Bioware Says “Calling The Next Game Mass Effect 4 Is A Disservice”


BioWare community manager Chris Priestly has taken to the company’s official forums to tell gamers that calling the next game Mass Effect 4 is going to be a disservice to the fans, and will cause a lot of confusion. Priestly says that the Commander Shepard trilogy is over and that the next game will not feature him or her. However, he did say that the choices that you’ve made in the previous games will be recognised in some shape or form.

“To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here.”

“We have already said that the Commander Shepard trilogy is over and that the next game will not feature him/her. That is the only detail you have on the game. I see people saying ‘well, they’ll have to pick a canon ending’. No, because the game does not have to come after. Or before. Or off to the side. Or with characters you know. Or yaddayaddayadda.”

“Thinking of the next Mass Effect game as Mass Effect 4 would imply a certain linearity, a straight evolution of the gameplay and story of the first three games. That doesn’t mean that events of the first three games and the choices you made won’t get recognised, but they likely won’t be what this new story will focus on.”

Mass Effect 4 Coming Late 2014 To Mid 2015


Bioware has revealed that Mass Effect 4 will be coming to consoles during either late 2014 or sometime during the middle of 2015. Development for Mass Effect 4 started around a month or two ago and is progressing well. The next Mass Effect title will be powered by the gorgeous Frostbite engine. Bioware has yet to announce which platforms the game will be available on.

If you were to give a rough idea on a release window, what would you say?

Late 2014 to Mid 2015. I honestly can’t tell you an exact because full development on the game started a month or two ago.”

Mass Effect 4 Will Use Frostbite Engine

Bioware has just confirmed that the next instalment of the highly regarded Mass Effect franchise will use DICE’s Frostbite engine. Details on the game are fairly scarce as expected, and it isn’t yet known whether the game will be for current generation consoles, or next generation consoles. BioWare Montreal studio director Yanick Roy had the following to say about Mass Effect 4.

The game “will be built with the amazing technology of Frostbite as its foundation” and that it will be “enhanced by many of the systems that the Dragon Age III team has already spent a lot of time building.”

The game “will be very respectful of the heritage built over the course of the first three games,” but that “with the original trilogy now concluded and the switch over to a new engine, we are exploring new directions, both on the gameplay and story fronts.” However, “you can still expect the pillars the franchise is known for to be fully intact, including diverse alien races, a huge galaxy to explore, and of course rich, cinematic storytelling.”