Metacritic’s 6th Annual Game Publisher Rankings

Popular online review aggregation site Metacritic has published its 2016 Game Publisher Rankings. What’s especially interesting is that SEGA has overthrown Nintendo and has claimed the number one position. The company has also beaten the likes of EA and Activision Blizzard with the best reviewed titles according to Metascore published by critics.

Sega is the sole major publisher in this year’s rankings to finish the year with a “green” average Metascore indicating that, on average, its 2015 releases were approved by critics. The company ranked 5th among mid-sized publishers a year ago (it released fewer titles in 2014) and saw its average score increase by four points in this year’s results, even without any releases scoring 90 or higher. Before you get too excited about Sega’s success, note that half of its 2015 titles were new 3D re-releases of older games for the 3DS platform. The publisher released just one game for current-gen consoles: the middling, Sonic-influenced cartoonish platformer Tembo the Badass Elephant.

  1. SEGA
  2. Telltale Games
  3. Sony
  4. Activision Blizzard
  5. Devolver Digital
  6. Nintendo
  7. EA
  8. Bandai Namco
  9. Ubisoft


Thanks, Donnie

Metacritic Game Of The Year 2015

Online review aggregation site Metacritic has listed its Game of the Year 2015 based on average review scores. The highest rated game this year is Metal Gear Solid V which has a Metascore of 95. The site has also produced a console and PC comparison to show how each format has fared against each other. You can check that out below along with the runner-ups.

Winner: Metal Gear Solid V

Runner Ups:

  • GTA V PC (96)
  • Witcher 3 (93)
  • Undertale (93)
  • Journey PS4 (92)
  • Bloodborne (92)
  • Shovel Knight (90)


Source / Via

Metacritic: FAST Racing NEO Has Average Score Of 82

Reviews have already started to roll in for Shin’en’s technically impressive FAST Racing NEO on the Wii U eShop. The futuristic racer currently has an average review score of 82 on Metacritic out of 12 critics, which isn’t bad at all. Online gaming publication Destructiod even goes as far as to say that its one of their favourite video games this year. FAST Racing NEO launches on the Wii U eShop on December 10th.

Fast Racing Neo made a strong impression right off the bat, and is easily one of my favorite games this year. It’s fast, it’s responsive, it has a compelling color-switching mechanic, and Hero Mode provides a stupidly fast-paced challenge that’s going to last me quite some time.

Metacritic Shows Nintendo Reviews Currently At All Time Low For Past 10 Years


We have had some great Nintendo games this year including Super Mario Maker, Yoshi’s Woolly World, The Legend of Zelda: Majora’s Mask 3D and many more. However, we have also had some titles that haven’t reviewed quite as well as Nintendo would have hoped. These games include Chibi Robo! Animal Crossing: Amiibo Festival and Mario Tennis: Ultra Smash. NeoGAF member TI82 has collected data from Metacritic and it shows that Nintendo reviews are currently at an all time low for the past 10 years. Regardless, it should be noted that Xenoblade Chronicles X and Mario & Luigi: Paper Jam have yet to be released.

Splatoon Currently Sits At 81 On Metacritic

With only 2 days to go to the big release, reviews are flying in for Splatoon and so far Metacritic has it on a Metascore of 81. There’s been 26 reviews so far, 21 positive and 5 mixed, but nobody outright dislikes Splatoon at the minute. It’s a great score, but with all the hype I was expecting a little higher. For some comparison, other Wii U games that also achieved a Metascore of 81 are: Captain Toad: Treasure Tracker and Affordable Space Adventures. Although, there is still time for it to increase! Here are some of the critic reviews:

The Escapist
The game’s single player is surprisingly in-depth for a title that has been marketed as a multiplayer game, combining elements of platforming and shooting in a style of game that reminds me of Ratchet & Clank or Jak & Daxter.
A strong emphasis on its online mechanics means that most of Splatoon is to be experienced on a multiplayer basis, which would be at a higher level if all future options and contents were already available. Given the importance of cooperative online play and team work, it’s also difficult to understand why there’s no voice chat but despite this shortcoming, Splatoon has all conditions to become a must have classic, once all the contents are made available.
NF Magazine
I think I’m addicted to ink. [Issue #15: Making a Splash! – May/June 2015, p.68]

Code Name STEAM Currently Sits At 73 On Metacritic

Today, the reviews have come pouring in for the Nintendo 3DS strategy title Code Name: STEAM. The game is available to purchase from retailers in the United States tomorrow and currently has a score of 73 on popular review aggregation site, Metacritic. Reviewers seem to be divided over the game which can be both brutal and rewarding. Will you be purchasing the game?

There are some things that drive me crazy about Code Name S.T.E.A.M’s mission design, and I really think the difficulty balance could have used another pass, but these issues are balanced by the excellent mechanics. Intelligent Systems know their way around the strategy genre, and it shows in Code Name S.T.E.A.M’s deep roster and intricate level design.

– US Gamer

Code Name: S.T.E.A.M. offers the most frustrating kind of steampunk: It brushes up against potent themes, but then turns its back on them in favor of pure aestheticization.

– GameSpot

Developers Say The Metacritic Obsession Is Damaging To Video Games

UK publication MCV has written an interesting article exploring the current obsession with Metacritic and why it’s bad for the industry as a whole. The publication has spoken to a number of European video game developers who have once again reiterated that a good Metacritic score means that they can receive pay bonuses and shares for the company rise. Some believe that the scoring system is detrimental to developers and is harming innovation Here’s what some of the developers who spoke to the publication had to say.

“The problem is how parts of the games industry and audience treat Metacritic. The idea that a game isn’t worth buying, or that its developers have failed and don’t deserve bonuses if it scores under 80 or even 85 on Metacritic, is going to result in samey, bland games that are made according to what works in Metacritic’s system. It’s harming innovation in mainstream gaming.”

– Eurogamer

“I understand the desire to simplify complex matters into easy to understand patterns. But ultimately I believe review scores are a bane to the games industry.”

– Bossa Studios co-founder Imre Jele

“There are so many factors that go into reviews it doesn’t make sense. Some people use the score as a quick shorthand, but there is so much missing.”

– Frontier

“What matters most to us is the response of players and how social media spreads the word about good, playable games,”

– Rebellion founder Jason Kingsley