We haven’t had a Tales’ game on a Nintendo platform in the west since Tales of the Abyss on the Nintendo 3DS, but let’s hope that will change. Bandai Namco announced today that there will be “massive surprises” in store for Tales fans as the series reaches its 20th anniversary. Who knows what’s going to be announced? But it sure would be nice to have a new game on Nintendo 3DS or Wii U.
An anniversary won’t be complete without massive surprises… Stay tuned for amazing news over the upcoming months!
It’s not just Nintendo first party titles that will benefit from the inclusion of Amiibo figures. It now turns out that that One Piece: Super Grand Battle! X will be getting Amiibo support for costume unlocks. A scan from Jump magazine shows Luffy in Mario & Luigi costumes, Zoro wearing a Link costume, and Sanji in a Fox outfit. Jump magazine has also revealed how you can unlock Sabo who is a secret character. He can be unlocked if you enter L+R, BX, Left, Right, AY, Up and Down on the start screen.
Thanks, White Eagle
It appears as though Namco Bandai may have lent Nintendo a hand with the forthcoming Mario Kart 8. The publisher and developer was spotted on the closing credits on Mario’s latest karting adventure. You can see their name listed in the above video, but of course as this is the end credits it may contain some spoilers. Namco Bandai have worked with Nintendo before on their arcade Mario Kart titles.
Thanks, David B
Namco Bandai has announced that it will change its English name from Namco Bandai to Bandai Namco, the same as it is in Japan. The company says the name change is a way to unify the brand internationally. Bandai Namco says that the move will increase the “value” and “appeal” of the name and brand. Guess we will have to get used to the name change.
Japanese economy magazine Toyo Keizai has published its “New – Corporate Power Ranking“. This determines just how well Japanese companies are performing and grades them on four parameters: growth, profitability, safety and scale. The publication determines the overall ranking of companies in a list of 2,000 corporations.
- 126th – Namco Bandai – Last year’s position: 442nd
- 157th – Broccoli – Last year’s position: not ranked
- 173rd – Nihon Falcom – Last year’s position: 215th
- 292nd – Sony – Last year’s position: 163rd
- 318th – Capcom – Last year’s position: 701st
- 363rd – Sega – Last year’s position: 133rd
- 363rd – Marvelous AQL – Last year’s position: not ranked
- 390th – Tecmo Koei – Last year’s position: 451st
- 567th – Konami – Last year’s position: 355th
- 1647th – Nintendo – Last year’s position: 219th
Thanks to those who sent this in.
New characters have been revealed for Mario Kart Arcade GP DX. Namco Bandai and Nintendo has added Rosalina as a playable character and showcased a few screenshots of her in action. But Rosalina is not the only revealed character as a variation for firm fan favourite Luigi has also been added. This new dress-up variation sees Luigi don an ice blue hat with the staple green ‘L’, accompanied with an ice blue shirt for “Ice Luigi”. You can check out the new screenshots, here. Mario Kart Arcade GP DX is due to head to western arcades soon.
The latest edition of Iwata Asks covers the development and release of Wii Sports Club, which constitutes the updated Wii U versions of Wii Sports games like tennis and bowling. The question and answer session with the game’s developers revealed several interesting tidbits about the games, including the unique “Day Pass” pricing system that allows players to play any of the sports games for 24 hours at a price of $1.99, as well as the revelation that Namco Bandai were called upon to play a small part in the development of the game. Here is what developers Kozo Makino and Takayuki Shimamura had to say about Namco Bandai’s involvement:
Makino: “We asked Namco Bandai Studios to develop it, so I first participated as a coordinator. But in the end, I got into just about anything. I mainly worked on the network aspect of the game, but at times I made suggestions on how some features should turn out to be.”
Shimamura: “From the middle of development, Makino-san and Suzuki-san were also working as full-fledged planners. We did ask Namco Bandai Studio to develop the game this time, but staff in Nintendo’s Network Development & Operations Department—the Software Planning & Development Department that these two are in—and EAD also chipped in.”