Tech analysis site Digital Foundry has taken a good hard look at Need for Speed: Most Wanted Wii U which developers Criterion said was the definitive version of the game. The publication says that “Criterion has made good on its promises to deliver a more visually rich version of the game for Wii U owners.” Digital Foundry also says that while the game isn’t an overwhelming advance, the tweaks the team have made are both numerous and well-considered. You can read Digital Foundry’s full analysis right here.
In summary, this ranks as the version to get if those points can be overlooked. The conversion is a sound one, and GamePad features are well-implemented and useful – if not all absolutely essential. Many are luxuries, such as the ability to hop into any car immediately, which ultimately make exploring Fairview a much easier experience. Meanwhile, the inclusion of off-screen play brings this version to life in a way no other release can at this time. When considering the mixed quality of ports that have hit the Wii U so far, this ranks among the stronger and most committed efforts to cater for its strengths – a tradition we hope will long continue.
Alex Ward, the Creative Director of Criterion Games, has told a fan on Twitter that the downloadable content for Need for Speed: Most Wanted for Wii U will only come if sales meet EA’s expectations. The Wii U edition of Need For Speed: Most Wanted comes with the Ultimate Speed DLC, but it is missing the Terminal Velocity, Movie Legends and Heroes DLC packs.
“Only one way to solve this. Support the game. If the sales are there it makes sense to do the DLC. Simple as that.”
EA has released a new trailer for Need for Speed: Most Wanted on Wii U. The trailer showcases the unique features of the Wii U GamePad to introduce “Co-Driver” where your friend plays using the Wii Remote. You can activate boost, adjust cop difficulty and change mods using the Wii U GamePad. Need for Speed: Most Wanted arrives on Wii U on March 22nd.
Need for Speed: Most Wanted launches on Wii U next month. Publisher EA has confirmed that the racing game will be available March 19th in North America, and March 21st in Europe and Australia. The Wii U version of the game supports Miiverse and includes the Ultimate Speed Pack, which lets players take to the streets five exceedingly fast cars: McLaren’s F1 LM, Lamborghini’s Aventador J, the Pagani Zonda R, Bugatti’s Bugatti Veyron Grand Sport Vitesse and Hennessey’s Venom GT Spyder.
Alex Ward, the Creative Director of Criterion Games, recently sat down with online gaming publication Joystiq to discuss Need for Speed: Most Wanted on the Wii U. Ward explained that the game didn’t make launch as the team were unaware of Nintendo’s online plan with Wii U. He went on to say that online is an integral experience in Need for Speed: Most Wanted. Joystiq says that after playing the game relentlessly on Xbox 360 and PlayStation 3 it was instantly noticeable that the Wii U version was technically the more impressive game, with a much longer draw distance and a better frame rate. Here’s what Joystiq had to say.
The extra time was not spent in vain, something that became obvious once Most Wanted was up and running on a television. The Wii U port pulls in the PC assets and immediately sports a much longer draw distance and better frame rate than its console cousins. Having played my fair share of Need for Speed: Most Wanted, the work that went into this Wii U version was clear – and not just in graphical fidelity, either.
Thanks, Mike S
Alex Ward, the Creative Director of Criterion Games, has revealed some new information about the forthcoming Need for Speed: Most Wanted. Ward says the Wii U version of the game is based upon the favourable PC version, rather than the console versions of the game. Need for Speed: Most Wanted will also include Miiverse support via Autolog. Ward also said that a playable demo of the game will appear on the Wii U eShop and that the full game will launch sometime in March.
- Based on PC version of game
- Took a break after 360 etc. version was done- came back with a small Wii U team- more RAM in the Wii U -> PC textures and assets – lighting and draw distances better
- Criterion read Iwata Asks of shared experiences and philosophy of Wii U
- Miiverse support with Autolog
- Wii U demo up Eshop
- God Mode Wii U GamePad (drifting, getting stuck, make it easier in police chases/change from day to-night at tap game pad)
- Off TV Play
- Mii support in-game (mii appearing on billboards)
- (Wii mote/nunchuck/wheel support/pro controller already confirmed months ago)
- Started after break in September 2012 from other versions, due to finish in few weeks with minor fixes
- Due end of March
EA has confirmed that Need for Speed Most Wanted will be released on Wii U on March 19th in the US and Friday March 21st across Europe. EA says there’s three new features that set this game apart from the already cheap Xbox 360 and PlayStation 3 versions. The first feature is you can play the game entirely on the Wii U GamePad. The second feature is the ability to a play a new co-op mode where tablet players can mess with an interactive map “to provide control and navigation assistance”. The third feature allows you to use the touchscreen to unlock new items, and switch and mod cars without pausing the game.
EA has confirmed that Criterion Games‘ upcoming sandbox racing game, Need For Speed: Most Wanted, is coming to Nintendo’s forthcoming console. The game arrives to other platforms, including Xbox 360, PlayStation 3 and PlayStation Vita, on October 30th, but Wii U’s version launches sometime during 2013.
“Starting Oct. 30, Most Wanted will be available on X360, PS3, PS Vita, Android and iOS. Then in 2013, Nintendo fans will be able to experience what it means to be Most Wanted amongst their friends on the Wii U.”