The NPD group has released hardware and software sales figures for the month of February in the United States. Microsoft once again sold the most hardware with the Xbox 360 selling an impressive 302,000 units. Nintendo wouldn’t disclose their figures, but information given to Venture Beat states that the Wii U sold an estimated 55,000 units in January. The console saw a 40 percent increase in February which would put it in the 80,000 range. Nintendo sold 445,000 Nintendo DS, Nintendo 3DS, Wii and Wii U consoles combined. Nintendo has yet to issue a press release detailing their figures. Here’s the top ten best-selling software in the United States during the month of February.
1. Dead Space 3 (360, PS3, PC) Electronic Arts
2. Call of Duty: Black Ops II (360, PS3, Wii U PC) Activision Blizzard
3. Crysis 3 (360, PS3, PC) Electronic Arts
4. NBA 2K13 (360, PS3, Wii, Wii U, PSP, PC) Take-Two Interactive
5. Metal Gear Rising: Revengeance (PS3, 360) Konami
6. Aliens: Colonial Marines 2013 (360, PS3, PC) Sega
7. Just Dance 4 (Wii, 360, PS3, Wii U) Ubisoft
8. Far Cry 3 (360, PS3, PC) Ubisoft
9. Sly Cooper: Thieves in Time (PS3, PSV) Sony
10. Madden NFL 13 (360, PS3, Wii, PSV, Wii U) Electronic Arts
More details have emerged regarding January 2013 NPD figures. Microsoft’s Xbox 360 outsold the Wii U by five times more units in North America during January. Nintendo declined to issue a press release detailing how many Wii U console were sold, but industry site Gamasutra estimates that Nintendo only sold 55,000 Wii U consoles. Microsoft announced that they sold 281,000 Xbox 360 consoles. Wii U software sales for the month of January were under 15 million.
Mario Wynands, a Sidhe dev, believes that one of more of the big three will end up dropping out of the console market by the end of the next-generation. Wynands previously stated that the Wii U is in serious trouble and that next-gen will fail. He followed this up by telling Now Gamer that the market can not sustain three dedicated game consoles. Wynands says that the video game industry is hostile enough to the traditional console and so he thinks that one or more of the big three will drop out completely. Here’s his thoughts on the video game industry.
“In my opinion, the market is now unsustainable for 3 dedicated game consoles, much less the myriad of new players jumping in. Indeed, it might not be sustainable for any dedicated consoles.”
“The environment is hostile enough to the traditional console that I think one or more of the big 3 will drop out completely, but I’m expecting all 3 to make losses without radical change to their business models (hence my calls for revamping of their digital offerings).”
“This new generation is arriving with all the challenges of the last generation unresolved in terms of low margins on hardware, high development budgets, limited shelf space, used commercial game sales, piracy etc.”
“On top of that they arrive facing increased competition for consumer attention via smartphones, tablets, and a resurgence in PC gaming.”
Fast Company made a list of the 10 most innovative video game companies of 2013. Topping the list is Angry Birds developer Rovio, Chinese media holding company Tencent, Skylanders publisher Activision and Microsoft. The world’s largest video game company, Nintendo, comes in at fifth for ‘asymmetric gaming’ with the Wii U console. On Fast Company’s list of the 50 most innovative companies of 2013, although it recently released a brand-new video game console, Nintendo isn’t ranked, but Rovio, Activision and Microsoft are.
Online review aggregation site Metacritic has compared the 2012 releases from the major games publishers. Nintendo were second in 2011, but slipped to fourth in 2012. Electronic Arts who were previously in fourth position have risen to first and are followed behind by Microsoft. Sony have taken the third pace, and Nintendo are now sitting in fourth. The average Metascore for Nintendo is 71.2. The best original title on Nintendo platforms during 2012 was the brilliant Xenoblade Chronicles. You can read the findings here.
Dan Amrich, Acitivision’s community manager, has taken to Youtube to explain why he thinks region locking is acceptable. Nintendo platforms are no stranger to the practise of region locking, with both the Nintendo 3DS and Wii U unable to play games from other territories. Here’s what Amrich had to say about the controversial practise used by Nintendo and Microsoft.
“Short version: no, it’s not enforcing piracy. I don’t think you’re going to ever find any major publisher trying to encourage people to rip them off.”
“You can’t infringe on that Japanese company’s rights or that American company’s rights by releasing the game in the opposite territory if you don’t have the legal right to do it. Region locking sort of helps police who has the rights to make what money in what territory.”
“Is the content that you’re releasing in Country A acceptable in Country B? Germany is notoriously hard-nosed on things like violent content in video games.”
Veteran Rare developer George Andreas who helped develop critically acclaimed games such as Donkey Kong 64 and GoldenEye 64 has announced that he is leaving Microsoft and has joined Sony this month as creative director of Sony Computer Entertainment Europe. Andreas also helped develop Kinect, Kinect Sports 1 and Kinect Sports: Season 2 as well as Xbox 360 launch games Kameo and Perfect Dark Zero.
Sony CEO Kazuo Hirai has announced in the business section of The Times today that the company is waiting to see what Microsoft does before making any announcements regarding the PlayStation 4. Hirai says that it will let Microsoft make the first move. We reported a few days ago that Sony’s new controller for the PlayStation 4 will supposedly include biometric sensors and a LCD touchscreen, not unlike that found on the Wii U. Looks as though Sony is grabbing inspiration from both parties.
“Why go first, when your competitors can look at your specifications and come up with something better?”
Aaron Greenberg, Chief of Staff for Interactive Entertainment Business at Microsoft, has announced via Twitter that the Xbox 360 managed to sell over 1.4M units in December in North America, which is more than 2x all other the consoles, including Wii U. Nintendo of America has yet to reveal their sales figures for December, but it looks like Microsoft came away the winner this holiday season.
NPD reports Xbox 360 sold over 1.4M units in December, more than 2x all other consoles. Thanks to all for continued support!
Since its debut last month, Nintendo’s new Wii U console has surpassed the launch sales of the PlayStation 3 and Xbox 360.
In a span of four weeks of being on the market, Nintendo has sold over 1.8 million Wii U consoles. In that same amount of time, Microsoft sold 940,000 Xbox 360 consoles, and Sony shipped 540,000 PlayStation 3 consoles.
For comparison’s sake, in its first four weeks on sale, 2.07 million Wii consoles were sold in 2006.