Over a month ago, a source claimed that Irrational Games’ BioShock Infinite would be getting a Wii U treatment, but that rumor was debunked almost immedietly. For some reason, the same exact rumor is resurfacing, and in an attempt to stop the false claim from spreading, Irrational Games co-founder Ken Levine sent out a Tweet confirming that BioShock Infinite for Wii U has not been announced.
Last week, Mark O’Beirne from Click claimed that BioShock will be released on Wii U, but has since updated his article – in which he admits that a Wii U version of BioShock Infinite has not been confirmed. Click apologizes ”for raising the hopes of those who were delighted upon hearing the news.” BioShock Infinite will be released on February 26th, 2013, for PC, PlayStation 3 and Xbox 360.
According to Click’s Mark O’Beirne, BioShock Infinite will be coming to Nintendo’s forthcoming console. After BioShock Infinite is released on February 26th, 2013 for the PlayStation 3, Xbox 360 and PC, O’Beirne claims that developer Irrational Games will begin development of the Wii U version of the game.
Update: Word on the internet suggests this is fake.
Ken Levine from Irrational Games, who is best known for his critically acclaimed Biosock franchise, has told IGN that his development team have no plans at present to develop games on the Wii U. Whilst Irrational Games currently have no plans to develop for Wii U Levine has mentioned that he’s extremely excited by the machine, so I wouldn’t completely rule anything out at this stage.
Do you have a reaction to Nintendo’s announcement, about the Wii U? I saw you were in the video they rolled.
Ken Levine: Just to be clear, there are no plans. I’m not saying it can’t happen, but we have no plans to do any games for that platform. There are things about it that, as a core gamer, really appeal to me, that have nothing to do with Fruit Ninja. I have nothing against Fruit Ninja, I respect all kinds of games, I love all kinds of games, there are just certain kinds of things that are more suited to my taste. There are some things, as a core gamer, as a guy who likes lying in bed playing… I’ve always had to sacrifice that core gaming experience when I lie in bed playing games. We’re now getting to a place with Vita and what Nintendo’s doing where that’s not necessarily going to be the case, where you can play full-on hardcore games in bed with the lights out while your wife’s asleep. I like that a lot. That means a lot to me. On the airplane? That means a lot to me as a core gamer, that you’ve got two sticks. That’s so important to me. The fact that the Wii U has got two sticks… I feel it’s like… It’s a great year for the core coming back and saying, okay, have your touch screens, have your motion control, we’ll try to make that work, and if you can pull that off it’ll be really good. But I want to have my cake and eat it too. I think these experiences are starting to allow that to happen. I love my iPad, but I mostly work on it, I don’t play a lot of games on it, because I’m not into that style or form factor, that three-minute experience.