IGN has gotten their hands on the immensely creative Super Mario Maker and what better way to troll another employee than create a super difficult level for them to make their way through. Be sure to watch the video to see just how precise you can make everything in the game. Super Mario Maker launches in Europe and the United States on September 11th.
As promised IGN has teamed up with Nintendo to showcase Star Fox Zero for Wii U for those of you who were unable to attend Gamescom this week. The footage looks to be the same as the footage showcased by Treehouse during E3 in June, but it’s good to get another look at the flagship title hitting the Wii U this fall. Be sure to check out the awesome Landmaster and the Walker.
Those of you who enjoy listening to IGN’s Nintendo Voice Chat podcast will be pleased to learn that this week it features Bill Trinen as a special guest. In case you don’t know Mr Trinen, he is the Senior Product Marketing Manager of Nintendo of America. This could well be the first time in a long time that the podcast has featured a Nintendo employee. Trinen discusses a number of things including the EVO fighting tournament, which he is entering, and also this week’s San Diego Comic Con. You can listen to the hour-long podcast, right here.
IGN has quizzed the developers behind The Legend of Zelda: Tri Force Heroes and have asked them the all-important question as to why you can’t play as a female in the game. To be fair IGN couldn’t really get a straight answer out of the team, other than they have female developers helping out on the title and the fact that you can’t play as a female hasn’t been an issue with them. Here’s what was said.
IGN: So earlier, I brought up the similarities in the approach. The outfits remind me of gear-driven games like Monster Hunter and MMOs. Part of what ties into equipment-driven games is a player has a choice between choosing a male or female. I’m curious if, in this game, players will have a choice between a male avatar or a female avatar, especially since the story doesn’t seem tied to a specific gender?
Hiromasa Shikata: I’m going to tell you a little bit about the story quickly and we’ll circle around, here. There’s this kingdom, an event happens, and the king needs heroes. So, he puts out a call for heroes to gather and one of those is this guy Link. He sees this audition, basically, ‘Heroes needed; apply here.’ And, that’s the start of his adventure.
The story calls for this sort of legend/prophecy where heroes will come together to help solve a problem. And in that, they are male characters. So, because the game is set with that as the story background, you cannot choose a gender; you are a male character.
IGN: I guess I wouldn’t be doing my job if I didn’t express some slight disappointment with that, especially because there is a Zelda outfit Link wears in the game. It just feels like it’s one step closer to giving the Zelda series’ female audience the chance to explore that universe from another perspective.
Shikata: Understood. I understand what you’re saying, and just as general information, we do have a lot of female staff members who are playing this game and enjoying it. It doesn’t seem to be a big issue to them. They still are getting emotional investment in this game. And to be honest, Link isn’t the most masculine of guys in the world, depending on how you want to project yourself into the character.
It’s been a busy week and now E3 is officially over. It wouldn’t be E3 without the best of show awards from IGN and you can read their choices for Game of the Show, Best Wii U Game and Best Nintendo 3DS game, amongst others. Interestingly, Platinum Games long-awaited Star Fox wasn’t in the running for best Wii U game. The games that were are Super Mario Maker and Yoshi’s Woolly World. Here’s the IGN’s best of E3 2015 award winners and runner ups.
Game of the Show: Star Wars Battlefront
Runner-Up: Fallout 4
Best PS4 Game: Horizon
Runner-Up: Uncharted 4
Best XB1 Game: Cuphead
Runners-Up: Fallout 4, For Honor, Star Wars Battlefront
Best Wii U Game: Super Mario Maker
Runner-Up: Yoshi’s Woolly World
Best PC Game: Fallout 4
Runner-Up: For Honor
Best 3DS Game: The Legend of Zelda: Tri Force Heroes
Best Vita Game: Persona 4: Dancing All Night
Best Action Game: Uncharted 4, For Honor
Best Shooter: Star Wars Battlefront
Runners-Up: Call of Duty: Black Ops 3, Ghost Recon: Wildlands
Best Fighting Game: Street Fighter V
Best Platformer: Cuphead, Super Mario Maker
Best Sports Game: FIFA 16
Best Racing Game: Need For Speed
Best RPG: Fallout 4
Runner-Up: Deus Ex: Mankind Divided
Best Strategy Game: XCOM 2
Runner-Up: Fire Emblem Fates
Best Music Game: Rock Band 4
Best Adventure Game: No Man’s Sky
Best Trailer: SWTOR: Knights of the Fallen Empire
Runner-Up: Dishonored 2
Coolest Tech: Microsoft Holo-Lens
Biggest Surprise: Final Fantasy VII Remake
Runner-Up: Xbox One Backwards Compatibility
Best VR Experience: Adr1ft
Runner-Up: Edge of Nowhere
Speaking with IGN, Nintendo General Manager and video game icon Shigeru Miyamoto gave some insight into what we should be expecting with Star Fox amiibo. First and foremost, he let collectors know that the Smash Bros. series’ Fox amiibo as well as the upcoming Falco amiibo will be compatible, letting you unlock an “in-game present.”
Moreover, Miyamoto discussed an upcoming prototype for an Arwing (Fox’s signature ship) amiibo. While concepts are being tossed around, the amiibo development team at Nintendo are still wrestling over the price and design. But if Miyamoto had his way, he would want the Arwing amiibo to be able to transform:
Earlier, we talked about how the 3D model of the Arwing will actually transform [into a two-legged Walker] in the game. We have an actual model and we’re thinking how much it would actually cost to make when it’s transformable Can we actually do that?
Last but not least, Miyamoto acknowledged the amiibo shortage epidemic:
I’m sure you’re aware of the amiibo shortage situation, even with the back orders and repeat orders. We kind of have our hands full.
What do you think? Do you want a Star Fox line of amiibo?
Playtonic Games, the masterminds behind Kickstarter success Yooka-Laylee, have posted some new art on their official website of the quirky duo. They’ve also been speaking to IGN whilst playing through Banjo-Kazooie– which most of the Playtonic team developed too– and talking about what they’re learning from Banjo-Kazooie to apply to Yooka-Laylee. Take a look at the video interview here! What do you think of the direction Yooka-Laylee is taking?