Zen Studios forum administrator CrackerVizzo says that the company have some big Wii U news to share in the near future. CrackerVizzo says that while the platform is a difficult one to support from a technical standpoint, they are fully committed to developing for the console. Here’s what he had to say.
“Actually, we will have some very big Wii U news very soon. This is a difficult platform to support from a technology standpoint. Simple patches are not simple. New content additions are not easy due to the way the system is set up. We are committed to supporting Wii U. Again, please look for an announcement in the coming weeks. Thanks for supporting Zen Studios.”
Thanks, Jamie M
The Nintendo World Store has tweeted that it has some exclusive Mario Kart 8 information to share with fans sometime tomorrow. The tweet says that the announcement will “flip your world upside down” so it should hopefully be interesting.
Two Tribes has announced its closure in the wake of poor sales from its recently released titles. In a blog post on the official website, the Toki Tori developer regretfully announced the departure of their game development and design staff and said that, although they were proud of their achievements as an indie developer, Toki Tori 2’s delay and its lack of sales led to the company’s downfall.
The indie company’s founders Martijn Reuvers and Collin van Ginkel will remain to handle parent company Two Tribes Publishing, which will continue to publish all previous games such as Toki Tori, Edge, and Rush, as well as any future games. Both Reuvers and Ginkel will reboot game development under a new daughter company with a smaller team, focusing on readily available technology.
“We’ve got a ton of hindsight to work with and we’re going to be applying the lessons we learned to the new Two Tribes. Behind the scenes things will change quite a bit. We’ve decided to move away from creating custom technology and focus on what’s readily available. As a result we’ll be working with a much smaller team on our next game, a 2D side scrolling shooter, which will be re-using the existing Toki Tori 2+ engine.
“Our focus will be on the design of our games, which we plan on making more of in less time than before.”
Nintendo Online is reporting that the supposed spring 2014 release date for Super Smash Bros, was as expected, a mistake. The publication says that no actual date has been set for game other than a vague 2014 release. However, it should be noted that Mario Kart 8 is still on track for a spring 2014 release. Hopefully we should hear more about Super Smash Bros early next year.
As we were told today, the statement about the spring release for Super Smash. Bros. was a mistake. Therefore no actual date has been set except for the year 2014. Mario Kart 8 will still be released in spring 2014.
Canadian-born actor Danny Wells, who played Luigi in the live-action The Super Mario Bros. Super Show, has sadly passed away. Aged 72, the actor – whose real name was Jack Westelman – died last Thursday, November 28 in Toronto, Ontario, according to his obituary in The Montreal Gazette.
Best known, perhaps, as playing Charlie the Bartender in American sitcom The Jeffersons – which ran through the mid ’70s to ’80s – Danny Wells starred in numerous TV shows throughout his career. His stint as Luigi in The Super Mario Bros. Super Show opposite Lou Albano as Mario, however, is no doubt the one gamers will remember him by.
A 25-year-old Japanese man has been arrested on suspicion for targeting two Nintendo executives and threatening to take their lives. According to Sankei News, the man had allegedly sent death threats via Nintendo’s online inquiry form on his home computer, naming both executives – whose identities have remained anonymous – saying he was going to kill them “sooner or later”.
This morning, the man was arrested by Kyoto police and has since admitted to his actions. It has also been reported that the man allegedly wrote other death threats on the Nintendo site, which have now been tracked from the IP address on the suspect’s home computer. One of the threats stated:
I’d planted bombs at Nintendo headquarters, tomorrow afternoon they’re going to blow up, Nintendo go bankrupt.
Kyoto police are currently investigating other such incidents from September which could be connected.
With a little over two weeks until the worldwide release of Pokémon X and Y, the informative leaks are showing no signs of slowing down. Game Freak recently sat down in an interview to share some of the mechanical changes that are to feature in the latest game. You can find a full run down of the changes in the translated list below courtesy of Bulbapedia. Some of the mechanics have been previously confirmed, such as Sky Battles being limited to Flying-Type Pokémon and those with levitate only, as well as your lead-party Pokémon gaining experience when another Pokémon is caught.. But other variations look to the item Exp. Share, which will be changed back to Exp. All, though with different effects.
- Pokémon gain experience even when the opposing wild Pokémon is caught – subsequently a caught Pokémon gives the same experience points as a defeated one.
- Sky Battles are limited to Flying-type Pokémon and those with the Levitate ability – some moves can’t be used.
- There is an adjustment to the inheritance system of breeding.
- Ghost-type Pokémon can freely escape from battle without being influenced by Shadow Tag.
- The item Exp. Share will revert to Exp. All as in Generation I, where when one Pokémon holding this item participates in battle, all other Pokémon in the team receive experience as well. Unlike in Generation I, the experience is not split but rather received by all Pokémon. This means that the participating Pokémon receives 100% experience, while non-participating Pokémon gain 50% experience.
- When distributing new moves and abilities, priority was given to new Pokémon.
- The CGI style is different from Pokémon Stadium and Pokémon Battle Revolution, as those games were supposed to emulate “realism within fantasy”. Since the handheld Pokémon series is supposed to be accessible to everyone, battles were made “cuter”.
- The standard selection process for Pokémon Mega Evolution is based on three points: visual looks, popularity and game balance.
- The power-up of Mega-Evolved Pokémon is meant to elevate them to the class of legendary Pokémon, hence the restriction of only one Pokémon being allowed to hold a Mega Stone during battles.
- The timing to Mega-Evolve is selectable.
- Some moves, with focus on special ones, have had their power and accuracy revamped.