Tag Archives: mega man


Inafune Still Wants To Keep Mega Man Legends 3 Alive

Mega Man creator Keiji Inafune still wants to keep Mega Man Legends 3 alive despite the project closing down. Inafune says that he put so much work into that game and was devastated it didn’t happen. He said that if you ask him which game he wants to make most, it’s still Mega Man Legends 3.

“If somebody asked, even right now, what’s the game you want to create most? It’s still Legends 3. I put so much effort into that game, so much passion into that game, but it didn’t happen. It’s always a regret in my mind. Even now…”

“We all know that’s not going to happen, though, as long as Capcom holds the IP. But if they asked me to make that game, I could still gather most of the original team, even right now. Some of them have quit Capcom, some of them are still at Capcom, but I believe that team would be passionate enough to come back together and create that game. So…we’ll see what’s going to happen. You never know.”

“Let’s say that, if we have all seven Dragon Balls right here, right now, and Shen Long comes up and says, ‘What’s your wish?’ My wish would be, give me all the right tools, people, and environment to create Legends 3.”


Mega Man Developer Reveals Azure Striker Gunvolt Coming To North America This Summer

Inti Creates CEO Takuya Aizu has revealed that Mega Man creator Keiji Inafune’s brand new project titled Azure Striker will be coming to North America and Japan this summer on the Nintendo 3DS eShop. Aizu also says that they are considering releasing the intriguing game in Europe. However, he says if it is released in Europe, they would need to localise the game into multiple languages.


Capcom Has “Taken Note” Of Fans Interest For New Mega Man Collection

Capcom USA community manager Brett Elston has taken note of fans desires to have an updated Mega Man collection. Elston admits that the Anniversary and X Collection discs are rather old and says he would love to get the games out to a new audience.

Nothing to announce or tease at the moment, but I’ve definitely taken note of – and passed along – the desire for a modern collection. Those 2004 / 2006 discs are getting pretty old at this point and I’d love to get those games out to a new audience – plus give people like us an excuse to play them yet again :P


Mega Man Developer Reveals Azure Striker Gunvolt For Nintendo 3DS eShop

Mega Man creator Keiji Inafune has revealed that he is working on a brand new project titled Azure Striker for the Nintendo 3DS. The intriguing title is a side-scrolling action game which you can see in the video above.  Azure Striker Gunvolt is being developed by the team behind Mega Man and Mighty No. 9. Azure Striker Gunvolt will be released in the summer on the Nintendo 3DS eShop in Japan.

Thanks to those who sent this in.

Inafune Open To Capcom Publishing Mighty No. 9, Would Consider Remaking It As Mega Man

beck mighty 9

In an upcoming interview, Mega Man creator Keiji Inafune discusses his Kickstarter success with Mighty No. 9, and the possibility of Capcom publishing the game. He says that if Capcom were to propose the best offer, he “would go with Capcom,” assuring that “There is no reason not to publish with Capcom.”

Inafune also addressed the thought of turning the game into a Mega Man title if Capcom was inclined to do so. Although far more hesitant about this idea, Inafune did not express complete opposition to it, but he did admit that the terms would have to be just right, and that he and his crew “really want this to be [their] thing.”

In a resounding demonstration of the gaming community’s love of Mega Man and Inafune’s creations, Mighty No. 9 shattered its Kickstarter goal of $900K in only two days, eventually raking in nearly $4 million. The Kickstarter campaign even reached a stretch goal that will bring it to 3DS, in addition to Wii U.

There has been much discussion about the game’s similarities to Inafune’s own Mega Man titles, which has given way to the recent consideration of Capcom’s involvement. Inafune’s full comments appear below.

“I would hear their terms. If they had the best terms, I would go with Capcom. There is no reason not to publish with Capcom, and I certainly don’t feel like there’s a reason that I have to publish with Capcom. Literally it would be a very cut-and-dried business negotiation. If they had the best terms, the logical businessman in me would say, “Yes, let’s go with them.”

“If Capcom came up with really great terms to make it a Mega Man game, then of course I would listen and that would be an option. But the base of this game is that we wanted to create something original. If they gave us an offer we couldn’t refuse, that would mean having to change the main character into Mega Man. On top of that, it would still have to be our IP, which is what we want. I can’t foresee that happening. We really want this to be our thing.”

Mega Man 2 Composer Takashi Tateishi Is Officially On Board For Mighty No. 9

mighty 9

The Mighty No.9 Kickstarter page has just posted that acclaimed Mega Man 2 composer Takashi Tateishi will be composing the score to the highly anticipated Mighty No. 9 Tateishi joins Mega Man 1 composer Matsumae and Inti Creates’ action-music veteran Yamada. There can be no doubt that the soundtrack to this game will be incredible. Mighty No. 9 has already raised a staggering $2,892,665 and we will keep you updated with future news.

Mighty No. 9 Reaches Another Stretch Goal, End Stage And Boss To Be Added

mighty 9

Expanding on its massive Kickstarter haul, Keiji Inafune’s Mighty No. 9 has hit another stretch goal, this time of $2.55 million, which will fund an extra end stage and boss. The next rung in the stretch goal ladder will be $2.75 million and will fund an intro stage and boss if it is met.

With an art style and main character similar to Inafune’s own iconic Mega Man, Mighty No. 9 has made waves ever since it was introduced on Kickstarter in August. Speculation is running rampant that Capcom may wind up taking legal action against the game, while Nintendo fans are pulling for the title after a Wii U version was funded earlier this month. Five days remain for Mighty No. 9 on Kickstarter, with four more stretch goals to be met.

Will you be backing the title? Let us know in the comments.