According to IGN Executive Editor Richard George, the new 6.2-inch touchscreen controller, the Wii U GamePad, lasts for three to five hours after one full charge, which takes roughly 2.5 hours. George also reconfirmed that the Wii U Pro Controller lasts for 80 hours after a full charge, which takes approximately 4.5 hours.
There are over 50 titles coming to Wii U during the forthcoming console’s launch window, but we don’t know what all those games are. Nintendo of America President Reggie Fils-Aime has confirmed there are more unannounced Wii U games in development, including some that will release during the new console’s launch window.
IGN has managed to nab some brand new footage of Rayman Legends which is titled Castle Rock. Rich from IGN said on Twitter that every world in Rayman Legends has an associated musical level, and that half of those will feature licensed music. You can watch the Rayman Legends Castle Rock footage right here.
New Super Mario Bros. 2 is the first Nintendo 3DS retail game that can be downloaded from the Nintendo eShop later this month. It took Siliconera almost an hour to download the title, but it took IGN approximately 13 minutes to complete the file transfer. Obviously, the download time depends on a consumer’s internet speed and connection.
Over the past few days, IGN has been listing the top 50 video game makers of all time and, the one and only, Nintendo EAD came out on top. Nintendo EAD (Entertainment Analysis and Development) is responsible for some of the most influential video game franchises in history including Super Mario Bros., Donkey Kong, Metroid, Pikmin and The Legend of Zelda. Do you agree with IGN? If not, which video game maker is your top pick?
“The term ‘legendary’ almost isn’t enough to describe Nintendo’s Entertainment and Analysis Division (EAD), an internal group of development teams based in Kyoto and Tokyo, Japan that have revolutionized gaming time and time again for more than three decades.”
“With various groups led over the years by such visionaries as Shigeru Miyamoto, Gunpei Yokoi, Hideki Konno, Katsuya Eguchi, Eiji Aonuma, Genyo Takeda and Takashi Tezuka, Nintendo has not only created iconic series like Super Mario Bros., the Legend of Zelda and Metroid, but boldly redefined gaming with efforts like Super Mario 64, The Legend of Zelda: Ocarina of Time, Brain Age and Wii Sports.”
“Its contributions have accomplished no less than saving the entire industry after it crashed in the early ‘80s, and continue to redefine how the world experiences games, even when it seems crazy to avoid commonplace trends.Nintendo has forever changed the way we interact with games, and every few years, it seems to do that all over again. That’s thanks to EAD. The only question confronting this crew isn’t if they’ll revolutionize the industry again – it’s when.”
IGN recently asked Nintendo to explain the differences between the upcoming Nintendo 3DS XL and the original Nintendo 3DS. Although the 3DS XL’s screens are bigger than the 3DS’s screens, Nintendo hasn’t made any changes to the 3DS XL’s displays, which “are made of the same materials as the 3DS.”
The 3DS XL’s speakers may seem different but produce the same sound quality as the 3DS’s speakers. The 3DS XL’s face buttons, D-pad, and shoulder buttons are, according to Nintendo, “slightly bigger than the 3DS buttons.”
While Gamespot believes that Nintendo had a better E3 presentation than their competitors, IGN thinks that Nintendo lost E3. IGN editor Richard George claims that “Nintendo’s failure to win E3 2012 was entirely of its own making.” George believes that Nintendo had high expectations before E3, but they ultimately failed to show something new and innovative during their presentations.
“High expectations. Poor presentation. A lack of substance. A narrow focus. Any publisher can be guilty of some of these items at any given E3. Nintendo somehow managed to do all of them in one year, and what’s worse is that it genuinely had some very interesting things to say. It simply said them in the wrong place at the wrong time in the wrong way.”
Rayman Origins for Nintendo 3DS was supposed to launch in North America on March 20th. The release date was then moved to June 5th. The Ubisoft senior vice president of sales and marketing, Tony Key, recently confirmed to IGN that the game has been delayed again. The 3DS version of Rayman Origins is now delayed to November. Why is Ubisoft delaying this version of the game, again?
Retro Studios, the developers behind Donkey Kong Country Returns, is working on something – that’s all Reggie Fils-Aime disclosed while in an interview with IGN. Rumors have surfaced about how Retro Studios may be developing a new Star Fox title, but we will not find out until a later date.
IGN: Switching gears, because I’m getting bombarded on Twitter to ask this… Everyone wants to know what Retro is up to. It’s been a couple of years since we really heard from them. When will we hear from them?
Fils-Aime: Rich, if I disclosed what Retro is doing, I would have the president of Retro literally calling me right now saying, “Reggie, what are you doing?” We love that people are interested. We love surprising people. I remember getting the questions before we announced Donkey Kong Country Returns. And I loved unveiling that. So… Rest assured, the team is hard at work. But I’m not gonna tell you what they’re working on.