In reaction to the announcement of the newly revealed Wolfenstein game from Bethesda, video game designer Warren Spector went on Facebook today to say that the world does not need a “generically dark, monochromatic, FPS, kill-the-Nazi-giant-robot game.” For those who don’t know, Spector was the lead designer behind Epic Mickey, Epic Mickey 2: The Power of Two, and he established Junction Point Studios, which closed its doors earlier this year.
“Did the world really need another Wolfenstein game? Did we need a generically dark, monochromatic, FPS, kill-the-Nazi-giant-robot game? Uh. No. The world did not. I am so tired of stuff like this.
“You’re welcome to write off my opinions but I have a right to express complaints about people recycling work as old as I am. I’m allowed to complain about the difficulty of getting new stuff green lit — new IP, new game styles and so on given my perspective as someone who’s constantly fighting the pressure to ‘just make a shooter.’
“And given the venom aimed at Disney Epic Mickey by people with no concern for how hard the team worked I don’t think I need any lectures about that. I know how hard developers work — better than most people — but I wish all that effort were spent on something that pointed toward gaming’s future rather than looking toward our past.”
Disney Interactive Studios subsidiary Junction Point Studios is no more, and its founder, Warren Spector, no longer works for Disney. The two games Junction Point Studios developed, Epic Mickey and its sequel, Epic Mickey 2: The Power of Two, are Disney’s properties, and Disney retains the rights to the IP of the franchise, in which Disney mascot Mickey Mouse is the star.
Disney has confirmed that Junction Point Studios is defunct as of today, January 29th, 2013. The studio was established in 2005 by Warren Spector, and it was acquired by Disney Interactive Studios in 2007. In its lifetime, the studio developed two video games – Wii-exclusvie Epic Mickey and its sequel, Epic Mickey 2: The Power of Two, which was released on multiple platforms. We wish everyone who’s affected by the closure the best of luck.
“It was with much sadness that we informed our teams today of changes to our Games organization, which include the closure of Junction Point Studios. These changes are part of our ongoing effort to address the fast-evolving gaming platforms and marketplace and to align resources against our key priorities. We’re extremely grateful to Warren Spector and the Junction Point team for their creative contributions to Disney with Disney Epic Mickey and Disney Epic Mickey 2.”
Although Warren Spector of Junction Point Studios previously stated that it would be too late to develop a Wii U version of Epic Mickey: The Power of Two, the game has been confirmed for Nintendo’s forthcoming console and is actually a Wii U launch window title.
Christian Davis, an associate environment artist at Junction Point Studios, created detailed models of the Pokémon Blastoise with UDK, which is a simplified edition of Unreal Engine 3. The image above is Davis’ depiction of what Pokémon Snap would look like in HD. Check out more of Davis’ Blastoise models here.