Konami Krazy Racers Arrives On Wii U Virtual Console Later Today

You’ll soon be able to play Konami Krazy Racers on your Wii U. The racing game will be available later today, November 26, on the console’s Virtual Console service via the Nintendo eShop. Konami Krazy Racers was originally released in 2001 for Game Boy Advance. It includes 16 courses and allows players to choose from 12 Konami characters, all with unique racing abilities.


Konami Issues Apology And Explains ‘Mobile First’ Future

Everyone was rather taken aback at the recent actions by Konami during which the company parted ways with Hideo Kojima and left the PT project in limbo. The company also said that they were now focussing their efforts on the mobile space. Konami has come out and has explained that their recent actions have “prompted a great deal of anxiety, for which we apologise.” They then issued a statement to try and make things a little clearer for gamers regarding their future plans. Here’s what the company had to say to The Nikkei.

“Our aim is to continue to build up a comprehensive portfolio of console, arcade, and card game titles for each IP while also making the best possible use of the mobile devices that accompany our customers in their daily life, thus expanding the limits of entertainment and appealing to more and more customers,” Hayakawa said. Indeed, Konami is focusing on mobile, and it’s because the publisher is focusing on its own soil first and foremost.

“Until now, in addition to game development duties, our creators were handling a wide range of responsibilities including managerial roles,” Hayakawa said. This became incredibly complicated, and didn’t work with Konami’s apparent unification of teams, so “we have changed our approach to instead have managerial staff thoroughly focus on strategy and how their individual skills can be best applied, with that strategy then being executed together with the creative staff.”

The strength of Konami as a company, Hayakwa said, is in its “power to create groundbreaking IPs, and our power to refine them into progressively better products.” This “has been the driving force behind our business. However, whereas platforms to date were very limited, we now need to split our approaches between console, arcade, card, and mobile games to best suit the needs of the customer.”

Konami’s statement concluded, “Konami will continue to embrace the challenge of creating entertainment content via different platforms; across not only mobile platforms, but for home consoles, arcade units, and cards, to meet the changing needs of the times. Your support for our current endeavours, and your spurring us on to greater heights, are as always deeply appreciated.”

Konami Says Mobile Is The Future Of Gaming And Will Be Konami’s Main Platform

There’s been a lot of talk about Konami lately especially regarding P.T and the Metal Gear Solid series. Konami’s new CEO Hayakawa has explained to Japanese publication Nikkei Trendy Net that he believes that mobile is the future of gaming and that is where they are going to put their resources from now on. This may be disheartening to some, but it seems to be the direction they are heading.

“Our main platform will be mobiles. Following the pay-as-you-play model of games like Power pro and Winning Eleven with additional content, our games must move from selling things like “items” to selling things like “features.”

“We saw with these games that even people who buy physical games are motivated to buy extra content. The success of Power pro especially has motivated us to actively push more of our popular series onto mobile than ever before.”

“Gaming has spread to a number of platforms, but at the end of the day, the platform that is always closest to us, is mobile. Mobile is where the future of gaming lies.”

“We hope that our overseas games such as MGSV and Winning Eleven continue to do well, but we are always thinking about how to push our franchises onto mobile there too.”

“With multiplatform games, there’s really no point in dividing the market into categories anymore. Mobiles will take on the new role of linking the general public to the gaming world.”

Thanks, Nintendo Impact Gaming!

Dementium: The Ward Could Have Been A Silent Hill DS Game

Dementium: The Ward is a first-person shooter survival horror game, released on the Nintendo DS in 2007 by Gamecock Media Group and developed by Renegade Kid. However, before they took it to Gamecock, they pitched the idea of a Silent Hill DS game to Konami, as a licensed horror. The pitch didn’t go very well though, Watsham said: “They were kind enough to meet with us, but the meeting only lasted a few minutes and ended with their [representative] saying they wouldn’t let a team like us handle the Silent Hill license.”

They weren’t put off though, and a few years later Renegade Kid approached Konami again with the idea of a Silent Hill DS game, armed with screenshots of a third-person game you can see below. Konami once again said no, saying: “They simply didn’t want to venture into the DS space with a horror title at that time.” Konami have recently cancelled their latest Silent Hills project after Guillermo del Toro left the production. It seems they may have missed a trick refusing a Silent Hill DS game. In the mean time, Renegade Kid are re-releasing Dementium: The Ward as a remastered version for the 3DS. Do you think there should be a Silent Hill title for the 3DS, or would horror simply not work for it?


Konami Debunks Rumor Of PES 2015 For Wii U

Recently-surfaced rumors have suggested that Pro Evolution Soccer 2015 (PES 2015) is heading to Wii U. Konami has since debunked those claims and said a Wii U version of the soccer simulation title isn’t in development. The game is set to launch this September on PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Earlier this year, Konami announced its plans to release seven major console titles in 2015.

Konami Cuts Content Upon Yu-Gi-Oh! Zexal World Duel Carnival’s Western Release

Konami has reportedly cut content in Yu-Gi-Oh! Zexal World Duel Carnival’s western version. According to various reports, the card trading game – which was released in Europe last week – has been stripped of much of its original Japanese content upon localisation.

Yu-Gi-Oh! Zexal World Duel Carnival originally had up to 40 playable characters, but its character roster has been substantially trimmed to just 12. However, the official Nintendo UK site does stipulate that you can face up to 40 familiar characters from the series, with only 11 playable, oddly. Here’s the reported changes in the western version:

  • Removal of device and database modes
  • No duellist profiles, photos, ending pictures or music to play when wishing
  • All mats and sleeves are automatically unlocked from the beginning of the game
  • 12 playable characters in the game, compared to the original’s 40, including:
    Dr. Faker
    Konami-kun (aka Hat Guy)

Konami Releasing Seven Major Console Games During 2014 & Another Seven In 2015

Analyst David Gibson has revealed via Twitter that Konami have seven major consoles games due out this year and a further seven due sometime next year.  We already know that they’re developing Metal Gear Solid Ground Zeroes, Castlevania Lords of Shadow 2, PES15, Professional Baseball Spirits 2014, and New Loveplus Plus, while the remaining two remain a mystery. Let’s hope we get something for Nintendo platforms.