the game at trade shows such as PAX and E3, which were unrepresentative of the end product.
The highly anticipated first person shooter game was met with scathing reviews from various critics and fans across the globe, and now it appears Sega and Gearbox may pay for their mistakes. The lawsuit, which is filed by Edelson LLC on behalf of plaintiff Damion Perrine, is seeking damages for fans who bought the title under false pretenses.
The claim, reported via Polygon states: “Each of the ‘actual gameplay’ demonstrations purported to show consumers exactly what they would be buying: a cutting edge video game with very specific features and qualities. Unfortunately for their fans, Defendants never told anyone — consumers, industry critics, reviewers, or reporters — that their ‘actual gameplay’ demonstration advertising campaign bore little resemblance to the retail product that would eventually be sold to a large community of unwitting purchasers.”
The case also sees a tweet published by Gearbox boss Randy Pitchford noting the discrepancies between the demo and game. Additionally, Sega had to publish a disclaimer on the UK trailer after a complaint was filed to the Advertising Standards Agency earlier this year. As it stands, Gearbox and Sega has yet to comment.
Online gaming publication Eurogamer has been told by the publishers of the promising Aliens: Colonial Marines that the game will hopefully be coming to Wii U by the end of March. Aliens: Colonial Marines has already gone gold on Xbox 360, PlayStation 3, and PC. Unlike the version for the other formats, the Wii U version of the game is being developed by Demiurge Studios.
Gearbox’s CEO, Randy Pitchford says that the reason there’s has been no mention of Borderlands 2 coming to Wii U is simply down to the fact that the studio has yet to come up with a unique selling point for bringing the game to the console. Pitchford went on to say that the team knew exactly what they wanted to do with Aliens: Colonial Marines on Wii U, hence why the game has been announced for the platform.
“We get asked if there is going to be a Wii U version of Borderlands, and the reason why there’s not is because we couldn’t think of a natural, obvious, ‘OMG, I want that for what the Wii U brings to the table’ feature. But with Aliens, the first thing we thought was ‘Holy sh*t, I can have a motion controller in my hands!’ When it’s there in my lap it feels like I’m part of the movie.”
Gearbox Software has released a new multiplayer trailer for the forthcoming Aliens: Colonial Marines. Gearbox Software has announced a February 12, 2013 launch for Aliens: Colonial Marines on PlayStation 3, Xbox 360 and PC with a Wii U version announcement “at a later time”. Is this a game you’re planning to pick up?
Gearbox Software President Randy Pitchford has nothing but praise for both the Wii U console and its unique GamePad. Pitchford believes that the Wii U Gamepad is simply the best controller Nintendo has ever created for making a first person shooter. He also thinks that it’s the best controller Nintendo has ever given gamers for playing hardcore games. Here’s his thoughts.
“This is the best controller Nintendo’s ever made for making an FPS. This is the best controller Nintendo has ever given us for playing hardcore games.”
“With the Wii U they (Nintendo) committed themselves to this promise. So the link is direct, fast and immediate. Things like SmartGlass and Vita, they appreciate the value of the promise so they’re making the promise. But they’re not in with such commitment.”
“Conceivably there’s things you can do on all three without negative impact but because of Nintendo’s commitment to it there are something’s that could work there that just wouldn’t work as well with SmartGlass or with the crossplay between PS3 and Vita.”
During an interview with Dealspwn, Gearbox co-founder Brian Martel stated that a Wii U version of Borderlands 2 would be fantastic. Martel is excited about the Wii U GamePad because it can be a great device for managing inventory in games, including Borderlands 2. Martel thinks that the game would look really good on the Wii U because it can “deal with the resolutions and textures.” Borderlands 2 will be released on the PlayStation 3 and Xbox 360 this September.
“We really like the Wii U. I think it’s a really cool platform. I like what they’re doing – obviously with the touchscreen – and it will be interesting to see what Microsoft do with their approach to that idea. It’s one of those problems of the Wii: the only people who have ever made a lot of money on the Wii is Nintendo.”
“If Borderlands 2 was on the Wii U, the thing I would be most excited about is inventory management: it would be amazing on that, it would just be fantastic. And I think the artwork would look really good, with the way they can deal with the resolutions and textures, I think it’s a really good console.”
Gearbox senior producer Brian Burleson has openly described the Wii U as a “powerful, powerful machine”. Burleson explained that although he’s unable to talk about the specifications of Nintendo’s forthcoming console, he personally believes that Aliens Colonial Marines Wii U will ultimately be the best version of the game.
“[Creating the Wii U version] has been pretty easy. The Wii U is a powerful, powerful machine and it can do a lot of cool new things. And so the game itself, moving it over to work on the Wii U was not much of a chore.”
“Now the interesting thing is finding out all the cool ways you can use the controller to do new stuff with it. You can imagine all the cool things we can do, with this franchise and having a thing with you, right?”
“You can imagine some cool features, for sure,” Burleson said. “It’s not hard to imagine some cool features.”
The Wii U’s power, though, is “one thing I can’t talk about”, he said. “Actually nailing the specs, they haven’t come out with them yet.”
But, the Wii U version of Aliens will “be better” than the PS3 and Xbox 360 version in terms of visuals, he confirmed. Why? Because of “more modern tech”.
How, exactly, will it be better? “You’ll have to wait and see,” Burleson teased. “Just trust me on that one.”
Chris Faylor, the Community Manager for developer Gearbox has stated categorically that Aliens: Colonial Marines on Wii U is not a port. When Faylor was asked if the game was indeed a simple port of the Xbox 360 and PlayStation 3 versions of the game he replied “I hate that word. The Wii U version is not a port. Remove it from your vocabulary.”
Tip: Mike S
Randy Pitchford, one of five founders of video game developer Gearbox Software, has told Nintendo Gamer magazine that the development studio hopes that Nintendo will make the Wii U as powerful as possible. Pitchford understands that Nintendo needs to make the console as cost-effective as possible, but he would like Nintendo to manufacture something that is much more powerful than either the Xbox 360 or the PlayStation 3.
“Our hope at Gearbox is that the final specification for the hardware is much more powerful than the current competitive consoles so that studios like ours can bring a better standard of high definition image not only to television, but to the controller’s screen at the same time.”
“We’ve been intrigued by what we’ve seen so far and are encouraging Nintendo to go as aggressively as they can afford with the performance specifications. We imagine that performance specifications are within affordable reach that would provide undeniable performance advantages over competitive platforms. Nintendo have a lot more experience than we do in managing the balance between performance and cost with their hardware, of course, so I do not want to be presumptuous.”