You might have already seen it, but there was a Japanese stream for the long-awaited Xenoblade Chronicles X. The stream predominantly showed off the game’s impressive battle system and gave a closer look at some of the huge environments players will encounter when the game launches this year. You can watch the full Xenoblade Chronicles X stream in the video embedded above.
Thanks, Amanda and Gamerprince1999
Great news for those of you who are amiibo collecting as Nintendo Japan has announced that they will be restocking Villager, Little Mac, Captain Falcon and more in May. We haven’t heard anything about the west, but fingers crossed that we also get restock of these hard to find amiibo figures.
Thanks, CyberPhoenix and RubberYen
Nintendo Japan has announced it will broadcast a new Xenoblade Chronicles X presentation later this week. The upcoming Wii U game, which is due to release in Japan this April, will primarily focus on battles and its gameplay mechanics during the livestream on Friday, March 6. Xenoblade Chronicles X has been gathering much steam in the past few months in Japan with regular Twitter updates from the game’s director and producers, as well as a presentation last month which focused on the overworld and field environments.
If you wish to view the Nintendo Direct-like stream on March 6, you can do so either on NicoNico with an account or at the YouTube link, here. The presentation will broadcast live at the following times below. Xenoblade Chronicles X for Wii U will arrive in North America and Europe at an unspecified date in 2015.
- North America (West Coast): 5AM
- North America (East Coast) : 8AM
- UK (BST): 1pm
- Europe (CET): 2PM
- Japan: 10PM
Nintendo Japan has uploaded some delightful footage of the upcoming Wii U and 3DS title Mario vs. Donkey Kong: Tipping Stars. The four-minute trailer shows off a number of levels, where players must guide Mario and co. across hazardous areas to the correct exit doors, collecting coins and power-ups along the way. You’ll have to weigh up the risks versus the rewards, however, as there are many challenges waiting in the wings to keep you on your toes.
Earlier today, the game’s Japanese website opened and features a few interesting tips and tricks, a focus on Miiverse integration and star swapping with friends. Mario vs. Donkey Kong: Tipping Stars will be available for both the Wii U and 3DS on March 5 in North America, and a little later in Europe on March 20.
This week’s Japanese sales charts are now in and it’s no surprise to see The Legend of Zelda: Majora’s Mask take the number one position in the software charts. There were a few other new releases this week including Samurai Warriors 4-II and Nanatsu no Taizai: The Seven Deadly Sins – Unjust Sin, amongst others. On the hardware side of things it was the Nintendo 3DS that once again proved the most popular format as it shifted 58K. The Wii U continues to struggle as it only managed to sell 7K. Here’s the best-selling software and hardware in Japan this week.
Software Sales (followed by lifetime sales)
- [3DS] The Legend of Zelda: Majora’s Mask 3D (Nintendo, 02/14/15) – 230,065 (New)
- [PS3] Samurai Warriors 4-II (Koei Tecmo, 02/11/15) – 44,574 (New)
- [3DS] The Seven Deadly Sins: Unjust Sin (Bandai Namco, 02/11/15) – 33,270 (New)
- [3DS] Yokai Watch 2: Shinuchi (Level-5, 12/14/14) – 23,844 (2,479,724)
- [PSV] Samurai Warriors 4-II (Koei Tecmo, 02/11/15) – 23,519 (New)
- [PS4] Samurai Warriors 4-II (Koei Tecmo, 02/11/15) – 22,468 (New)
- [PS3] Dragon Ball Xenoverse (Bandai Namco, 01/29/15) – 16,406 (60,627)
- [3DS] Pokemon Omega Ruby / Alpha Sapphire (Pokemon, 11/21/14) – 12,922 (2,513,921)
- [PS4] Dragon Ball Xenoverse (Bandai Namco, 01/29/15) – 12,513 (47,203)
- [3DS] Super Smash Bros. for Nintendo 3DS (Nintendo, 09/13/14) – 9,532 (2,149,794)
- [3DS] Monster Hunter 4 Ultimate (Capcom, 10/11/14) – 9,234 (2,470,154)
- [PSV] A Good Librarian Like a Good Shepherd: Library Party (Kaga Create, 02/12/15) – 8,950 (New)
- [PS3] Dark Souls II: Scholar of the First Sin (Bandai Namco, 01/29/15) – 6,883 (14,652)
- [PSV] Ukiyo no Roushi (Spike Chunsoft, 02/11/15) – 6,699 (New)
- [PS4] Far Cry 4 (Ubisoft, 01/29/15) – 6,551 (52,580)
- [Wii U] Kirby and the Rainbow Curse (Nintendo, 01/22/15) – 6,258 (58,267)
- [PSV] Hyakka Yakou (Idea Factory, 02/12/15) – 6,235 (New)
- [Wii U] Super Smash Bros. for Wii U (Nintendo, 12/06/14) – 6,118 (587,913)
- [PS3] Far Cry 4 (Ubisoft, 01/29/15) – 5,280 (32,159)
- [3DS] Yokai Watch 2: Ganso / Honke (Level-5, 07/10/14) – 5,226 (3,103,815)
Hardware Sales (followed by last week’s sales)
- New 3DS LL – 41,821 (21,650)
- PlayStation 4 – 21,381 (18,758)
- PlayStation Vita – 10,901 (10,013)
- New 3DS – 9,584 (7,916)
- Wii U – 7,007 (6,517)
- PlayStation 3 – 6,683 (6,426)
- 3DS LL – 4,126 (3,084)
- 3DS – 3,214 (2,642)
- PlayStation Vita TV – 588 (560)
- Xbox One – 191 (238)
Nintendo’s financial results briefing has been published today following its third quarterly financial results last month. Though it’s a little later than expected, due to the company’s CEO Satoru Iwata falling ill at the end of January, there’s still a lot of information from the presentation to digest. In his shareholder presentation, Satoru Iwata outlines how Nintendo has returned to profit – primarily due to a weakened Yen – after a number of years with operating losses, and quickly sheds light on sales for the 3DS.
While the 3DS hardware sales haven’t been as large as the company had hoped during the 2014 to 2015 fiscal year, Iwata explains handheld software in the Japanese market has boomed over the previous three months between October and December 2014, mainly due to five key titles. Exceeding Nintendo’s expectations, Yokai Watch 2 Hanso and Gonke, Pokemon Omega Ruby and Alpha Sapphire (counted together), Super Smash Bros for 3DS and Monster Hunter 4G – known as Ultimate in the west – were all double-million selling titles within six months in Japan.
Here are the double-million sellers. Three of the five titles are third-party software. Some think that the popularity of smartphones will shrink the business of software for dedicated video game platforms. On the other hand, the market potential of Nintendo 3DS seems to interest developers who are working on games for smartphones, and there have recently been some hit titles for Nintendo 3DS which were originally designed for smartphones, including “Puzzle & Dragons Z” released at the end of 2013. We continue to receive inquiries from various developers.
In regards to Super Smash Bros for 3DS, Satoru Iwata explains that although sales of the title were healthy in Japan and the U.S, it wasn’t the same case for Europe. Since the release, word-of-mouth has reached a pinnacle of sorts in the region and sales of the 3DS brawler are gradually increasing. On the other hand, Pokemon Omega Ruby and Alpha Sapphire have reached 9.35 million units worldwide, though are yet to reach the sales height of Pokemon X and Y.
The “Super Smash Bros.” series is not as popular or well-known in Europe as in Japan and the U.S. This is why the initial sales of “Super Smash Bros. for Nintendo 3DS” were not strong in Europe. As the time goes by after the release, however, the sales have picked up thanks to word-of-mouth.
We have sold 9.35 million units of “Pokémon Omega Ruby” and “Pokémon Alpha Sapphire,” which were released worldwide last November. The sales total is smaller than that of “Pokémon X” and “Pokémon Y,” released in the previous year, as the release date was more than one month later in the year.
If you’re a Sonic fan and live in Japan then you’ll be super pleased to know that Sonic Advance is coming to the Japanese Wii U eShop next week. Sonic’s well received adventure takes up 200MB and will be arriving on February 18th. Sonic Advance will cost Japanese consumers ¥702. Let’s hope it also makes it way to the west as I’m sure there’s more than a few of you that would enjoy it.